Firion Corodix
21 years ago
ill try it tomorrow, itΒ΄s too late now, got to go to bed. well i hope itΒ΄s gonna be big fun to play this mod (expecting to get his ass kicked by alpha auroras)
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Lion
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21 years ago
Ive started work on the infantry general for v0.3 and im working on better garrisoning AI and also making attack teams that go to capture enemy buildings as greatly suggested by swish 😁 keep up the good work!

Its great to work with china because it aint as buggy as US (rocket men of doom and 0% bug dont exist hahaah), well at least i havent found any bugs yet...

im also working on a rushing AI for inf gen. it should build a barracks quite near to your base and pump out infantry...

it will also build a lot more nukes! and the AI is so much better at aiming nukes than PCUs hahaha it will be fun making china AIs

i also had some ideas involving recognizing the enemy and adapting attack groups towards each general eg AF gen will build a combat chinook full of pathfinders and fly-by the enemies army shooting all their army down or using MDs against a tank gen...

im saving the best for last however.. expect the stealth gen to make some INSANELY HUGE CAMO bases and lots of black markets, which will pump out a LOT of units hahaha

oo i cant wait till im finished lol

btw
if you guys have any nice screenies of v0.2 please send them to me at leon@yell.clara.co.uk so it can be posted on its page 😁

Creator of the ZH Advanced AI MOD.
Get the latest version here:
http://www.cncgeneralsworld.com/page.asp?page=zerohour:advancedaimod 
apu
  • apu
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21 years ago
this is a bit unusual but can you make it so the computer responds to a certain action of an enemy's in a certain way?
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Blbpaws
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21 years ago


this is a bit unusual but can you make it so the computer responds to a certain action of an enemy's in a certain way?

apu wrote:



I think that is what he means by the Combat Chinook example.
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apu
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21 years ago
no i mean like if an enemy uses mines on your base could you make it so that the computer goes and takes them off in a special way like change the # of workers go to deactivate the mines.
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Lion
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21 years ago


no i mean like if an enemy uses mines on your base could you make it so that the computer goes and takes them off in a special way like change the # of workers go to deactivate the mines.

apu wrote:



The whole of the AI is responding to different things eg if a barracks is built make soldiers etc..
it just depends on what it can detect and what it can do. i can make it know that the enemy has mines but i cant make it send workers to disable them, which is a shame really...

Creator of the ZH Advanced AI MOD.
Get the latest version here:
http://www.cncgeneralsworld.com/page.asp?page=zerohour:advancedaimod 
EoNwe
  • EoNwe
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21 years ago
All I can say is that the infantry gen should NOT make lots of infantry. That is too predictable. Have it make attack outposts, ECM, etc. See if u can make it rush with them too. Now, if u can possibly get it to use your garrison trick, that will be badass.

Btw Lion, I don't know if you have anything to do with this site, but if you don't you might find it ammusing.

www.cncden.com

Somehow it reminded me of you...
"Commity: A group of people who individually can do nothing, but together decide that nothing can be done."
MicScoTho
21 years ago
It appears we have two Lions in the community πŸ˜‰
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apu
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21 years ago
Hey lion, could you make the enemies use their heros in a better way like burton over mountains?
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Firion Corodix
21 years ago
if you give the infan gen different types of rushes, then give him the dual helix rush. thats gonna own everybody who isnΒ΄t expecting the comp to do that.
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apu
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21 years ago
I never expect a rushfrom a computer. Thet always capture buildings.
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GeneralGeorge
21 years ago
Hey Lion, yesterday I downloaded and played your MOD for the first time.

Really, it was very good. I played in a map for 4 players. I saw my enemy deviating from my defenses of base, I perceived that he controlled its economy better and used them yours Generals powers with more intelligence. They always attacked where I spent more money (airport with 4 bombers, for example).

I appreciated so much.

Good luck in the next version.
General 'Bombardier' George
Blbpaws
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21 years ago


It appears we have two Lions in the community πŸ˜‰

MicScoTho wrote:



lol, yes. And no tigers! πŸ˜‰
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Lion
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21 years ago
lol 2 lions!
thats very much homo (as in no diversity)...

Like to see you guys are enjoying the mod! if you havent tried it yet GO AND GET IT!

as for the infantry general:
by more troops i meant more units, it will build actually many more vehicles than actual soldiers (why? read the inf gen study.. its cheaper and faster that way). Im working on an unload logic so if a transport takes too much damage it will unload its troops so they dont lose half their health!
The inf gen will make use of artillery, planes, ECM tanks, lots of garrisoning (if i get it working properly) and maybe nuke cannons if i can make it pick that point (same prob as pathfinders for USA).
It will use helixes but as i said its hard to make infantry load into transports, but ill try hard 😁

im playing with some rushing now.. it is extremely effective at first but its too easy to get used to it, so unless i can come up with some smart random rushing logic i cannot make it rush very effectively 😞

i am also working on GLA rebels capturing all sorts and some cool stuff on specific targetting (eg send aiplanes to destroy resources/defenses instead of anything in sight)
lets see how it goes 😁
Creator of the ZH Advanced AI MOD.
Get the latest version here:
http://www.cncgeneralsworld.com/page.asp?page=zerohour:advancedaimod 
Lion
  • Lion
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21 years ago


Hey lion, could you make the enemies use their heros in a better way like burton over mountains?

apu wrote:



??? doesnt it already?
i played jsut yesterday on mountain guns, a 4 way swg match and there were burtons all over those cliffs..

the computer uses predefined attack routes, but i *might* be able to make heroes take unusual ways...
Creator of the ZH Advanced AI MOD.
Get the latest version here:
http://www.cncgeneralsworld.com/page.asp?page=zerohour:advancedaimod 
apu
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21 years ago
When i play they just send him to your base defends in the front.
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Lion
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21 years ago
read post above...

Creator of the ZH Advanced AI MOD.
Get the latest version here:
http://www.cncgeneralsworld.com/page.asp?page=zerohour:advancedaimod 
apu
  • apu
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21 years ago
Hey lion, how long have you been in the "mod making business"?

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Lion
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21 years ago


Hey lion, how long have you been in the "mod making business"?

apu wrote:



depends what u mean by a mod really... ive been hacking/modifying games since i started playing them when i was a kid.. serious modding i suppose only a couple of years ago (ra1.. was so easy then.. had some 10 mods for it)

Creator of the ZH Advanced AI MOD.
Get the latest version here:
http://www.cncgeneralsworld.com/page.asp?page=zerohour:advancedaimod 
apu
  • apu
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21 years ago
Wow how do you keep focused on it and not lose intrest?
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