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Description
Welcome back, dear commander!
Glad to present You an announcement of the map "[REMIX]_A_point_of_horror_final". This map is designed for a long multiplayer battle three players in the FFA ( 1 ั… 1 ั… 1 ) format. Developed ONLY exclusively for RemixMod 0.3.7

Huge regards to, KnightVVV for the most incredible and beloved mod for our dearly loved game. Huge thanks to my mentor in RA3WorldBuilder: MasterPurple.


You (and your opponents) will have a very confident start. The Party / Shogunate / State Department allocated for your needs on this theater of operations as many as two mobile construction vehicles. Use them for a rapid expand across this vast map, in the name of swift base development and for total control over the extensive local resources and strategic points with various infrastructure.

The rapid expansion of these islands can provide you with an influx of resources necessary for a successful confrontation with economically developed opponents. He quickly seized the mines and, if possible, the defensive infrastructure on these islands. A resources are the key elements of this map. Your opponents are likely to enrich themselves very rapidly. Don't fall behind, or you'll get crushed.

If possible, try to capture the shortwave radar near the left exit from your main base. It will allow you to take command of a nearby powerful defensive platform, equipped with a large number of weapons, as well as a nuclear power plant to supply it with energy. The radar will give you additional vision, and the platform, besides its defensive function, will also provide you with an expanded build area.

The main cherry on the cake of this map is the one and only...
beautiful and invulnerable...
monumental and epic...
desired yet unattainable...
UberWurstKanone-9000!

On the central island, in addition to an abundance of resources, there is a defensive structure that combines the functionality of T4 stationary weapons from both the Alliance and the Empire. To gain control over it, you must capture all three laboratories located around the weapon. Once you do this, your opponents will learn about it and may very well begin to tremble. Losing control (through capture, destruction, or sale) of even one of the laboratories will result in the loss of control over the weapon.

The positioning of bases on these islands along the path to the superweapon (all bridges on the map are indestructible) allows you to create a powerful frontline outpost for continuous reinforcement of your forces on the central battlefield. This island also has civilian infrastructure that enables quick setup of a defensive line, as well as additional economic resources. Nearby, in the water, you can find a dry dock and an oil rig. If possible, capture the long-range coastal artillery โ€” it will provide even greater security and impenetrability to your territory.

It is highly likely that your opponents won't like the fact that you've seized the greatest weapon in the universe (Don't be too proud of this technological terror you've constructed. This is insignificant next to the power of the Dark Side of the Force). From this moment on, your actions in the center will always be under their watchful eyes. They are guaranteed to attempt fierce assaults on your positions.
UberWurstKanone-9000 will provide unmatched protection for your interests in the center of the map, however, disabling it is much easier than it seems.
Do not neglect additional protection. In particular, WHO recommends condoms as a means of protection against sexually transmitted infections, and also as an effective method of contraception!

UberWurstKanone-9000 is invulnerable to physical attacks. Unlike its supporting infrastructure, of course. The entire complex consumes a massive amount of electricity. Be ready to capture and hold it, and maintain a sufficient number of power plants. If you fail to withstand the pressure and one or more weapon controllers are destroyed or
File Size: 249.8 KB        File Type: .zip
Max Players: 3
Author: Ragnos   
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BalancedTrilogyX3 v1.1 is my modification of the original Trilogy of Tragedy by ProWB 1.0 from Spider_Pig_Rocks. In my version, I converted the original map from a six-player game to a three-player game. As in the original, the main reactor buildings are located on the islands on the map, the destruction of which leads to the destruction of the player's army and buildings. However, I have made several significant changes to the central island, including expanding it and creating bridges that players can use to bring land vehicles to the collision, not just sea vehicles as in the original, and under which players can swim. I also simplified the process of expanding the construction area on the home island and equipped it with two Iron Curtain generators to make the main reactor invulnerable to damage until these generators are destroyed. Why is this change necessary? My version of the game is more suitable for RemixMod 037 from KnightVVV, since in the original version the main reactor can be destroyed by a falling satellite or an ion cannon strike (in the Remix mod). This would lead to the fact that the game would end on the fifth protocol, which is not so interesting to me. The availability of bridges and an abundance of resources create ideal conditions for a positional war. The map was planned for remix_mod, but I think it will be quite possible to play it in vanilla.
Replay: https://www.youtube.com/watch?v=r9GWqbCmyiU
File Size: 784 KB        File Type: .zip
Max Players: 3
Author: Ragnos   
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Original map author: falcon0000
Remake author: Diopter

โ˜…[Remake 2.0 update introduction]โ˜…

-This map is compatible with the original version and Remix, and will not be released separately (other mods are also compatible in theory, but have not been tested);
-Fixed the judgment of the completion of the task of killing the executioner;
-Fixed the missing task text and supplemented the window prompt for the start of the alert mode;
-Finely adjusted the position of the coastal defense artillery, the HP of the coastal defense artillery was adjusted to 3000 and full HP, and the HP of the bunker was set to 2500;
-Lowered the threshold of the second alert;
-Super weapons are only available in the second alert, and six people are available at the same time;
-Six people will be rewarded with money in the second alert, but there are more three players in the city;
-Deleted the Tengu at the beginning of the Empire;
-Finally, I wish you a happy game!

โ˜…[Map Introduction]โ˜…

Although the selected label is PVE map, this map also supports PVP, and PVP will be more interesting, such as the use of general executioners. I was attracted by this Battle of Nanjing many years ago, and the alert mode of the empire is exciting. Although the map lacks very detailed beautification, the overall symmetry and layout can meet basic comfort. Detailed beautification will be considered in future remake updates. Considering the increase in game playability and the increase in the difficulty limit, I deleted the additional economy (except for the reward of the second alert) and the power source to ensure that the original economic system of the game still works. Now if it is a real person and five cold people, the map will be challenging. Considering not interrupting the operation of human players, I deleted all animations and camera movements except the alert animation. Considering the small space in the city and the fact that mods such as Remix now support the construction of magnetic storm tanks, I deleted too many buildings in the city. To further increase the possibility of the game, the restriction of super weapons will be lifted after the second alert. If the middle player has not eliminated one or two imperial camps in the middle of the game, the camp in the city will face four super weapons and agreements, which will strengthen the urgency of the camp in the city and more possibilities of transferring bases in the later stage.

If you think it is too difficult, you may choose a simple or medium AI, or choose the imperial camp. If you like challenges or have strength, you can also challenge four imperial AIs. The alert mode of this map makes them more crazy. In short, this update adds a higher upper limit to the map, and you need to do more to succeed in the challenge.

This map is originally four against three, and it is also a siege situation. To achieve a balance between the two teams is not Battle of Nanjing, and it is challenging for the three players in the city. However, this does not hinder the experience of the game other than fair competition between the two teams. With flexible control of AI difficulty and multiplayer teams, this map will still have gameplay: two-person team challenges four empires, three-person team challenges the cold AI in the city, and six-person team masters choose the city and newbies choose the empire. These can also be deployed to create gameplay.

There are definitely some deficiencies in the update of the remastered version. Please post a video in the comment area or Bilibili to give feedback on your experience.

The production of the map is inseparable from all RA3 fans. I would like to thank the original author of the map, falcon0000, who made the original map eleven years ago. The alert mode is impressive! I would also like to thank Wuw for making and translating the new version of the map editor, as well as the help of the corresponding group! Finally, of course, there is the RA3 map down
File Size: 278 KB        File Type: .zip
Max Players: 7
Author: Diopter   
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An all-in-one balanced 6 player map. Can be played FFA, 3v3, 2v2v2. its named after its looks and design. This is an updated version to the previous map Snowflake_beta.


File Size: 763 KB        File Type: .zip
Max Players: 6
Author: GnarlyMakaveli   
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Balanced 222 map. fan favorited from the 1v1 Industrial Strength map, now has become a 222 map. accommodated to both casuals and competitive players.
File Size: 1.5 MB        File Type: .zip
Max Players: 6
Author: GnarlyMakaveli   
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Balanced 222 map. its named after its style of gameplay and design.
File Size: 1.5 MB        File Type: .zip
Max Players: 6
Author: GnarlyMakaveli   
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2669 downloads

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The map is based on familiar places from the games battlefield 2 and bc2.
File Size: 1.7 MB        File Type: .zip
Max Players: 6
Author: DrNefarious   
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2221 downloads

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The map is based on the concepts of the map from Call of duty.
File Size: 2.6 MB        File Type: .zip
Max Players: 6
Author: DrNefarious   
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Siberian Genocide - this is a one-against-one map. The whole map is covered with snow. There are 2 cannons in the center - they can be captured. The map encourages an aggressive style of play.
File Size: 2.9 MB        File Type: .zip
Max Players: 2
Author: dakcee   
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2670 downloads

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this map from the campaign has been remade for multiplayer.
File Size: 869.9 KB        File Type: .zip
Max Players: 3
Author: Kamunsh   
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3595 downloads

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