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Tagged as: Detailed
Level Designer - Sethen

About - This is a 2 v 2 player style map with allot of resources and plenty of space to allow for combat/building.

Story - Nations have begun a space race to colonize the moon and its resources. A river now runs on this baron moon and oil now spills from the ground. Will you be the one to capture it before its to late?

Portfolio -

Date submitted: 3/12/2023
Date reviewed: 3/27/2023
File Size: 340.3 KB        File Type: .zip
Max Players: 4
Author: Sethen   

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Tag Map

This 1vs1 map is based on Battlefield 3 "Strike at Karkand" map. Сivillian buldings with an extra hp, limited space for construction and cramped city streets force opponents to adapt their tactics to non-typical surroundings. AI is more likely to just exist than to work. That's why the map is better suits for multiplayer.

Date submitted: 5/22/2022
Date reviewed: 6/10/2022
File Size: 151.3 KB        File Type: .zip
Max Players: 2
Author: Elus   

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Tag Map

This is a twisted 8 Player FFA Map. The shape opens new opportunities on strats.

Date submitted: 3/18/2021
Date reviewed: 3/26/2021
File Size: 198.5 KB        File Type: .zip
Max Players: 8
Author: El_Chapo   

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Tag Map

Here we have a detailed Island Map for 2 Player. Designed for 1 vs 1 battles.
Check it out.

Date submitted: 10/12/2020
Date reviewed: 10/13/2020
File Size: 471.6 KB        File Type: .zip
Max Players: 2
Author: El_Chapo   

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Tag Map

The map has the look of Defcon 6 Map, but this is for 8 player! Optimized for FFA games and 2v2v2v2 games.
This map is also provided to you freely and you can use it without problems from any side to make your own edition out of it.
It is for the community! :) Have fun!
Concerns to:

Date submitted: 10/8/2020
Date reviewed: 10/9/2020
File Size: 392.6 KB        File Type: .zip
Max Players: 8
Author: El_Chapo   

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COOP – GLA vs AirF – Iranian Counterstrike ZH
“Iranian Counterstrike”
It is a 3 Player/Skirmish Map for Zero Hour (co-op online mission)
2 human player GLA vs USA AIRF 1 Skirmish Comp and an additional scripted comp.
by El Chapo a.k.a. issy

2 Humans are starting with a hand full of units and they need to free the city area behind the bridges.
After that workers will be send to you. There you can build and kill all enemies on map to win.

2 Humans start as GLA
1 Comp starts as USA AirF

There is a map.ini with the map. It allows to collect Generals Points for kills on CompEnemy.
That forces you to restart Generals after map transfer. Have all player the map in the second run, it works fine.

Features List:
===-Player Civilian-===

Script Folder: 01 Check Setup Faction GLA vs USA AirForceGeneral
– Failsafe = Players can start from each slot in Lobby, but they must have the correct armies and startpositions chosen in Lobby.

Script Folder: 02 Relationships
– Relationships to additionally Civilian Players (CompEnemy and CompFriend)

Script Folder: 03 Map Setup
– Humans have no Sneak-Attack and no Rebell Ambush Level 3
– Superweapons only for Comps available
– Supplies has modiefied values worth of money
– Unshrouded Waypoints on map for all players (for the waterfalls and Enemy Base)
– Removal Scripts for unnecessary units after Start.

Script Folder: 04 Intro Manager
– Timers for the intro
– Removal Script for Intro Units

Script Folder: 05 Audio
– Playing sounds and Speeches

Script Folder: 06 Briefings
– shows text messages during the game

Script Folder: 07 Camera
– Camera movements
– shrouds map with fog of war after intro

Script Folder: 08 Early Defeat
– Ending the game to own conditions
– Shows related Text messages

The Music scripts are default.. but it starts delayed after intro…

===-Player CompEnemy-===
(Player Civilian in blue)

Script Folder: CE Intro Units
– Intro Units of Player CE and its actions

Script Folder: CE Basic Setup
– Money of Player CE
– Full Science availability
– All Upgrades are bought
– Scoring on for CE ( but it is not necessary here actually)

Script Folder: CE Strategy Center
– It chooses randomly a tactic on build event

Script Folder: CE-PowerPlants Manager
– linked scripts for build event of power plants, it upgrades the powerplants

Script Folder: CE-Power Free Energy
– exists a power plant usa a chineese will be spawned too (outside the map), and with killing powerplants they disappear also. Just extra power)

Script Folder: CE Garrison Buildings
– Spawn of units at waypoints and garrision certain buildings then

Script Folder: CE War Manager
– control scripts for activation of action scripts and script folders
– 3 main trigger activating the following actions

Use of Special Powers:
– Spydrones
– Paradrops
– A10 Strikes
– Spectre Gunship
– CarpetBomb
– Daisy Cutter
– Particle Canon

War Production Folders:
3x WarBaracks where units will be spawned if they are not exist anymore
3x WarFactories …
3x Airfields …
– spawning of untis in sequences of timers at a waypoint in a special direction
– sequences repeating in randomly times and stops while a production build is dead

===-Player CompFriend-===
(Player Civilian in green)

Script Folder: CF Intro Units
– spawns and moves intro units of player

Script Folder: CF Base Setup
– Money setup of player
– Buys several updates

Script Folder: CF Transfer Manager
– Tigger scripts to activate transfers from Player CF to both human players in 3 steps
– 3 times transfering of units to the player based on startpositions

Skirmish Scripts should be default.

Date submitted: 10/3/2020
Date submitted: 10/4/2020
File Size: 1.1 MB        File Type: .zip
Max Players: 3
Author: El_Chapo   

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Tag Map

The map takes place in a forest that has been involved in a war which means the players' bases will have limited supplies but in the middle of the forest there are a lot of supplies.
NOTE: The map contains a read me file that you can read if you want to.

Date submitted: 9/29/2020
Date reviewed: 10/04/2020
File Size: 316 KB        File Type: .zip
Max Players: 2
Author: As024er G   

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Tag Map

Tagged as: Detailed
Triple Combat
Triple Combat is a detailed design map in which the players are located in a one row. The player located in the center has a lot of resources which helps to win the combat against the furious attackers.

Date submitted: 9/26/2020
Date reviewed: 9/28/2020
File Size: 477.4 KB        File Type: .zip
Max Players: 3
Author: GB   

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Tag Map

Hello there! This is v2 of Subjugation, created by Newgate.

Subjugation is a small 6 player map designed for PVP games and is pretty AI compatible.
v2 comes with various quality of life improvements, such as extra textures and new trees!
Seriously, go check out the map IN-GAME, because the trees look really good.

This map was my only submission to the first 2020 iShock World Builder Contest (WBC) and is included in the GenPatcher Map Pack!
Don't go looking for v1, it's only found in the deepest of holes... on our Discord Server! The links are right below...

CnC ZH Worldbuilders' Discord:

Instant Shock Discord:

Date submitted: 8/12/2020
Date reviewed: 8/13/2020
File Size: 362 KB        File Type: .zip
Max Players: 6
Author: Commander Newgate   

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Tag Map

A 3 player map in a forest with a waterfall in the north east

Date submitted: 6/03/2020
Date reviewed: 5/31/2020
File Size: 325.6 KB        File Type: .zip
Max Players: 3
Author: As024er G   

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Tag Map