i^love^mixery
7 years ago
This is a collection of the topics I have created earlier to enhance your mapping/modding experience significantly, especially helpful to get your stuff back up after new installation.

1. Enhanced Worldbuilder featuring a bigger, better scripting window and some helpful menu tips and HOTKEYS, YAY:
http://www.cnclabs.com/forums/cnc_postst17186_New-damn-worldbuilder---for-Zero-Hour.aspx 


2. Custom Worldbuilder Resolution without Glitches:
http://www.cnclabs.com/forums/cnc_postst18059_Guide--How-to-make-Worldbuilder-Custom-Resolution-and-fix-the-Waypoint-Label-Bug.aspx 


3. Custom Game Resolution, Fake Fullscreen, super fast game startup, removing EA Logo and Shell Map:
http://www.cnclabs.com/forums/cnc_postst18061_Guide--Perfect-Windowed-Mode-and-fast-game-startup---Remove-EA-Banner.aspx 


4. Preventing Gentool from starting / being blocked by the Worldbuilder (fixed as of Gentool 7.5!):
http://www.cnclabs.com/forums/cnc_postst18060_Guide--How-to-make-Worldbuilder-not-interfere-with-Gentool.aspx 


5. How to get the Mesh Mold Tool up and running:
http://www.cnclabs.com/forums/cnc_postst18117_Tutorial--Getting-the-Mesh-Mold-Tool-to-work.aspx 


6. Custom Shapes for the Mesh Mold Tool:
https://w3dhub.com/forum/topic/414512-installing-tools-for-w3d-modding/ )
http://www.cnclabs.com/forums/cnc_postsm148351_-Solved--Any-way-to-draw-a-pyramid-with-terrain-brush.aspx#post148351 


7. About map types, player types and player limitations:
https://web.archive.org/web/20191026222009/http://www.cnclabs.com/forums/cnc_postsm148208_ZH-Coop.aspx#post148208 


8. Syncing of multiplayer maps and usage of explained:
http://www.cnclabs.com/forums/cnc_postst17952_The-logic-behind--Local-Player--explained-and-how-to-use-it-in-Multiplayer.aspx 


9. Seemingly Random "Serious Error" game crashes explained:
http://www.cnclabs.com/forums/cnc_postst18145_Seemingly-random-map-crashes--serious-error--explained.aspx 


10. Bulk edit of scripts / teams / waypoints / areas / etc.
http://www.cnclabs.com/forums/cnc_postsm149438_Export---Import-of-Scripts-using-an-hex-editor.aspx#post149438 
Sponsor