Zatsupachi
9 years ago
Start with SHIELD, I suppose.
Then Hydra then Avengers.

I can probably start work on a Helicarrier.
"It's precision_bomber."
Death Label HAS BEEN RELEASED(go get v0.99):
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klingondragon
9 years ago
Whatever we decide, it looks like I'm going to have to work out all the units and stuff.


Omar_Gamer
9 years ago
ok we will work on Avengers Faction send my units names when you done
Omar_Gamer
9 years ago
ok we will work on Avengers Faction send my units names when you done
klingondragon
9 years ago
For now, you could work on the structures.
I've already made the flowcharts  for them.
Omar_Gamer
9 years ago
we will start with Avengers units inf models
Omar_Gamer
9 years ago
and i am still waiting
klingondragon
9 years ago
I had an idea just before I went to sleep. When I woke up I'd worked it all out.
We could use the generals ranks to unlock new avengers.
Since they're just sciences.
klingondragon
klingondragon
9 years ago
Updated the Avengers' flowchart:
UserPostedImage

How's that for unlocking the Avengers?
Omar_Gamer
9 years ago
i will work on main structures just how it looks like
Omar_Gamer
9 years ago
and can we chat on facebook or skype if you would!
Omar_Gamer
9 years ago
my skype is ((omaranw))
and my facebook :::https://www.facebook.com/profile.php?id=100009402857530
Zatsupachi
9 years ago
I'd rather have it so that Rank1 Avengers are the ones lower in the power levels. I'm p-sure Iron Man, Thor and the Hulk are the higher ones in terms of power level(I'd put them as high as Rank5 or higher).
"It's precision_bomber."
Death Label HAS BEEN RELEASED(go get v0.99):
http://www.moddb.com/mods/death-label/downloads/death-label-ver-099 
Next Episode:
precision_bomber's Zero Hour SCIENCE!
zero hour mad map maker
9 years ago
Yes, I'd agree with Zatsupachi on making those slight changes in the flow chart. Otherwise, it looks pretty swell!
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klingondragon
9 years ago
I was trying to do it in chronological order. Hence iron man being top of the list, and the split coming last.
Obviously each avenger starts weak; and, as the game progresses, can get stronger through the aforementioned upgrades.

It's up to the group, but I wanted to explain why I did what I did.
Zatsupachi
9 years ago
>Chronological Order

That's like saying, "I conceptualized of the Peizatsu[1] first so it has to be the first thing unlocked."

And I'm p-sure that Base Iron Man is very powerful. Thor is powerful with or without Mjolnir. And The Hulk at base form can lift the entirety of New York City.

I don't know what justifies unlocking them in chronological order, will the others on the higher ranks be really powerful and more useful(on base form) than the ones in the lower tiers? Either that or this just sounds like WarCraft 3.

Buh-hey your choice, mang.

This is just a bit of Gameplay and Story Segregation.

(I'm leaving out upgrading units as a discussion point since that's also a different balancing issue.)

[1]Super Unit in Death Label-- in my canon mythos it's a planet-buster at full strength. In the mod, it's unlocked via expensive Authorization(3 General's points), Rank 8(Max Rank), Research Centre. It has a very high cost, very long build up and, requires at least one powerplant to keep it powered.
"It's precision_bomber."
Death Label HAS BEEN RELEASED(go get v0.99):
http://www.moddb.com/mods/death-label/downloads/death-label-ver-099 
Next Episode:
precision_bomber's Zero Hour SCIENCE!
klingondragon
9 years ago
It's not quite the same thing.
I'm taking existing characters and events. It's not about what I conceptualised, it's about stuff that's already been established.

Plus, Avengers Tower and the Arc Reactor both belong to stark. Therefore Iron Man really should be a starting unit.

Yes these units are powerful, but they're limited and there's very little backup. I think this is a matter of working out the balance between power, cost, and being true to the source; rather than a matter of restricting access.

Again, up to the group; I just want to make my case.
Zatsupachi
9 years ago
http://imgur.com/a/Mx9AN 

Poly Count: 2800+
Object Count: 138+

Notes: Not very efficient as I want it-- but it will can be ran in the game, I hope.
Any sort of cool stuff you want on it? No, we can't make it an actual aircraft carrier.

Ack. Doing texture-work on this thing will be a nightmare.
"It's precision_bomber."
Death Label HAS BEEN RELEASED(go get v0.99):
http://www.moddb.com/mods/death-label/downloads/death-label-ver-099 
Next Episode:
precision_bomber's Zero Hour SCIENCE!