C&C Labs News Wire

— Thursday, August 17, 2006 —

Posted By: Blbpaws at 5:20:37 PM ET

C&C 3 in PCGamer

Lion from CNCDen has posted a nice summary of a piece on C&C 3 in the upcoming issue of PC Gamer magazine. Here goes: 
-Amazing effects on the screen with the new particle system. Vastly improved smoke, fire, explosions, tracers, haze, and weather effects.
-The 'user interface' is a side-bar that will allow you to build units quickly from different production structures, build structures in multiple production queues, select and control grouped units with ease, and activate upgrades and abilities for single units or groups of units.
-New 'information warfare' dynamic. Allows you to spoof the enemy's radar, confuse their sensors, and alter what they see on the screen.
-Upgrades include mine laying, rail guns, track enemy units by tagging them with sensor pods, jump jets, mortars, stealth tech, etc.
-Infantry units behave more realistic; they will take cover, can dig in and create fortifications, and become surpressed when coming under fire.
-New AI and new spectator modes for multiplayer.
Some of those sure sound interesting. We'll see what new info is revealed later next week in Germany.

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