Well I'll just rewrite this thing seeing you have a team already.
For your carrier I've dealt with the idea of a mobile carrier and its a pain. Mostly becuase airfield bones don't seem to stay attached to the object once it's built. I've done the "deploy" method it works but this causes another problem. Planes can't float they follow the bones if it deploys but when they get to the end they will just sink to the ground. I remedied this with my mobile carrier by creating an entire set of hand made aircraft that the models actually put the plane as high the carriers deck. This fixes that problem but creates another... when the plane then takes of it doubles the height at which the plane is flying and since your carrier is already flying the aircraft will probbly be off screen. Best bet would be the garrison idea it's not flashy but it works mostly without flaws. If it wasn't the helicarrier it could be done but fly carrier throws even more complexities into the mix. Sorry to be the downer...
Originally Posted by: qqqqqqqqqp