elliesy
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acidbrain
8 years ago
MaxSimultaneousOfType = 5
Panem et kirkinses
elliesy
  • elliesy
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8 years ago

MaxSimultaneousOfType = 5

Originally Posted by: acidbrain 




Tnx you Sir acidbrain i see in the Factionunit.ini

under the comment ; ***DESIGN parameters ***
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Tnx again i try it ..:D
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salute to all modders ..... :D👍


elliesy
  • elliesy
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8 years ago
UserPostedImage.
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i'am curious about your modding where it is..:D
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thank you happy modding to all ..:D

mr_hymn_
8 years ago
I would remove it so you can build as many as you can or add this code


Behavior = VeterancyGainCreate ModuleVet_01
    StartingLevel = HEROIC
  End

all of your jarmenkell will start with max rank or rank 3 heroric stage.
elliesy
  • elliesy
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8 years ago

I would remove it so you can build as many as you can or add this code


Behavior = VeterancyGainCreate ModuleVet_01
    StartingLevel = HEROIC
  End

all of your jarmenkell will start with max rank or rank 3 heroric stage.

Originally Posted by: Mr_Hymn_ 



Sir how about sniping ability no time limit no charging i see in your youtube channel


mr_hymn_
8 years ago
Very easy. Just search your jarmenkell weapon in weapon.ini

and set this


DelayBetweenShots = 100
  ClipSize = 0
  ClipReloadTime = 0 

This will be OP however you still need to target each tank for him to shoot. in my case is different because I am set the second weapon for him to shoot freely.

Change this in Jarmenkell weaponset

Weapon = PRIMARY GLAJarmenKellRifle
    Weapon = SECONDARY GLAJarmenKellVehiclePilotSniperRifle
    AutoChooseSources = SECONDARY NONE

to

Weapon = PRIMARY GLAJarmenKellRifle
    Weapon = SECONDARY GLAJarmenKellVehiclePilotSniperRifle
    AutoChooseSources = PRIMARY FROM_SCRIPT FROM_AI DEFAULT_SWITCH_WEAPON
    AutoChooseSources = SECONDARY FROM_SCRIPT FROM_AI
WeaponLockSharedAcrossSets = Yes

He will shoot freely at vehicles and infantry once you get him to guard and fire on the move.