Okay I am getting somewhere now. I have added a folder inside the C&C Generals\Data\INI\ called Object.
But now on the second loadup screen, before the intro movie starts I get one of those Technical Difficulties messages.
I have isolated the problem and it's something to do with the FactionUnit.ini file. It can't be the FactionBuilding.ini file as all I did was change the AmericaAirField build cost to 900 from 1000.
Not all changes in the FactionUnit.ini are minor. Such as changing America aircraft build speed by -2000 milliseconds (Builds faster byu 2secs), lowered cost etc.
But the most probable cause is the StealthFighters
Behavior = PointDefenseLaserUpdate ModuleTag_099
WeaponTemplate = PaladinPointDefenseLaser
PrimaryTargetTypes = BALLISTIC_MISSILE SMALL_MISSILE
ScanRate = 1000
ScanRange = 120.0
PredictTargetVelocityFactor = 3.0
End
I added in. (Notice I corrected the "SecondaryTargetType = INFANTRY" mistake).
There must be something I am missing...
**EDIT**
YEAH!😮
I finally got it to work. I must have had some typo or little error somewhere in the FactionUnit.ini file because when I deleted it and got a fresh copy from the INI.big file and edited it carefully taking my time not to make any mistakes and made all the little changes...IT WORKED!.
And yes Pi. You were absolutely right, I did have to put the Unit and Building changes in the Objects folder😉
But even though my Stealth Jets can occasionally shoot down a missile or two and defend themselves better...I can't actually see the lazer, the defensive range of the lazer is very poor.
Even with these modified settings:
Behavior = PointDefenseLaserUpdate ModuleTag_23
WeaponTemplate = PaladinPointDefenseLaser
PrimaryTargetTypes = BALLISTIC_MISSILE SMALL_MISSILE
ScanRate =
2500 ScanRange =
360.0 PredictTargetVelocityFactor = 3.0
End
it's still pretty rubbish if even going against one single stinger site.
Don't get me wrong I don't want to make it totally immune, fly over 8 stinger sites and return unscratched like or anything😉.
It'd be great if someone could post all the different settings of each type of lazer used on AirGens jets in Zero-Hour👍.
Different types as in the fact that the King Raptors lazer could go against 2 stinger sites and return in yellow health and a Stealth Fighter would only return nearly dead as it's lazer fires at a slower rate.
Oh and Pi. Can you tell me all the folders that can be used in the INI directory❓ I am sure that the Object folder isn't the only one...
**EDIT No.2**
1 last thing.
Why is it that when I delete the
Science SCIENCE_StealthFighter
PrerequisiteSciences = SCIENCE_AMERICA SCIENCE_Rank1
SciencePurchasePointCost = 1
IsGrantable = Yes
DisplayName = SCIENCE:USAStealthFighter
Description = CONTROLBAR:ToolTipUSAScienceStealthFighter
End
from the Science.ini it makes the game crash?
At the moment I have had to make do with just making the "SciencePurchasePointCost = 0".
Edited by user
18 years ago |
Reason: Not specified