This file was called Super Emperor. I think I made it to test a Map.ini glitch, but now it's all yours to mess around with, if it works, because I don't remember.
Object Tank_ChinaTankEmperor
UpgradeCameo1 = Upgrade_ChinaUraniumShells
UpgradeCameo2 = Upgrade_ChinaNuclearTanks
UpgradeCameo3 = Upgrade_ChinaOverlordGattlingCannon
UpgradeCameo4 = Tank_Upgrade_ChinaTankAutoLoader
Scale = 1.25
Prerequisites
End
WeaponSet
Conditions = None
Weapon = PRIMARY Nuke_OverlordTankGun
End
WeaponSet
Conditions = PLAYER_UPGRADE
Weapon = PRIMARY Nuke_OverlordTankGun
Weapon = SECONDARY GattlingBuildingGunAirDummy
End
ReplaceModule ModuleTag_02
Body = ActiveBody ModuleTag_02_Override
MaxHealth = 11000.0
InitialHealth = 11000.0
SubdualDamageCap = 22000
SubdualDamageHealRate = 500
SubdualDamageHealAmount = 500
End
End
ReplaceModule ModulePropaganda_04
Behavior = PropagandaTowerBehavior ModulePropaganda_04_Override
Radius = 150.0
DelayBetweenUpdates = 2000
HealPercentEachSecond = 1%
PulseFX = FX_OverlordPropagandaTowerPropagandaPulse
UpgradeRequired = Tank_Upgrade_ChinaTankAutoLoader
UpgradedHealPercentEachSecond = 2%
UpgradedPulseFX = FX_OverlordPropagandaTowerSubliminalPulse
AffectsSelf = Yes
End
End
End
Object Nuke_OverlordTankShell
ReplaceModule ModuleTag_07
Behavior = FireWeaponWhenDeadBehavior ModuleTag_07_Override
DeathWeapon = Nuke_NuclearTankDeathWeapon
StartsActive = Yes
End
End
End
Originally Posted by: Annihilationzh