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Offline klingondragon  
#1 Posted : Wednesday, June 4, 2014 7:16:57 AM(UTC)
klingondragon
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Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

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Small Mod
by KlingonDragon



This mod is now hosted on my website only

Edited by user Monday, July 23, 2018 1:31:18 AM(UTC)  | Reason: Update

thanks 3 users thanked klingondragon for this useful post.
Rrtaya_tsamsiyu on 6/4/2014(UTC), UTD^Force on 8/2/2014(UTC), elliesy on 12/21/2017(UTC)
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Offline Gameanater  
#2 Posted : Thursday, June 5, 2014 6:55:54 PM(UTC)
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I'm totally trying this mod!
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.
Offline klingondragon  
#3 Posted : Saturday, June 7, 2014 10:17:55 AM(UTC)
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Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

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New Update:
Fixed ICBM Getting Stuck in Hills
Now It Fires Like A Nuke


If anyone has any ideas please email me

Edited by user Sunday, June 8, 2014 2:12:56 PM(UTC)  | Reason: Not specified

thanks 1 user thanked klingondragon for this useful post.
Gameanater on 6/7/2014(UTC)
Offline klingondragon  
#4 Posted : Monday, June 9, 2014 9:43:52 AM(UTC)
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Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

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New Update

Given Air General SupW Aurora Bomber
Given Inf General Stronger Infantry
Fixed Boss Humvee

Edited by user Wednesday, June 11, 2014 11:02:55 AM(UTC)  | Reason: Not specified

Offline klingondragon  
#5 Posted : Wednesday, June 11, 2014 11:06:31 AM(UTC)
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Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

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New Update
Fixed Some Small Bugs
Offline Gameanater  
#6 Posted : Wednesday, June 11, 2014 8:54:43 PM(UTC)
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This mod will become the new Pro:Gen. xD
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.
Offline klingondragon  
#7 Posted : Thursday, June 12, 2014 3:48:22 PM(UTC)
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I've almost run out of ideas
if anyone has any requests I'd be happy to add them to this mod
Offline Gameanater  
#8 Posted : Thursday, June 12, 2014 7:12:19 PM(UTC)
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I think you should:

-- Increase the cost of the Cruise Missile. It's a tiny bit too overpowered for its current cost and power requirements.
-- Add Chem Suits for all of Fai's infantry. (Something I've actually had problems with, though.)
-- Add Composite Armor for all of Kwai's tanks. Something I actually plan to do in my own mod.


I have a little proposal, though. It seems like you have more time (and probably energy) to mod then I do myself (I'm kinda backed up on stuff for awhile, so I don't have as much time or energy to mod as I want to.) I'm making my own mod, Generals Domination (lamey title, I know), and I was wondering if you'd be interested in doing some of the work with me. If you are interested I can post the current, buggy beta of it and you could merge your Superweapon General stuff into mine (maybe leaving out the new colors, though). Heck, if you want you can add the stuff in the generals.csf file for me, as i don't have the tools to mod THAT file!

I'd love your help. Big Smile

Edited by user Thursday, June 12, 2014 8:26:02 PM(UTC)  | Reason: Not specified

Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.
Offline klingondragon  
#9 Posted : Friday, June 13, 2014 4:33:03 PM(UTC)
klingondragon
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I'd be happy to work with you but I only get to test the mods every few days when mu mum leys me use the main computer (its the only one generals runs on)
Offline Gameanater  
#10 Posted : Friday, June 13, 2014 6:02:02 PM(UTC)
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That's awesome! Big Smile

Should I post the beta here?
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.
Offline klingondragon  
#11 Posted : Saturday, June 14, 2014 3:08:07 AM(UTC)
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Or email me
Offline Gameanater  
#12 Posted : Saturday, June 14, 2014 12:00:29 PM(UTC)
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Hmm... I'll just stick the beta on a new thread here. :)

When I have more time....
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.
Offline klingondragon  
#13 Posted : Sunday, June 15, 2014 10:45:23 AM(UTC)
klingondragon
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Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

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New Update

Increased the cost of the Cruise Missile.
Added Chem Suits for some of Fai's infantry.
Added Composite Armor for some of Kwai's tanks.
Offline klingondragon  
#14 Posted : Monday, June 16, 2014 10:00:16 AM(UTC)
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Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

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New Update

All Modifications:
1. Enables Boss General
2. Gives You Colors Black & White
3. Gives SupW General ICBM and Nuke
4. Gives Inf General Chem Suits
5. Gives Tank General Composite Armour
6. Air General Gets SupW Aurora Bomber
7. Added General Specific Command Centers

Some changes mentioned are not fully implemented so may not work
I am working on them and hope to have them done by Friday (my birthday) :)

Edited by user Monday, June 16, 2014 11:38:06 AM(UTC)  | Reason: KlingonDragon

Offline klingondragon  
#15 Posted : Monday, June 16, 2014 10:01:06 AM(UTC)
klingondragon
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Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

Thanks: 16 times
Was thanked: 247 time(s) in 217 post(s)
New Update

All Modifications:
1. Enables Boss General
2. Gives You Colors Black & White
3. Gives SupW General ICBM and Nuke
4. Gives Inf General Chem Suits
5. Gives Tank General Composite Armour
6. Air General Gets SupW Aurora Bomber
7. Added General Specific Command Centers
8. Added Super Ranger for all factions and generals

Edited by user Monday, June 16, 2014 3:00:13 PM(UTC)  | Reason: Not specified

Offline klingondragon  
#16 Posted : Thursday, June 19, 2014 1:24:53 AM(UTC)
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Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

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I'm working on a mod to add a second boss general but I need help deciding what units to give hima and what factions barracks war factory command center etc to use (just the graphics nothing else) also what sw and base defences to give him
I have a few ideas like a flamethrower base defence and the ocbm from sw generalbut I need more help
Thanks for any suggestions also please try my small changes nod
Offline klingondragon  
#17 Posted : Wednesday, June 25, 2014 12:38:58 AM(UTC)
klingondragon
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Should I make gla stuctures more expensive to stop them spamming you with tunnell networks and loads of vehicles
Offline Gameanater  
#18 Posted : Thursday, June 26, 2014 6:54:09 PM(UTC)
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-- Pathfinder for Fai can't be trained. The command button to build him is there, but he still needs the General's Ability to actually train him.
-- Chem Suits upgrade for Fai crashes game.
-- The weapon for the Super Ranger comes out of his feet and not his gun. This actually affects the game because the missiles often hits the ground on hilly maps.
-- Super Ranger uses the same description as the regular Ranger, "Strong vs Infantry, weak vs Vehicles" etc.
-- Both the ICBM and Cruise Missile's model magically change back to Nuclear Missile models in night time and snow conditions.
-- The Nuke for Alexander STILL doesn't fire an actual Nuke.

No offense, but it looks like this was updated as quickly as you could and without any testing, aside from General Specific Command Centers (that part was actually pretty cool).


Originally Posted by: KlingonDragon Go to Quoted Post
Should I make gla stuctures more expensive to stop them spamming you with tunnell networks and loads of vehicles

Nah.

Edited by user Thursday, June 26, 2014 6:55:37 PM(UTC)  | Reason: Not specified

Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.
Offline klingondragon  
#19 Posted : Friday, June 27, 2014 1:09:27 AM(UTC)
klingondragon
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IT DOES FIRE AN ACTUAL NUKE
Soryy but it does and is this domination your complaining about or small changes
If its small changes then you don't need generals ability for pathfinder
The chem suits don't crash the game for me at home (I'm using windows 8 that could be it?)
I recently fixed the ranger tooltip but I haven't updated it here yet because it was a tiny change also as for its weapon coming from its feet I just ignore it
I was going to change the nuke and icbm models but decided that the snowy/night models are fine if you want me to change that I will

As for me rushing and not testing I resent that accusation because most of me nodding is not coding but laboriously testing and retesting until I'm happy
Maybe your game crashes because of something other than my mod like the operating system video card or ram
Every time I update this mod I have spent over an hour playing generals with that version and if there are bugs I fix them and retest for another hour
thanks 2 users thanked klingondragon for this useful post.
V on 6/27/2014(UTC), Gameanater on 7/2/2014(UTC)
Offline klingondragon  
#20 Posted : Sunday, June 29, 2014 4:27:47 PM(UTC)
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Sorry just checked the code and its only boss' pathfinder that I changed to not need generals ability
Other than that THE NUKE IS A NUKE I don't really know why you think its not it drops radiation and makes a big bang when it hits
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