Can someone tell me what do i need in order to add a new unit? So far, from what i've learnt is
(example for ChinaNuke side)
1. 3 W3D Files for the unit, (Good,average & junk condition)located at
C:\Program Files\EA Games\Command & Conquer Generals Zero Hour\Art\W3D folder
2. 1 file of TGA or something like that for the unit to be placed at
C:\Program Files\EA Games\Command & Conquer Generals Zero Hour\Art\Textures3. CommandSet.ini - Add a new commandset line for the unit under certain side
4. CommandButton.ini - I guess to makes the unit's button available
5. ChinaAir.ini @ ChinaVehicle.ini - depends what kind of unit
I have ZH Raptor Mod, so i extract W3D files (from Raptor's INIZH.ini) for example, lets say the China MiG Jet, its W3D files is called "NVMIGN" am i right? I just assuming so since it stated in NukeGeneral ini file..
Quote:Object Nuke_ChinaJetMIG
; *** ART Parameters ***
SelectPortrait = SNMig_L
ButtonImage = SNMig
UpgradeCameo1 = Upgrade_ChinaAircraftArmor
UpgradeCameo2 = Upgrade_ChinaTacticalNukeMig
;UpgradeCameo3 = NONE
;UpgradeCameo4 = NONE
;UpgradeCameo5 = NONE
Draw = W3DModelDraw ModuleTag_01
OkToChangeModelColor = Yes
DefaultConditionState
Model = NVMIGN
HideSubObject = BurnerFX01 BurnerFX02
WeaponLaunchBone = PRIMARY WeaponA
End
But when i search for the file in W3D or Textures folder, it is not there. Where is the file located? The only file sounds similiar is "nvmig31_chassis".
I'm just thinking if i'd just copy W3D & textures files n put them into my ZH 1.04 folder, and then modify some ini files, i'll get the new unit available but it always ended up with an error. How's exactly to do this stuff?