Zatsupachi
9 years ago

I was thinking we could have an upgrade which unlocks all the members of coalson's team.
Similarly have upgrades which unlock units for the other teams.
And I thought about giving hydra speaker towers which cause shield agents to defect if they get too close (not 100%, probably more like 20%).

Originally Posted by: KlingonDragon 



Instead of upgrades-- why don't you just have invisible, indestructible and unattackable objects?
Rememeber, Generals has that weird 128-upgrade limit. And last time I check Vanilla Generals is already nearly half-way there.

Also unless you've come up a way to use the Defector special power as a weapon or auto-cast thing. Then mind-controlling units is out of the question. (though I recently discovered that you can have Hijackers hijack INFANTRY!)
"It's precision_bomber."
Death Label HAS BEEN RELEASED(go get v0.99):
http://www.moddb.com/mods/death-label/downloads/death-label-ver-099 
Next Episode:
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klingondragon
9 years ago
I got the defector power working once. I'm not sure how much we could modify it (I remember I had to change all kinds of kindofs to get it to work).

the upgrades I mentioned were a gameplay upgrade (rather than a code upgrade) although I was thinking of using the commandset switching mechanic of the gla worker to have a sort of upgrade tree (e.g. if one unlocks iron man's team (civil war) one can't unlock captain america'a team), and we could further expand.

We need to find the limits of the game.
Omar_Gamer
9 years ago
i online on dicored somone talk to my
klingondragon
9 years ago
I don't think that's the best place to chat.
What we need is a private forum (I started making one but it got too complicated).
Omar_Gamer
9 years ago
i have make it private
AdrianeMapMaker
9 years ago

I also wonder if Adriane could help out with the map making as well. He has some good talent.

Originally Posted by: Zero Hour Mad Map Maker 



Sure i can help but only in the idea's 😉 Damn Poor Gamer(Me).

A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb 

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klingondragon
9 years ago
I think one of the biggest problems we have is that we're spread the world over. East Asia, Western Europe, North America, etc.. Is there ever a time when we're all awake and able to make significant progress as a team?
(I'm awake from about 11am UTC until 3am UTC)
zero hour mad map maker
9 years ago
That's a good point Klingon.

I'm awake from about:

10:00am CT to about 10:00pm CT, so that would be:

4:00pm UTC to 4:00am UTC
Ready for Anything! --- C&C Labs Staff , Maps Staff , Moderator
Zatsupachi
9 years ago
Me and Adriane are in the same timezone.

I am possibly awake by ~2 or 4am GMT +8.
"It's precision_bomber."
Death Label HAS BEEN RELEASED(go get v0.99):
http://www.moddb.com/mods/death-label/downloads/death-label-ver-099 
Next Episode:
precision_bomber's Zero Hour SCIENCE!
Omar_Gamer
9 years ago
i am online on 9pm Gmt +2 to 1am Gmt +2

i have 2 weaks to school so hurry up
also i have a idea for normal solder maybe just a pirson with iron man suite mark I

or agent with black design
😄
Omar_Gamer
9 years ago
3 days and no news
what happen?
klingondragon
9 years ago
I'm working on the base of the mod (faction stuff we need to do before we can do anything else) at the moment.
I'm hoping other people are doing things too. Our main problem is coming up with the content (this all seems to be on me right now).
I think we should do one faction at a time. I don't mind which we start with.

I was thinking of having a conveyer belt system:
Model makers make models and pass them to ini coders.
ini coders create individual units and structures (object code, command button, etc.). and pass them to me.
I compile all the different bits into one mod and pass that to map makers.
map makers make maps and missions and pass them to me.
I work the maps and missions into the mod (as campaigns and 'official' skirmish maps).

Would this system work for people?

Zatsupachi
9 years ago
'tis fine.

I'm just actually waiting for actual work to be done.
Wanna GitHub?
"It's precision_bomber."
Death Label HAS BEEN RELEASED(go get v0.99):
http://www.moddb.com/mods/death-label/downloads/death-label-ver-099 
Next Episode:
precision_bomber's Zero Hour SCIENCE!
zero hour mad map maker
9 years ago

I'm working on the base of the mod (faction stuff we need to do before we can do anything else) at the moment.
I'm hoping other people are doing things too. Our main problem is coming up with the content (this all seems to be on me right now).
I think we should do one faction at a time. I don't mind which we start with.

I was thinking of having a conveyer belt system:
Model makers make models and pass them to ini coders.
ini coders create individual units and structures (object code, command button, etc.). and pass them to me.
I compile all the different bits into one mod and pass that to map makers.
map makers make maps and missions and pass them to me.
I work the maps and missions into the mod (as campaigns and 'official' skirmish maps).

Would this system work for people?

Originally Posted by: klingondragon 



This seems like a good system! Yes the content is a big issue this far..... I'll be ready for maps whenever the time comes, in the meantime I'll try to help out with the concept the best I can. Hopefully. Yes one faction at a time will help pace things.

Ready for Anything! --- C&C Labs Staff , Maps Staff , Moderator
klingondragon
9 years ago

Wanna GitHub?


I hate GitHub.
I just can't get it to do what I want.

I'd prefer to use an ftp server or a cloud host (e.g. onedrive or dropbox).
Omar_Gamer
9 years ago
Ok i will use this system but i am still waiting
and we will use ftp server github is *censored* to my
and yes one faction at a time is good so will finsh fast :)

hope you do well
klingondragon
9 years ago
Which Faction Should We start with?
I don't mind. Really It depends which models we can get first.
AdrianeMapMaker
9 years ago
Look Like I can Share Some Addon Models (misc's) For This Mod

Soon I will just Give Them to The Modelers here

:Preview:MidEastBarrier-Walls

UserPostedImage
A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb 

UserPostedImage




zero hour mad map maker
9 years ago

Which Faction Should We start with?
I don't mind. Really It depends which models we can get first.

Originally Posted by: klingondragon 



Well, from digging through the older posts on this thread, we discussed more about the Avengers than any other faction. So why not start with them?
Ready for Anything! --- C&C Labs Staff , Maps Staff , Moderator
klingondragon
9 years ago
That's fine with me. I'll try and work out an expanded unlock tree, showing upgrades, structures, and units.