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Offline Annihilationzh  
#21 Posted : Wednesday, August 5, 2009 6:10:38 AM(UTC)
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Use the find tool in notepad to search for "FakeBuildings" in CommandSet.ini. You can change it to anything you want. But, with the higher tech buildings & units, you won't be able to build them unless you remove their prerequisites from the object files.

For example, AirF_AmericaJetRaptor (the king raptor) has the prerequisites:

Code:
  Prerequisites
    Object                = AirF_AmericaAirfield
  End


You can remove this section completely, or you can change it to this:
Code:
  Prerequisites
  End


or even this:

Code:
  Prerequisites
    ;Object                = AirF_AmericaAirfield ;semi-colons are comments, they don't do anything.
  End


To make it require nothing at all.
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

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Offline evilskull1234  
#22 Posted : Wednesday, August 5, 2009 4:50:23 PM(UTC)
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does any one know how to add a new army to cnc generals
not editing gla usa and china i mean adding your own made up army

Edited by user Thursday, August 6, 2009 6:58:12 AM(UTC)  | Reason: Not specified

Offline CommieDog  
#23 Posted : Thursday, August 6, 2009 8:25:18 AM(UTC)
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PlayerTemplate.ini is a good place to look.
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Offline evilskull1234  
#24 Posted : Saturday, October 17, 2009 11:59:17 AM(UTC)
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how do you change units abbiltys
for example usa`s cornal burton uses the gla`s jerminal kells siper the vechel abbilty

sorry about spelling
Offline CommieDog  
#25 Posted : Saturday, October 17, 2009 7:52:15 PM(UTC)
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Since Colonel Burton already has a weapon-based special ability, giving him another is not a straightforward task. Or do you want to replace his knife?
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