Rrtaya_tsamsiyu
12 years ago
i don't think i've ever used Map Scaler Binding, i always use UVW Map. Mesh editing shouldn't cause it.
one soul at a time
unnem
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12 years ago
im not good at UVW Map :P
I mean when i have something like circle texture is weird scaled...
Anyways it's working now i did right click to map scaler binding and "collapse to"
i have no idea what it does but it's working 😃
Rrtaya_tsamsiyu
12 years ago
ok. i usually do uvw and then click random buttons until something looks good, lol
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unnem
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12 years ago
Okay i got another problem.
i made model with animation [hanged dude on rope]
but something is wrong - animation working but not with vertex manipulation.
i can't see vertex moving like there was no animation but i did it.
any ideas?
Rrtaya_tsamsiyu
12 years ago
hmm, i haven't ever tried animating vertexes
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unnem
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12 years ago
nobody?
i really need it to finish my mod 😶
unnem
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12 years ago
Ok i got help from someone else with vetexes [it's not possible to animate it unless you have BONE for that]
now another question:
In CNC3 TW you can place tiberium field 🕳 that has model which "dig" in ground...
I mean half of this model is under ground but in game it's getting normal (smart model or what?) is it possible to make model like that in generals?
precision_bomber
12 years ago
SAGE doesn't like Vertex Animation, methinks.

I have a unit with a cape. The Cape was manually animated through vertices, to make it flow like it was part of the unit.

But eventhough the animation shows up on the RenX/GMax, it doesn't play on the game, it only assumes that last frame.

Try segmenting each desired animated joint.
Death Label:
Reduced back to 3 main factions(and a couple of extras).
Each faction can choose a(or all of them) tech-tree via General's Powers.
Angel Wings: Jets and Anti-Air, Helicopters and Missiles, Hovercraft and Lasers
Red Skulls: Armor Division, Mecha Armada, Drone Swarm
Earth's Saviors: Air Raid, Homeworld Security, Stealth
qqqqqqqqqp
12 years ago
... at least you all can export as w3d all i can do is import and make my thingy but never export it T_T only as a plasma (and yes i have everything needed to skin w3d importer and the renx.mnu ).
9Q_1P at your service. Moddin help and mod maker ranges from paradrop planes, aircraftcarriers and yes snow men with death lazer eyes
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