C&C Labs News Wire

— Thursday, August 10, 2006 —

Posted By: Mike at 7:00:48 AM ET

CnC All Stars Interviewed

Our in-house mod for Zero Hour, Command & Conquer All Stars, has been interviewed by gaming website Strategy Informer.  Here's a snip from the article:

Strategy Informer: Are there any upcoming units that we don't currently know about that you'd like to share with us?

Blbpaws: Well, we’ve discussed a lot of what’s going to be in the mod in the past, but one thing I haven’t talked about a lot is what we’re calling the ‘subarmy’ system. In All Stars, as soon as the game starts, the player chooses out of the three subarmies for the faction they are playing as. You can see an example of this in one of our screens released today. For example, if a Tiberian Coalition, as in the screen, player chooses GDI, Nod, or the Mutants. This choice gives the player an additional unit, upgrade, and 3-star Generals Power from that side. This has allowed us to introduce a lot of fun units and upgrades into the mod, such as the Reaper, Disruptor, Floating Disc, Tesla Tank, and Battle Fortress. It’s been a nice way to expand the mod and add another dimension of gameplay, and something I’m really very happy with.

You can read the full and complete article here.  Also, the All Stars mod has released 5 new in-game screenshots of the lastest build of the mod.  Be sure to check them out below:



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