[quote=Decrosse]
*** IF ***
True.
*AND* Unit 'Dam' has been destroyed.
[/code][/quote]
delete the "True" so that it only says:
[code]*** IF ***
Unit 'Dam' has been destroyed.
the thing with the base building spawn:
you were confused by the player names. you have to use the names "player0" - "player7" for that.
"player0" is the host of the game,
"player1" is the player in the 2. slot of the game
"player2" is the player in the 3. slot of the game
"player3" is the player in the 4. slot of the game
"player4" is the player in the 5. slot of the game
"player5" is the player in the 6. slot of the game
"player6" is the player in the 7. slot of the game
"player7" is the player in the 8. slot of the game
but you cant directly spawn buildings for that players. you have to spawn them for player PlyrCivilian and then you have to transfer them to the player which the base belongs to.
as you can see this is not easy to scripta and you need really many scripts for that.
i^love^mixery wrote: