Thank you so much Pi. It worked.
I followed the lines of your step-by-step instructions and noticed where I had gone wrong. I missed out the 003.tga file that contained the enlarged building images for the bottom right of controlbar.
And even more good news comes from the Sky Demons lair. I got the FireBases shell to explode as it should as well!
But damn did it take alot of work, hey? All of that just for the firebases single weapon.
Weapon.ini
FXList.ini
Armor.ini
ParticleSystem.ini
Not to mention the textures it wants...Wow!
Way to go Pi. I'd have never of figured all of that out! You rule! π π π
Although more to the Topic at hand, before moving onto the Units part of the mod. I would like to know if anyone has an idea on how to fix my glitched AirGen command center iconβ
And just when you though everything was good and working, the Worldbuilder doesn't load anymore. I get that 'Microsoft Visual C++' error 'Abnormal program termination'. Basically, it doesn't like something with my FireBase:ashamed: , since it loaded and worked before I added in the Firebase.
I know this is very awkward and an unnecesarry thing to askπ but... Why is it that now the FireBases enlarged controlbar image works?
I know that adding in the correct .tga file and a new string of ini code might have helped, but the enlarged image for the controlbar right side isn't specified to go with the firebase in the FactionBuilding.ini or the CommandButton.ini.π β
What tells the game to tie that image with that structure?
Edited by user
17 years ago |
Reason: Not specified