elliesy
  • elliesy
  • 51% (Neutral)
  • Major Topic Starter
8 years ago
Please help generals ...:D

i'm done for the
commandset.ini .... set a chinook

Happy modding..:D
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AdrianeMapMaker
8 years ago
Well doing that is impossible in map.ini

But In Modding yes

Do This Steps:
1.Go to FactionUnit.ini:

-You need to "copy" the whole code for "AmericaVehicleChinook" and rename the object name to "GLAVehicleChinook" (Dont Change the Original)
-then change its "Prerequisites"(CTRL+F to Find It)and make it Object GLASupplyStash
2.Go to Commandbutton.ini Copy/paste This line to yours ; i already done with this so Just Copy it.
CommandButton Command_ConstructGLAVehicleChinook
  Command UNIT_BUILD
  Object GLAVehicleChinook
  TextLabel CONTROLBAR:ConstructAmericaVehicleChinook
  ButtonImage SAChinook
  ButtonBorderType BUILD
  DescriptLabel CONTROLBAR:ToolTipUSABUildChinook
End
3.And Last Go To CommandSet.ini
And Copy this line "Command_ConstructGLAVehicleChinook" and paste it Just Like This.
CommandSet GLASupplyStashCommandSet
  1 Command_ConstructGLAWorker
  5 Command_ConstructGLAVehicleChinook
  11 Command_SetRallyPoint
  12 Command_Sell
End

A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb 

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elliesy
  • elliesy
  • 51% (Neutral)
  • Major Topic Starter
8 years ago

Well doing that is impossible in map.ini

But In Modding yes

Do This Steps:
1.Go to FactionUnit.ini:

-You need to "copy" the whole code for "AmericaVehicleChinook" and rename the object name to "GLAVehicleChinook" (Dont Change the Original)
-then change its "Prerequisites"(CTRL+F to Find It)and make it Object GLASupplyStash
2.Go to Commandbutton.ini Copy/paste This line to yours ; i already done with this so Just Copy it.

CommandButton Command_ConstructGLAVehicleChinook
  Command UNIT_BUILD
  Object GLAVehicleChinook
  TextLabel CONTROLBAR:ConstructAmericaVehicleChinook
  ButtonImage SAChinook
  ButtonBorderType BUILD
  DescriptLabel CONTROLBAR:ToolTipUSABUildChinook
End
3.And Last Go To CommandSet.ini
And Copy this line "Command_ConstructGLAVehicleChinook" and paste it Just Like This.
CommandSet GLASupplyStashCommandSet
  1 Command_ConstructGLAWorker
  5 Command_ConstructGLAVehicleChinook
  11 Command_SetRallyPoint
  12 Command_Sell
End

Originally Posted by: adrianemapmaker 



Thank you working ...:D update mo ako sa mod mo kung ano ng nangyayari dyan..:D


mr_hymn_
8 years ago
You can borrow commandset from USA chinook but you need to remove the requirement to be built only by USA supply center then it can be built any elsewhere.

If you laser to copy paste, this is most easiest way to do so.

I can make my own command center that able to build all general's dozers and workers.
AdrianeMapMaker
8 years ago
In Map.ini?

A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb 

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mr_hymn_
8 years ago

In Map.ini?

Originally Posted by: adrianemapmaker 



You can override them in map.ini. just put in each object


Prerequisites
    ;None
End

You can build any faction buildings, units and stuff without worrying.
elliesy
  • elliesy
  • 51% (Neutral)
  • Major Topic Starter
8 years ago

In Map.ini?

Originally Posted by: Mr_Hymn_ 



You can override them in map.ini. just put in each object


Prerequisites
    ;None
End

You can build any faction buildings, units and stuff without worrying.

Originally Posted by: adrianemapmaker 



.
.
No map.ini inside INI.big

Annihilationzh
8 years ago

No map.ini inside INI.big

Originally Posted by: elliesy 


Map.inis aren't mod files. They go in with maps.

This map has a Map.ini if you're interested in seeing how they work:
http://www.cnclabs.com/downloads/details.aspx?id=274 
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
mr_hymn_
8 years ago
map.ini is in each map folder which used to edit or override the system in the game such as in a mission the game forced you not able to build a super weapon or build some certain or specific unit. I am most likely remove the override from map.ini and I can build a nuclear, scud and stuff in mission 1.

Also I like to ruin a cinematic however keep watching closely because some of edit may caused you to stuck at cinematic forever.

Ex. in cinematic China launch a nuclear to GLA base so I am just simply blow it up within a cinematic so missile won't be launched and GLA is safe. Please note that ruining cinematic is occasionally effect the game play. I saved the limo in USA mission and I am able to control it in later time which is impossible for original mission where the UN convoy and limo must be destroyed by GLA. I am just giving UN convoy and limo have the fire passengers.