Earlier this month the Community Round Table took place. These community leaders took part:
Many important issues were discussed such as the Didgital Download of Red Alert 3: Uprising and Red Alert 3 Mod SDK; the latter of which our very own Blbpaws gives his own insight on this tender issue.
At C&C Labs, we're working on a very exciting project called The Red Alert that aims to bring back some of the best moments in the franchise history in full 3D. I think especially those community members who join after RA2, Generals, or even later will appreciate the chance to play one of the classic C&Cs in a modern graphical interface. For the veterans who already know the Red Alert gameplay, I'm willing to bet you remember it fondly, and I hope our efforts rekindle some of that nostalgia. As for other mod teams, I haven't seen anyone who has really put out much for RA3 yet or who shows much potential to finish (if you want a quick heuristic for measuring how much progress mods are making, count the number of textured models they are displaying), but I can't claim to know the RA3 modding community that well. I do think that releasing the Mod SDK this late is simply repeating the mistakes of C&C 3 and Kane Wrath, where the SDK was so late that the modding community was largely dead. At some point, EA will do that one too many times, and that will be the end of large-scale C&C modding. I hope this isn't that time.
You can read it over at cncnz.