In ZH it's 14 and can change switch commandset
Originally Posted by: Mr_Hymn_
Originally Posted by: acidbrain
;Object code, place in dozer object CommandSet = AmericaDozerCommandSet-1 ;---- Command Set Changes ---- Behavior = CommandSetUpgrade ModuleTag_commandSet1 CommandSet = AmericaDozerCommandSet-2 TriggeredBy = Upgrade_AmericaDozerCommandSet-2 End Behavior = CommandSetUpgrade ModuleTag_commandSet2 CommandSet = AmericaDozerCommandSet-1 TriggeredBy = Upgrade_AmericaDozerCommandSet-1 End ;releases the object which removes the upgrade otherwise you cannot ;switch between them since they've already been purchased Behavior = ObjectCreationUpgrade ModuleTag_commandSet3 UpgradeObject = OCL_AmericaDozerCommandsetSwitch TriggeredBy = Upgrade_AmericaDozerCommandSet-2 Upgrade_AmericaDozerCommandSet-1 End ;---------------------------------------------------------------- ; ObjectCreationList.ini ObjectCreationList OCL_AmericaDozerCommandsetSwitch CreateObject Offset = X:0 Y:0 Z:50 ObjectNames = AmericaDozerCommandSetSwitch IgnorePrimaryObstacle = Yes Disposition = LIKE_EXISTING Count = 1 RequiresLivePlayer = Yes End End ;---------------------------------------------------------------- ;Upgrade.ini Upgrade Upgrade_AmericaDozerCommandSet-1 DisplayName = UPGRADE:CommandSetSwitch Type = OBJECT BuildTime = 0.001 BuildCost = 0 ButtonImage = CSArrowUp End Upgrade Upgrade_AmericaDozerCommandSet-2 DisplayName = UPGRADE:CommandSetSwitch Type = OBJECT BuildTime = 0.001 BuildCost = 0 ButtonImage = CSArrowDown End ;---------------------------------------------------------------- ;System.ini Object AmericaDozerCommandSetSwitch ; ***DESIGN parameters *** VisionRange = 0.0 EditorSorting = SYSTEM KindOf = NO_COLLIDE IMMOBILE UNATTACKABLE INERT ; *** ENGINEERING Parameters *** Body = InactiveBody ModuleTag_01 ;nothing End Behavior = UpgradeDie ModuleTag_02 DeathTypes = ALL UpgradeToRemove = Upgrade_AmericaDozerCommandSet-2 ModuleTag_05 End Behavior = UpgradeDie ModuleTag_03 DeathTypes = ALL UpgradeToRemove = Upgrade_AmericaDozerCommandSet-1 ModuleTag_06 End Behavior = LifetimeUpdate ModuleTag_04 MinLifetime = 1 MaxLifetime = 1 End End ;---------------------------------------------------------------- ; CommandSet.ini CommandSet AmericaDozerCommandSet-1 blabla 12 = Command_AmericaDozerCommandSet-2 End CommandSet AmericaDozerCommandSet-2 blabla 12 = Command_AmericaDozerCommandSet-1 End ;---------------------------------------------------------------- ;MappedImages MappedImage CSArrowUp Texture = CSArrowUp.tga TextureWidth = 206 TextureHeight = 187 Coords = Left:0 Top:0 Right:206 Bottom:187 Status = NONE End MappedImage CSArrowDown Texture = CSArrowDown.tga TextureWidth = 206 TextureHeight = 187 Coords = Left:0 Top:0 Right:206 Bottom:187 Status = NONE End
Is this one works with ZH?
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