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Description
What you need to know: Retarded Defense is an elaborate game type that fusses concepts from Tower Defense, Art of Defense, and Left 4 Dead. With this map introduces a whole new concept, the AI Director. Whoever decides to select the player starting location off the map will be given this role. The AI Director is the player who commands all the AI that spawn onto the map. What the AI Director is asked to do: 1. Destroy all Non-Director Players or have a unit complete the path. What Non-Director Players are asked do: 1. Stop enemy units from completing the path. 2. Survive enemy attack waves controlled by the AI Director 3. Be able to work with hostile teammates. What the AI Director should know: 1. All units will automatically move along the path, unless told otherwise by the AI Director. Only units that aren't disturbed by the AI Director complete the path. 2. AI Director has no MCV and no way to create units. 3. The size of each wave given to the AI Director by the map are decided by coded dice roll. 4. Any Shogun Executioners that are given to the AI Director will only be command-able after four minutes on the map. 5. The AI Director can use player special abilities, such as the Chrono Swap and Balloon Bombs. 6. Some units the AI Director owns cannot be moved by the AI Director. What Non-Director Players should know: 1. Players start with $69,000. 2. Players have Two MCVs. 3. Players are given $2000 every 12 seconds by the map. 4. At the start of the game players are given some time to prep for the incoming waves. 5. Players don't have to kill another player in order to win. What hosts of Retarded Defense games should know: 1. There is no need to set teams. 2. There is no need to change start cash. 3. It is fun to make sure everyone doesn't pick a starting location in order to get a random AI Director. 4. Players can be substituted by Computer Opponents, including the AI Director.
File Size: 1.2 MB        File Type: .zip
Max Players: 2
Author: TheGunrun   
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Description
Name: Dutch Courage Players: 2 - 4 (Skirmish/Multi) Ore Nodes: 16 oil Derricks: 2 Observation Towers: 2 Other Tech Structures: 2 Made By: Clone11b This map is set in Amsterdam. Each player starts with the usual 2 ore nodes and 1 nearby expansion. There are 4 access points to each of the 4 player positions, 2 by bridge and 2 by water. The only way to manoeuvre naval units around will be to destroy the bridges.
File Size: 1 MB        File Type: .zip
Max Players: 4
Author: Clone11b   
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Description
Each player starts with 2 ore nodes. There is a quick expansion point near each starting position. There are also plenty of other ore nodes located around the map. There is a tech airfield, vehicle and naval yard to caputure. and also 3 oil derricks located on the lake island.
File Size: 1.1 MB        File Type: .zip
Max Players: 2
Author: Clone11b   
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This map was made with 2 vs 2 in mind, but is also suitable for 1 vs 1. Each player will start on the same Island and their team mate, with 2 ore nodes each. There is an expansion ore node near the edges of the right and left islands, and two on each of the islands aswell. On the centre island there is a total of 4 oil derricks, and 2 observation posts, for the two sides to fight over.
File Size: 902.4 KB        File Type: .zip
Max Players: 4
Author: Clone11b   
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A money-map with no water. Contains 2 veteran structures, about 14 ore nodes and 14 oil derricks, 5 observation posts, 4 defense guns.

Best way to play the map is top vs. down.
File Size: 1.2 MB        File Type: .zip
Max Players: 6
Author: Wings   
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69452 downloads

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This map is a 2 player Skirmish map. There is a lot of money up for grabs.

Each player starts with 3 Ore Nodes and a single Oil Rig. There are then two ore expansions each to take. There are two sets of strategic islands just off the main ones, each with an observation tower and another oil rig. These two little islands are the only way to get to the 3 Oil Rigs in the middle of the map.

The 3 Oil Rigs in the middle of the map and the two observation towers are indestructible, forcing you to fight to defend these strategic points instead of just having them destroyed.

This map is intended to be a high fueled octane match with lots of money up for grabs, and 3 strategic points on the map which need to be held if you intend to win.
File Size: 618.4 KB        File Type: .zip
Max Players: 2
Author: Gromit   
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