mr_hymn_
8 years ago
Vehicle disable would be OP along with kill crew?
elliesy
  • elliesy
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mr_hymn_
8 years ago

Both cash and capturing the building it is possible ..:D hehehhe

Originally Posted by: elliesy 



Add this code into the Jarmenkell body


Behavior = StealthDetectorUpdate ModuleTag_44
    DetectionRate   = 500   ; how often to rescan for stealthed things in my sight (msec)
    ;DetectionRange = ??? ;Dustin, enable this for independant balancing!
    CanDetectWhileGarrisoned  = No ;Garrisoned means being in a structure that you units can shoot out of.
    CanDetectWhileContained   = No ;Contained means being in a transport or tunnel network.
  End

  Behavior = SpecialAbility ModuleTag_08
    SpecialPowerTemplate = SpecialAbilityBlackLotusCaptureBuilding
    UpdateModuleStartsAttack = Yes
    InitiateSound         = BlackLotusVoiceHackBuilding
  End
  Behavior = SpecialAbilityUpdate ModuleTag_09
    SpecialPowerTemplate  = SpecialAbilityBlackLotusCaptureBuilding
    StartAbilityRange     = 150.0
    UnpackTime            = 6730 ;animation time is 6730 (changing this will scale anim speed)
    PackTime              = 2800 ;animation time is 5800 (changing this will scale anim speed)
    PreparationTime       = 6000 ;time to complete hack once prepared (unpacked)
    SpecialObject         = BinaryDataStream
    DoCaptureFX           = Yes
    PackSound             = BlackLotusPack
    UnpackSound           = BlackLotusUnpack
    TriggerSound          = BlackLotusTrigger
    PrepSoundLoop         = BlackLotusPrepLoop
    AwardXPForTriggering  = 20
    ;SkillPointsForTriggering = ???  -- Dustin, fill me out if you want different balance values.
  End
 
  Behavior = SpecialAbility ModuleTag_12
    SpecialPowerTemplate      = SpecialAbilityBlackLotusStealCashHack
    UpdateModuleStartsAttack  = Yes
    InitiateSound         = BlackLotusVoiceHackCash
  End
  Behavior = SpecialAbilityUpdate ModuleTag_13
    SpecialPowerTemplate  = SpecialAbilityBlackLotusStealCashHack
    StartAbilityRange     = 150.0
    UnpackTime            = 6730 ;animation time is 6730 (changing this will scale anim speed)
    PackTime              = 5800 ;animation time is 5800 (changing this will scale anim speed)
    PreparationTime       = 6000 ;time to complete hack once prepared (unpacked)
    EffectValue           = 1000 ;amount of cash stolen
    SpecialObject         = BinaryDataStream
    PackSound             = BlackLotusPack
    UnpackSound           = BlackLotusUnpack
    TriggerSound          = BlackLotusTrigger
    PrepSoundLoop         = BlackLotusPrepLoop
    AwardXPForTriggering  = 20
    ;SkillPointsForTriggering = ???  -- Dustin, fill me out if you want different balance values.
  End

Then copy

 1 = Command_ChinaInfantryBlackLotusCaptureHack
  5 = Command_ChinaInfantryBlackLotusCashHack

and add to your JarmelKell commandset.

All done.
elliesy
  • elliesy
  • 51% (Neutral)
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8 years ago
All you teach to me is working
.
.

i missed a knifing ability of burton


...
thx for this ..
.UserPostedImage

I have an infantry superweapon hehheheh:D
elliesy
  • elliesy
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  • Major Topic Starter
8 years ago
How about this
Sir... Hymn ..:D
.
.
UserPostedImage

i see this in Generals enhanced by requimlux
.
.
.
challenging .. modding ..:D
mr_hymn_
8 years ago
That just changing a cameo of the button. As I see this unit has 3 weapons, the knife, high explosive and piercing gun. I'm not sure about the right one.

It is just cameo for mostly. adding cameo you need to use a program in a main forum we have cameo studio.

It's so many step to make a photo. Most of the time I am not really edit much cameo.
mr_hymn_
8 years ago
Just like mine but mine having an option which will bring more command sets.

UserPostedImage

But sorry this function only works with ZH version.
elliesy
  • elliesy
  • 51% (Neutral)
  • Major Topic Starter
8 years ago

Just like mine but mine having an option which will bring more command sets.

UserPostedImage

But sorry this function only works with ZH version.

Originally Posted by: Mr_Hymn_ 




Beautiful Weapons ..:D


mr_hymn_
8 years ago
Currently I am looking for editing the UI interface. I might remove the thumbnail on the right and expand more commandsets to play with. However I can't find any source of getting one unless using firestorm and HD mod which sigh.... it does come with something I do not want though.
elliesy
  • elliesy
  • 51% (Neutral)
  • Major Topic Starter
8 years ago
hmm what do you think UI like a have a dropdown menu.. when you add a tank , infantry , etc...
mr_hymn_
8 years ago
More than that. As long as I know where the UI located. I can learn how to edit them.
AdrianeMapMaker
8 years ago
lol elliesy this is so OP and Awesome ...
Nice working it on RequiemLux Mod.

By the Way ... Mr Hymn nice modding techniques 😁 👍 .
A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb 

UserPostedImage




mr_hymn_
8 years ago
Want to see something OP.

Try this.


qqqqqqqqqp
8 years ago

I'm just nobody. But willing to help people you know. ...

Originally Posted by: Mr_Hymn_ 



This makes you somebody don't sell yourself short.


9Q_1P at your service. Moddin help and mod maker ranges from paradrop planes, aircraftcarriers and yes snow men with death lazer eyes
Want a peek? Visit this page
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