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Battle of Nanjing (Remake)
Description
Original map author: falcon0000
Remake author: Diopter

★[Remake 2.0 update introduction]★

-This map is compatible with the original version and Remix, and will not be released separately (other mods are also compatible in theory, but have not been tested);
-Fixed the judgment of the completion of the task of killing the executioner;
-Fixed the missing task text and supplemented the window prompt for the start of the alert mode;
-Finely adjusted the position of the coastal defense artillery, the HP of the coastal defense artillery was adjusted to 3000 and full HP, and the HP of the bunker was set to 2500;
-Lowered the threshold of the second alert;
-Super weapons are only available in the second alert, and six people are available at the same time;
-Six people will be rewarded with money in the second alert, but there are more three players in the city;
-Deleted the Tengu at the beginning of the Empire;
-Finally, I wish you a happy game!

★[Map Introduction]★

Although the selected label is PVE map, this map also supports PVP, and PVP will be more interesting, such as the use of general executioners. I was attracted by this Battle of Nanjing many years ago, and the alert mode of the empire is exciting. Although the map lacks very detailed beautification, the overall symmetry and layout can meet basic comfort. Detailed beautification will be considered in future remake updates. Considering the increase in game playability and the increase in the difficulty limit, I deleted the additional economy (except for the reward of the second alert) and the power source to ensure that the original economic system of the game still works. Now if it is a real person and five cold people, the map will be challenging. Considering not interrupting the operation of human players, I deleted all animations and camera movements except the alert animation. Considering the small space in the city and the fact that mods such as Remix now support the construction of magnetic storm tanks, I deleted too many buildings in the city. To further increase the possibility of the game, the restriction of super weapons will be lifted after the second alert. If the middle player has not eliminated one or two imperial camps in the middle of the game, the camp in the city will face four super weapons and agreements, which will strengthen the urgency of the camp in the city and more possibilities of transferring bases in the later stage.

If you think it is too difficult, you may choose a simple or medium AI, or choose the imperial camp. If you like challenges or have strength, you can also challenge four imperial AIs. The alert mode of this map makes them more crazy. In short, this update adds a higher upper limit to the map, and you need to do more to succeed in the challenge.

This map is originally four against three, and it is also a siege situation. To achieve a balance between the two teams is not Battle of Nanjing, and it is challenging for the three players in the city. However, this does not hinder the experience of the game other than fair competition between the two teams. With flexible control of AI difficulty and multiplayer teams, this map will still have gameplay: two-person team challenges four empires, three-person team challenges the cold AI in the city, and six-person team masters choose the city and newbies choose the empire. These can also be deployed to create gameplay.

There are definitely some deficiencies in the update of the remastered version. Please post a video in the comment area or Bilibili to give feedback on your experience.

The production of the map is inseparable from all RA3 fans. I would like to thank the original author of the map, falcon0000, who made the original map eleven years ago. The alert mode is impressive! I would also like to thank Wuw for making and translating the new version of the map editor, as well as the help of the corresponding group! Finally, of course, there is the RA3 map down
File Size: 278 KB        File Type: .zip
Max Players: 7
Author: Diopter   
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