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At C&C Labs, we make maps and mods for Command & Conquer games. Visit the About Us page to learn more.

Latest Command & Conquer News

— Saturday, March 9, 2024 —

In case you missed it: yesterday's release of Command & Conquer The Ultimate Collection on Steam includes a new v2.0 version of the map editors for Tiberian Sun (FinalSun) and Red Alert 2 (FinalAlert 2). The v2.0 editors come with the purchase of Tiberian Sun and/or Red Alert 2 as part of The Ultimate Collection on Steam or on the EA app.

Here's what's new and improved in v2.0:

  • Fixed a few code issues to allow the application to run on modern operating systems.
  • Updated the application icons with new 256x256 graphics.
  • You can now zoom in & out with the middle mouse button or wheel.
  • You don't need administrator access anymore if the program is installed in the program folder, as all user data and settings are now stored in your AppData folder.
  • Tunnel tube editing completely reimplemented:
    • Tunnel tilesets available.
    • You can edit existing tubes by using the tool on the end of an existing tube.
    • You can now create curved tubes.
    • You can now create unidirectional tubes.
  • LAT support for Crystal and Swamp terrain in Tiberian Sun temperate maps.
  • House colors are now read from map or rules.ini.
  • Units and buildings are now shaded in the house colors correctly.
  • Voxel units now have shading applied.
  • Minimap can now be resized.
  • Undo steps increased to 64.
  • Map rendering performance improved.
  • Several fixes for crashes.
  • Fixed addon turrets display.
  • SHP turrets and Voxel turrets + barrels have their positioning fixed.
  • Maps up to 400x112 (or 112x400) are now allowed.
  • Fixed minimap for non-quadratic maps.

The C++ source code has also been released for the first time, under the open source GNU General Public License v3. It too comes with the purchase of The Ultimate Collection, but is also now available for download here on C&C Labs: Tiberian Sun & Red Alert 2 Mission Editor v2.0 - Source Code Download. Happy coding!

Last edited by MicScoTho on Saturday, March 9, 2024 at 6:01:41 AM.

— Friday, March 8, 2024 —

Posted By: MicScoTho at 1:04:15 AM ET

C&C The Ultimate Collection - Now on Steam

Command & Conquer The Ultimate CollectionToday, EA released Command & Conquer The Ultimate Collection on Steam for the first time. The collection includes the original Command & Conquer, Tiberian Sun, Red Alert 2, Renegade, Generals, C&C 3 Tiberium Wars, Red Alert 3, and Command & Conquer 4, plus all expansions.

Notably, the games have been updated since previous releases of The Ultimate Collection to work on modern Windows versions "out of the box," including Windows 11. Map editors are included too for the first time -- thanks in part to amazing contributions by C&C community members.

The bundle is on sale in the United States for under $10 through March 21, 2024. If you already own C&C games on Steam such as C&C 3 Tiberium Wars or Red Alert 3, the bundle price is pro-rated.

This is the first time that C&C Generals (2003), Red Alert 2 (2000), and Tiberian Sun (1999) are available on Steam.

Jim Vessella, Senior Producer at EA, posted this announcement on the Command & Conquer Reddit, including this backstory:

How did this come to happen? Well, a while back I heard some team members at EA had the desire to launch some of our classic titles on Steam. After hearing about this initiative, several of us proposed we include the C&C Ultimate Collection. We knew this has been a request of the C&C community for over a decade, and has been an equal goal of us passionate C&C folks around the company. As such, a dedicated strike team here at EA has been pushing to make this a reality - but we knew we couldn't do it alone. So in the spirit of our community collaboration from the Remastered Collection, we reached out to a small group of the C&C Community to understand how we could best deliver the Ultimate Collection on Steam.

The feedback and collaboration has once again been invaluable. With improvements like better compatibility for modern operating systems and additional supported languages for both the Steam and EA App versions, we believe this is the best release of the Ultimate Collection to date.

Alongside the launch of the Ultimate Collection on Steam, we are also excited to announce the release of the beloved map editors FinalSun and FinalAlert 2 under the GPL version 3.0 license, which can also be launched directly from the Steam version of Tiberian Sun and Red Alert 2. Now over 20 years since their initial release, original creator Matthias Wagner has generously repackaged these classic editors into a more compatible version for 2024. This was achievable thanks to the technical collaboration with Luke "CCHyper" Feenan, and the kindness of Olaf van der Spek, who has graciously released his XCC Library under the GPL 3.0 license as part of this effort. We cannot thank Matthias, Luke, and Olaf enough for making this a reality for the C&C community, and are eager to see where the tools and content creation go from here.

A huge thank you to the community playtesters who helped provide feedback on this version of the Ultimate Collection, and the organizations of CnCNet, W3DHub, and C&C Online for continuing to support these classic titles. We hope you all enjoy these improvements to the C&C Ultimate Collection - available today on Steam.

Until next time.

Jim Vessella

If you're a Steam user, the simple ability to play the games without worrying about operating system capability glitches makes it worth considering picking them up again.

The Ultimate Collection bundle is part of a broader release of classic EA games on Steam. So while you're at it, why not grab Populous: The Beginning — another RTS classic — and Sim City 3000?

Last edited by MicScoTho on Friday, March 8, 2024 at 6:41:42 AM.

— Friday, June 5, 2020 —

Posted By: Blbpaws at 8:10:38 PM ET

C&C Remastered Released

The title says it all: C&C is back, at least in some form. The Remastered Edition of C&C brings back the first two games from the series, Command and Conquer: Tiberian Dawn, and Red Alert, plus all of their expansions. It includes multiplayer and mod support. Check it out here!

— Tuesday, May 21, 2019 —

Posted By: Blbpaws at 11:48:24 AM ET

The Forgotten 1.2

Almost nine years ago, we released our in-house mod, C&C 3: The Forgotten. The reception was terrific, and I know we were and are quite proud of it. Recently, though, the team's lead coder, CommieDog, came up with some new ideas to make the mod even better, and he is proud to present the 1.2 patch to the mod, available here. For those who have not played it, the mod is definitely worth checking out, as it adds a full new faction and campaign to C&C 3, and is the only mod to feature full-motion video sequences like the games themselves.

— Friday, November 16, 2018 —

Posted By: Blbpaws at 10:08:16 PM ET

The Return of CNC!


The last Command and Conquer game, CNC 4, came out in 2010. It was a disaster. The previous major game before that, Red Alert 3, came out more than a decade ago, in the fall of 2008. Since then, EA announced and then canceled C&C Generals 2, firing a large portion of the team in the process. It seemed fair to say that C&C was left for dead. Most of the many C&C fan sites closed their doors, including long time stalwarts like CNC Den and PlanetCNC. We kept ours open but, by necessity, became tremendously less active. Our forums continue to sustain an active conversation around modding, mapping, and playing all sorts of C&C games, but it is fair to say the C&C community is much, much smaller than it used to be. I did not think we would ever write this post. 

C&C is coming back. Or so EA says. In a post on the Command and Conquer subreddit, EA producer Jim Vessella announced that the company is working on a remastered version of the first games, suitable for modern hardware.

Today, I’m thrilled to tell you we are going back to the beginning. We have decided to remaster Command & Conquer: Tiberian Dawn. And while this is incredibly exciting on its own, we’re also aware of how passionate the community is about the Red Alert universe. So, we will also remaster the original Command & Conquer: Red Alert™. But what about the classic expansion packs you may ask - Covert Ops, Counterstrike, and Aftermath? Well, C&C and Red Alert wouldn’t be the same without them, so all three expansion packs will be bundled with the base games into one remastered collection - without microtransactions.

Now, in addition to the excitement and support of this remaster initiative over the past month, there has also been a healthy skepticism that we can pull this off. How are we possibly going to remaster these titles while maintaining the authenticity of the original experiences? Bottom line, there is no better way to achieve this than to partner with some of the talented developers who brought these original games to life.

So, after years of the fans asking for their involvement, I am humbled to announce that EA is going to partner with Petroglyph Games to develop the C&C remastered collection. Petroglyph Games includes many of the original developers from Westwood Studios, and some of the most influential members of the original Command & Conquer development team from 1995.

It is fair to be immensely skeptical, as Jim himself notes. The track record over the last decade is quite bad. Nonetheless, Vessella has been around C&C long time (I believe I met him briefly at the 2008 community summit for Red Alert 3). The veterans from Petroglyph Games go back even further with the franchise. Tiberian Dawn and Red Alert are classic games that, around here, we love so much we made them into C&C All Stars; it is a shame that so many younger C&C fans never got to play them, and perhaps this will remedy that. After a decade with no real news, EA's announcement is a spark of much-needed excitement. At C&C Labs, we will continue to keep you posted, but for the first time in a long time, it is fair to say that things are looking better.


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