Made the models for ya...
You can use the code below for the first draw module, i also added some smoke bones for the damaged states, you can enter the camp with 4 soldiers, didnt create scaffolding so atm only gla scaffolds can be used, if you want usa or china scaffolding and construction cranes just let me know and i'll fix it for ya...
I made models for all the condition states, took the vanilla stingersite and modded it into a bit different thingy, new damaged states and such, if you find something that is not ok you know where to find me...
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Draw = W3DModelDraw ModuleTag_01
OkToChangeModelColor = Yes
ExtraPublicBone = STATION01
ExtraPublicBone = STATION02
ExtraPublicBone = STATION03
ExtraPublicBone = STATION04
; day *************************************
ConditionState = NONE
Model = RngrCamp
End
ConditionState = DAMAGED
Model = RngrCamp_D
ParticleSysBone = SMOKE01 SmolderingSmoke
ParticleSysBone = SMOKE02 SmolderingSmoke
End
ConditionState = REALLYDAMAGED RUBBLE
Model = RngrCamp_E
ParticleSysBone = SMOKE01 SmolderingSmoke
ParticleSysBone = SMOKE02 SmolderingSmoke
ParticleSysBone = SMOKE03 SmolderingSmoke
ParticleSysBone = SMOKE04 SmolderingSmoke
End
; day snow ********************************
ConditionState = SNOW
Model = RngrCamp_S
End
ConditionState = DAMAGED SNOW
ParticleSysBone = SMOKE01 SmolderingSmoke
ParticleSysBone = SMOKE02 SmolderingSmoke
Model = RngrCamp_DS
End
ConditionState = REALLYDAMAGED RUBBLE SNOW
Model = RngrCamp_ES
ParticleSysBone = SMOKE01 SmolderingSmoke
ParticleSysBone = SMOKE02 SmolderingSmoke
ParticleSysBone = SMOKE03 SmolderingSmoke
ParticleSysBone = SMOKE04 SmolderingSmoke
End
; night **********************************
ConditionState = NIGHT
Model = RngrCamp_N
End
ConditionState = DAMAGED NIGHT
Model = RngrCamp_DN
ParticleSysBone = SMOKE01 SmolderingSmoke
ParticleSysBone = SMOKE02 SmolderingSmoke
End
ConditionState = REALLYDAMAGED RUBBLE NIGHT
Model = RngrCamp_EN
ParticleSysBone = SMOKE01 SmolderingSmoke
ParticleSysBone = SMOKE02 SmolderingSmoke
ParticleSysBone = SMOKE03 SmolderingSmoke
ParticleSysBone = SMOKE04 SmolderingSmoke
End
; night snow ******************************
ConditionState = NIGHT SNOW
Model = RngrCamp_NS
End
ConditionState = DAMAGED NIGHT SNOW
Model = RngrCamp_DNS
ParticleSysBone = SMOKE01 SmolderingSmoke
ParticleSysBone = SMOKE02 SmolderingSmoke
End
ConditionState = REALLYDAMAGED RUBBLE NIGHT SNOW
Model = RngrCamp_ENS
ParticleSysBone = SMOKE01 SmolderingSmoke
ParticleSysBone = SMOKE02 SmolderingSmoke
ParticleSysBone = SMOKE03 SmolderingSmoke
ParticleSysBone = SMOKE04 SmolderingSmoke
End
;**************************************************************************************************************************
;This block handles every possible case with construction process, selling process, awaiting construction, and sold states
;for this draw module
ConditionState = AWAITING_CONSTRUCTION PARTIALLY_CONSTRUCTED ACTIVELY_BEING_CONSTRUCTED
Model = RngrCamp
Flags = ADJUST_HEIGHT_BY_CONSTRUCTION_PERCENT
End
ConditionState = AWAITING_CONSTRUCTION PARTIALLY_CONSTRUCTED ACTIVELY_BEING_CONSTRUCTED DAMAGED
Model = RngrCamp_D
Flags = ADJUST_HEIGHT_BY_CONSTRUCTION_PERCENT
End
ConditionState = AWAITING_CONSTRUCTION PARTIALLY_CONSTRUCTED ACTIVELY_BEING_CONSTRUCTED REALLYDAMAGED RUBBLE
Model = RngrCamp_E
Flags = ADJUST_HEIGHT_BY_CONSTRUCTION_PERCENT
End
ConditionState = AWAITING_CONSTRUCTION PARTIALLY_CONSTRUCTED ACTIVELY_BEING_CONSTRUCTED NIGHT
Model = RngrCamp_N
Flags = ADJUST_HEIGHT_BY_CONSTRUCTION_PERCENT
End
ConditionState = AWAITING_CONSTRUCTION PARTIALLY_CONSTRUCTED ACTIVELY_BEING_CONSTRUCTED DAMAGED NIGHT
Model = RngrCamp_DN
Flags = ADJUST_HEIGHT_BY_CONSTRUCTION_PERCENT
End
ConditionState = AWAITING_CONSTRUCTION PARTIALLY_CONSTRUCTED ACTIVELY_BEING_CONSTRUCTED REALLYDAMAGED RUBBLE NIGHT
Model = RngrCamp_EN
Flags = ADJUST_HEIGHT_BY_CONSTRUCTION_PERCENT
End
ConditionState = AWAITING_CONSTRUCTION PARTIALLY_CONSTRUCTED ACTIVELY_BEING_CONSTRUCTED SNOW
Model = RngrCamp_S
Flags = ADJUST_HEIGHT_BY_CONSTRUCTION_PERCENT
End
ConditionState = AWAITING_CONSTRUCTION PARTIALLY_CONSTRUCTED ACTIVELY_BEING_CONSTRUCTED DAMAGED SNOW
Model = RngrCamp_DS
Flags = ADJUST_HEIGHT_BY_CONSTRUCTION_PERCENT
End
ConditionState = AWAITING_CONSTRUCTION PARTIALLY_CONSTRUCTED ACTIVELY_BEING_CONSTRUCTED REALLYDAMAGED RUBBLE SNOW
Model = RngrCamp_ES
Flags = ADJUST_HEIGHT_BY_CONSTRUCTION_PERCENT
End
ConditionState = AWAITING_CONSTRUCTION PARTIALLY_CONSTRUCTED ACTIVELY_BEING_CONSTRUCTED NIGHT SNOW
Model = RngrCamp_NS
Flags = ADJUST_HEIGHT_BY_CONSTRUCTION_PERCENT
End
ConditionState = AWAITING_CONSTRUCTION PARTIALLY_CONSTRUCTED ACTIVELY_BEING_CONSTRUCTED DAMAGED NIGHT SNOW
Model = RngrCamp_DNS
Flags = ADJUST_HEIGHT_BY_CONSTRUCTION_PERCENT
End
ConditionState = AWAITING_CONSTRUCTION PARTIALLY_CONSTRUCTED ACTIVELY_BEING_CONSTRUCTED REALLYDAMAGED RUBBLE NIGHT SNOW
Model = RngrCamp_ENS
Flags = ADJUST_HEIGHT_BY_CONSTRUCTION_PERCENT
End
ConditionState = AWAITING_CONSTRUCTION
Model = NONE
End
AliasConditionState = AWAITING_CONSTRUCTION DAMAGED
AliasConditionState = AWAITING_CONSTRUCTION REALLYDAMAGED RUBBLE
AliasConditionState = AWAITING_CONSTRUCTION NIGHT
AliasConditionState = AWAITING_CONSTRUCTION DAMAGED NIGHT
AliasConditionState = AWAITING_CONSTRUCTION REALLYDAMAGED RUBBLE NIGHT
AliasConditionState = AWAITING_CONSTRUCTION SNOW
AliasConditionState = AWAITING_CONSTRUCTION DAMAGED SNOW
AliasConditionState = AWAITING_CONSTRUCTION REALLYDAMAGED RUBBLE SNOW
AliasConditionState = AWAITING_CONSTRUCTION NIGHT SNOW
AliasConditionState = AWAITING_CONSTRUCTION DAMAGED NIGHT SNOW
AliasConditionState = AWAITING_CONSTRUCTION REALLYDAMAGED RUBBLE NIGHT SNOW
AliasConditionState = SOLD
AliasConditionState = SOLD DAMAGED
AliasConditionState = SOLD REALLYDAMAGED RUBBLE
AliasConditionState = SOLD NIGHT
AliasConditionState = SOLD DAMAGED NIGHT
AliasConditionState = SOLD REALLYDAMAGED RUBBLE NIGHT
AliasConditionState = SOLD SNOW
AliasConditionState = SOLD DAMAGED SNOW
AliasConditionState = SOLD REALLYDAMAGED RUBBLE SNOW
AliasConditionState = SOLD NIGHT SNOW
AliasConditionState = SOLD DAMAGED NIGHT SNOW
AliasConditionState = SOLD REALLYDAMAGED RUBBLE NIGHT SNOW
;**************************************************************************************************************************
End
Greetz...😎
Originally Posted by: acidbrain