There isn't a way to name an animation, as far as i know.
When putting a unit or building into the game inis, it needs to have animation stuffs next to the model, like this;
ConditionState = MOVING
Model = ConscriptWalk
Animation = ConscriptWalk.ConscriptWalk
AnimationMode = LOOP
End
it just needs Animation = Modelname.Modelname, and the AnimationMode stuff in order to use the animation on that model.
Originally Posted by: rrtaya_tsamsiyu