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Offline westvolk  
#1 Posted : Sunday, September 27, 2009 7:15:01 PM(UTC)
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Been playing C&C Gen. ZH for four years against humans now, so I am no noob. That's why it is so uber-frustrating that I cannot beat a hard computer on Tournament Island with GLA Stealth General (me) vs GLA Toxin General (hard comp). Starting cash $50,000, which favors the comp of course (multi-tasks like nuts right off the bat).

My biggest challenge comes 10 minutes into the game. I got a good economy going, got a herd of buggies and quads, got Jarmen Kell, bunch of hijackers sitting in the choke points and here comes this massive onslaught of scorpions and to a lesser degree terrorists, quads and scud launchers. This coincides with the comp getting the anthrax bomb and sneak attack, so even when I hold of the first wave of heavy metal at the choke pts., I get to turn around and fight in my own base. Once the scud storm hits, I am done. Lather, rinse, repeat. I just can't survive that mid-game all-out attack.

Some other strats I tried is to get in early worker in comps base and start pumping quads/buggies through a tunnel. I get to destroy stuff, which feels good, but the comp is churning out scorpions non-stop from 5 arms dealers and eventually I loose. It even has enough to spare to send to my base and start attacking there! Also tried to leap-frog stinger sites into its base, no go, but interesting. Also tried to completely hole up behind 20 stinger sites, which of course was one of the fastest losses due to scud launcher and terrorists.

As I said, I can't hack this one, the balance is just off with Stealth Gen. not getting tanks and the toxins just everywhere so hijackers die so fast you can't build enough. Meanwhile, I beat any China and USA General (hard comp) in the same setup in less than 10 minutes, even 2 and 3 other Generals on the same map (tournament island in case you forgot).

Anyone got any ideas?
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Offline Drummin  
#2 Posted : Sunday, September 27, 2009 7:38:54 PM(UTC)
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See if this will help.
Offline Annihilationzh  
#3 Posted : Monday, September 28, 2009 3:02:01 AM(UTC)
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Don't use stinger sites & only use tunnel networks for infantry that get past your main defence, and as an early game defence. Your main defence should be 2-3 Palaces with 5 RPGs & camo netting. The Palace has great firepower, major defence & doesn't reveal itself when attacking. Very handy against the AI. Counter the scud storm with two of your own. Most importantly, get your tech up asap & spam black markets.

Be careful getting fortified buildings. There's a bug with the Palace that stops it from being able to attack in all directions when it's purchased.
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Offline zergswarms  
#4 Posted : Monday, September 28, 2009 5:27:44 AM(UTC)
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If you're starting with $50,000, it doesn't matter for the comp. You could start them with $10,000 and it probably wouldn't make a difference, as they get cheat money.

I'd say if you're starting with that much, build Stingers anyways. It will deter them while you mass. Annihilation's tactic is very important, but very likely the first few rushes will be all over you before you Palaces are done. So you need something to hold them off while they build, like Stinger Sites and Tunnels. Counter SCUD Launchers and Buggies with Buggies of your own, and those Battle Busses are quite effective in a sneak attack.

For defense placement, if you place them like this: (Let "s" be a Stinger Site and "t" be a Tunnel)

s
t
s
t
s

The Terrorists will be stopped by the Tunnels' machine guns while your Stingers can deal with the Scorpions. I know they have Anthrax Shells but they shouldn't be able to get through your Stingers alone. Not quickly, anyway.
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Offline moetah  
#5 Posted : Monday, September 28, 2009 6:06:22 AM(UTC)
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There's no way you should lose this. There is no smart strategy required to beat any AI army on any map.
- The AI builds inefficiently and slow
- The AI builds units randomly and not for the strategic decision to counter something with a unit
- The AI doesn't micro its units(retreating low health units, firing on the unit closest to them instead of a strategical choice)
- The AI doesn't make groups but just spams a line of units to your units or defenses. They are easily killed this way.

I played stealth vs tox on TI with 50k start money but it seems replays vs the AI don't play properly. So I guess I will just explain what I did.
In the replay you see what my build order was. I then spammed quads out of 4 WF and used them from the tunnel in the enemies base. With this quad spam it was just a matter of clicking on building and units you want to be destroyed. No unit mixing or intensive unit micro required. In a few minutes the AI was dead.

Edited by user Monday, September 28, 2009 6:17:50 AM(UTC)  | Reason: Not specified

File Attachment(s):
stealth vs tox.rar (75kb) downloaded 26 time(s).
Offline westvolk  
#6 Posted : Monday, September 28, 2009 8:48:10 AM(UTC)
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Guys (and gals?), thanks for the tips, I will try to use more battle buses and I never tried using the palaces that way, so I will incorporate that. By the way, those $50k go quickly, so I usually limit myself to 5 stinger sites and do usually set them up the way described. Meanwhile, I downloaded and reviewed moetah's replay and perhaps it's broken, but it ends when the computer's scud storm is down to 4:25mins and with a scud launcher decimating the last of the quads as a new wave of scorpions arrive. Looked more like one of my own games than a winner, but as you said, maybe the replay's broke. I wonder how you went on to beat the AI from there.

I will give this another shot with the ideas above and hopefully be able to post a winning replay at the end of this thread, wouldn't that be nice. If anyone has a replay like moetah's, please post and I would love to review it.

Thanks much!
Offline moetah  
#7 Posted : Monday, September 28, 2009 9:00:43 AM(UTC)
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The replay was broken from the point when i finished my tunnel in the Toxin's base. In reality i never lost it and kept spamming all the quads i had from that tunnel. Within a few minutes the AI was dead after that. In my game the AI never had a scud storm.
Offline Annihilationzh  
#8 Posted : Monday, September 28, 2009 2:59:43 PM(UTC)
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Attached is my method. It probably won't work just like moetah's, but I hope you'll get the point.

In reality I never lost a Palace, not even to the GLA hole. Lets see what the replay shows.

Notice how I completely forget to build my arms dealer when my stash is built :P

Edited by user Monday, September 28, 2009 3:17:02 PM(UTC)  | Reason: Not specified

File Attachment(s):
slth vs chem.zip (328kb) downloaded 33 time(s).
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

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Offline westvolk  
#9 Posted : Monday, September 28, 2009 5:19:42 PM(UTC)
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Annihilationzh, it's beautiful, down to the color choice! You are a master of your craft! I will use the palaces this way and should get the same result. I had no idea that they can be that powerful. I have a local network party in 2 weeks - how in your experience does this strategy hold up against humans? By that I mean placing camouflaged palaces in choke pts? We often play 6 to 8 people, 2 opposing teams, on Iron Dragon, that's the map with the big castles.

Also, one other question about Jarmen Kell: When he is in the palace, does he snipe incoming vehicles automatically and by his own choice?

Thanks for the replay, it did play normally, although I got a warning when I loaded it.

I will attempt this myself tomorrow and come back here to report.

No more uber-frustration!

Wink
Offline Annihilationzh  
#10 Posted : Tuesday, September 29, 2009 3:27:20 AM(UTC)
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Palaces in key points are a great deterrant to human enemies because they have so much health & damage. But they won't work as much more than a deterrant.

Jarmen kell doesn't vehicle snipe from buildings.

Is random a beautiful colour?

Edited by user Tuesday, September 29, 2009 3:35:52 AM(UTC)  | Reason: Not specified

If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

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Offline westvolk  
#11 Posted : Tuesday, September 29, 2009 3:48:08 PM(UTC)
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Annihilationzh wrote:
Is random a beautiful colour?



It is when you get pink... Shock

(personally I prefer red, it's easier to see on the mini-map)

I will give this a shot now and see how I make out. Hopefully I will be able to post a victorious replay in a hour or so.
Offline westvolk  
#12 Posted : Tuesday, September 29, 2009 4:55:13 PM(UTC)
westvolk
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GLA Stealth General human vs. GLA Toxin General hard comp

Solution: build palaces at choke pts, camouflage them, load them up with RPGs, then attack as usual knowing your base is safe

Thanks everyone for helping me find my way. It was a breeze now, never even a challenge at any given point.

Replay of VICTORIOUS battle attached, though it's not very interesting except for future generations perhaps.

This was fun, I will be sure to be back in this forum sometime to debate the finer points of GLA, particularly looking for some tips how to leverage capturing USA dozer (now what?), but that's another thread...

Thanks guys!
File Attachment(s):
09-29-09 Stealth vs. Toxin victory.zip (287kb) downloaded 22 time(s).
Offline zergswarms  
#13 Posted : Tuesday, September 29, 2009 5:09:16 PM(UTC)
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westvolk wrote:
I will be sure to be back in this forum sometime to debate the finer points of GLA, particularly looking for some tips how to leverage capturing USA dozer (now what?), but that's another thread...

Thanks guys!


I will eagerly join you in that discussion.
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