incia
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21 years ago
Hi

I just read the units page for ALL STAR!
I think the General army has a bad choise of Infantry units.
Could you guys maybe change it?
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CommieDog
21 years ago
How so? They have the Pathfinder...
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Firion Corodix
21 years ago
incia, those infantry units might have been chosen that way for balance, and if it aint balanced right then we can always change the units for the gens side.
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Blbpaws
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21 years ago
the design doc on the main page is only a first draft. It has already been internally revised. We're just not saying everything yet.
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incia
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21 years ago
Well I just got mad that you had not chosen any GLA Infantry, GLA just have all the best Infantries.
Blbpaws
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21 years ago
such as? lol. It's all a balancing issue.
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incia
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21 years ago
Hijacker? Angry Mob?
And if they have Hackers, they could have Col.Burton or Jarmen kell instead.
CommieDog
21 years ago

the design doc on the main page is only a first draft. It has already been internally revised. We're just not saying everything yet.

Blbpaws wrote:


Then perhaps it's time we spoke out before we get a bunch of topics along the line of, "OMG Y U PUT [insert unit that we already decided to remove] IN TEH MOD I MEAN WTF WTF R U THINKING [insert profane word]!!!!111!1"

Hijacker? Angry Mob?

Incia wrote:


Actually, I proposed adding the Hijacker some time back.
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Blbpaws
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21 years ago
ok, CommieDog. We'll update that once I get out of school. lol
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Luckie
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21 years ago
I like hijacker, but hackers are high tech as is the whole idea behind the Generals Elite.
Blbpaws
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21 years ago
right. My thinking was that Lotus was the most high tech of the heroes.
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incia
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21 years ago
Hi-Tech?
I thought from the first place that ION cannon was high-tech... but Generals army have SCUD Storm instead.
And Missile defenders rocket launchers are more high-tech than Tank hunters RPG Launchers.
CommieDog
21 years ago
I'd go with Black Lotus too. Col. Burton's heavy gun and C4 charges make him a lot like the Ghost Stalker. Jarmen Kell's sniper rifle bares some resemblance to Tanya's double pistols (though not as much as between Col. Burton and the Ghost Stalker). Black Lotus would be the most unique hero(ine) of the three. Plus, if we add the Hijacker and use Black Lotus, all three sides will be equally represented:
  • USA: 2 (Ranger and Pathfinder)
  • China: 2 (Hacker and Black Lotus)
  • GLA: 2 (RPG Trooper and Hijacker)

hackers are high tech as is the whole idea behind the Generals Elite.

Luckie wrote:


I though the theme behind the Gens was damage avoidance.
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incia
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21 years ago
That list of yours CommieDog looks better 😁
Luckie
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21 years ago
LoL. Commie, it is. But they go well hand in hand. Incia, the Generals Elite would want to inflict the most damage on their enemy and the least on themselves. Scud storm does a very wide range of damage. I think it's the most demoralizing of all the SW's.
Blbpaws
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21 years ago
I agree. We'll see about the suggestions.
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XrRydr
21 years ago
Alright I am going to make some revisions to the unit and structure list to hopefully make this a better mod.
Remember that there three things to look at when choosing units.
1. Balance. You don’t one team to have a significant advantage over another in any circumstance.
2. Theme. This makes the game interesting and creates different tactics to be used.
3. Diversity. Try to utilize the many different units from all of the C&C games. Minimize repeats across teams while maximizing unique units.
I will run down on what I think on the current roster and make some changes.

I will call GDI and NOD Team Tiberia because I think it sounds better than Tib Dawn/Sun/Firestorm. The theme isn’t clearly defined in the story, but I think that sneaky tactics fits best with the Tiberia Team. Most of the units will be nod units from what I can see, they fit more with the theme

Infantry: everything looks ok but you should consider giving ghoststalker some C4 to make him more powerful and useful. Also, jump jet infantry would be sneaky. Medics would fit as well because infantry are small and sneaky and many of the operations will be led with infantry I would think. So, they would want to keep their infantry alive.
Vehicles: First you should make sure to not make the flame tank a copy of the dragon tank. Consider lowering the price a bit to around 700 A new model and a possible new animation will do. Then, why 4 units instead of the traditional 5 on the apc? And perhaps 800 is a little much for the apc? 600 sounds better to me. Also, the apc should detect stealth. Next you should remove the medium and mammoth and put in the light tank and the stealth tank. Again theme works better now. MRLS is good but try not to make it too slow. If subterranean units are possible, then maybe you could do it with the flame and apc as it was in tib sun, but only if you can build something like pavement to prevent against engineer rushing with the apc. Also, maybe something like the Mobile Sensor Array from sun to help out the MRLS and to give them more intel? When it deploys, it’s viewing range increases to a large amount, maybe 1.5 screens? You should also consider adding the recon bike, it fits in very well. Maybe a lightly armored disruptor, to go along with ghoststalker and his railgun?
Aircraft: These look fine, but maybe you should make the orca like the Comanche in that it reloads on it’s own and has a gun for infantry. Maybe some other feature like a charge up cannon or something.
Structures: They all look good but the helipad is missing from the list. My only concern is anti-air. Will the guard tower missiles be sufficient to take out air threats? Also, make sure to at least give some differences to the ion cannon. Maybe bigger blast radius and more damage but is a one time thing with not movement? New animation would be good. Also try to give more of an incentive to get a Weed Refinery. Maybe some upgrades should be bought here?

Would “Team U.N.” fit? Allies and Soviets are both groups of countries, put them together and you have even more countries. “Their tactics are somewhat undefined, but they pack a vengence.” I think “pack a vengeance” means that they fit in the brute force category.
Infantry: For diversity, I would recommend having the G.I. instead of the conscript, and has more brute force. I think that grenadier would be better as well instead of the rocker soldier. As much as like the spy, the spy is not a brute force kinda guy. Maybe we should leave him in, but I dunno. If we did replace him then the chrono legionnaire would be good. If that isn’t possible, then you could use the desolator. Tanya works well here.
Vehicles: Rhino is fine. I am thinking about having the prism tank instead of the V3, and lucky me, you have one done already on the screenshot page so I guess you already wanted to make that change. I think for variety you should use the flack track to replace both the apc and the gattling tank. Just make sure it isn’t useless against ground targets as it was RA2, maybe good against infantry/light vehicles. Also, the flack track should detect stealth. Apocalypse is fine but again don’t make it an overlord copy. We should try to put some allied vehicles in though. Maybe a chrono tank that erase from time like the legionnaire? If not possible, then maybe the battle fortress?
Aircraft: Well I think you should take out the harrier. It just doesn’t fit. Kirov is good though. I think that the siege chopper should replace the apache, just make it so that has better range.
Structures: Alright, they are missing base defense that can detect stealth and shoot down air! I suggest an air-only patriot missile battery. And make the flame tower detect stealth. Also, you should make all of the refineries cost the same. The only other thing I see is to turn the aircraft thing into just a radar tower, if you like my suggestions. Also, I noticed in the screenshot page a slave miner. I don’t think that it would be a good idea to have a slave miner. You should have a war miner, or just a truck instead.

Generals Elite
“they were big on lasers, bullets and explosives.” Sounds like a high-tech group to me.

Infantry: Everything here is ok, but you might want to add the minigunner because it said that they like bullets, or maybe a laser infantry, or a terrorist.
Vehicles: Ok, take out the battlemaster and the overlord. Take out the inferno cannon and put in the tomahawk. I think that the microwave tank would be good, but make be able to shut down vehicles as well. I am thinking that you could have a sentry drone, but it can also remain hidden while moving, and can transport infantry. Maybe you should give it a better weapon as well. Bomb truck is ok, but maybe make it explosive only.
Aircraft: Good, but take out the helix and put in the stealth bomber.
Structures: Everything looks fine.

I hope this helps make it better, and I look forward to this mod. Feel free to comment and say what you think.

"Hit it hard, and wish it well"
-Claude Gordon

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Blbpaws
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21 years ago
wow. Impressive. Do you have any modding talents such as skinning or modelling or INI coding?
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XrRydr
21 years ago
Lol, no I have never modded anything, I just like to download loads of stuff and play things differently. The closet thing I have done to modding is to edit some counter strike scripts. I really don't know how I could help with the mod other than any text related thing or suggestions. I could beta test lol. If someone were to teach me the rules of coding I could try to help, but I am not that great of an artist. I am just a guy who wants this to be a great mod, cause right now generals lacks some awe-inspiring mods that are fun to play. But just ask if you advice or anything.
"Hit it hard, and wish it well"
-Claude Gordon

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incia
  • incia
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21 years ago
BTW I just thought... if TS have flame throwers, RA Gattlings, can't Generals have toxin?, like Toxin rebel, and RA the mini-gunner (from ZH)...?