MajorJoined: 6/23/2005(UTC) Posts: 342  Thanks: 1 times Was thanked: 3 time(s) in 2 post(s)
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<< DetoNato >> Creator of The Power of Hightech Warfare and Timeless War  |
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ColonelJoined: 11/28/2005(UTC) Posts: 517 Location: USA
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Ya know what, i'd say the first screen shot takes place on midway ;)
bty, if you need any more maps, lemme know, cause I just about finished with my map-pac. |
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MajorJoined: 6/23/2005(UTC) Posts: 342  Thanks: 1 times Was thanked: 3 time(s) in 2 post(s)
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Yes, all the latest screenshots are from your midway map  . Thanks again for the great work. I look foward to see more of your maps  |
<< DetoNato >> Creator of The Power of Hightech Warfare and Timeless War  |
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ColonelJoined: 11/28/2005(UTC) Posts: 517 Location: USA
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Maps that are open ocean, blotched with small islands? Coastal maps? All water (lol)? Mediterranean? |
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MajorJoined: 6/23/2005(UTC) Posts: 342  Thanks: 1 times Was thanked: 3 time(s) in 2 post(s)
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You have free hand. And since the demo is not Navy War only you also can make grond combat based maps. And if you need special objects for them, I could help you, too. |
<< DetoNato >> Creator of The Power of Hightech Warfare and Timeless War  |
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ColonelJoined: 11/28/2005(UTC) Posts: 517 Location: USA
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MajorJoined: 6/23/2005(UTC) Posts: 342  Thanks: 1 times Was thanked: 3 time(s) in 2 post(s)
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New Screenshots (Note: Updated. Thanks to Mike  ): The first 2 shots shows the Command Center of DetoNato General and the delivering of reinforce by the Eleminator aircraft. The last one shows a new unit of america - the Particle Hover Cruiser.     Edited by user Saturday, September 16, 2006 6:25:07 PM(UTC)
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<< DetoNato >> Creator of The Power of Hightech Warfare and Timeless War  |
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AdministratorJoined: 3/31/2002(UTC) Posts: 2,418  Thanks: 12 times Was thanked: 85 time(s) in 56 post(s)
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Looks good DetoNato  |
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AdministratorJoined: 1/26/2006(UTC) Posts: 1,001 Location: Houston, TX
Was thanked: 6 time(s) in 6 post(s)
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no offense, but the artillery platform looks outdated  otherwise the mod is looking awesome |
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ColonelJoined: 11/28/2005(UTC) Posts: 517 Location: USA
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YAY!!! You're using my maps again!!!! Screenies look good. |
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MajorJoined: 6/23/2005(UTC) Posts: 342  Thanks: 1 times Was thanked: 3 time(s) in 2 post(s)
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Now, this is a new News-Update. This time I finaly made the trailer I promised long time ago. TPoHW TrailerScreenshots:       You can see the american particle cruiser which is finaly done. Further there is a 3D-Progress bar which shows the state of constructing. Edited by user Monday, October 30, 2006 7:27:05 AM(UTC)
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<< DetoNato >> Creator of The Power of Hightech Warfare and Timeless War  |
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Commander in ChiefJoined: 5/16/2005(UTC) Posts: 1,844 Location: Ohio, USA
Was thanked: 2 time(s) in 2 post(s)
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Looks really good Detonato! Keep up the good work! 
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AdministratorJoined: 1/26/2006(UTC) Posts: 1,001 Location: Houston, TX
Was thanked: 6 time(s) in 6 post(s)
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GeneralJoined: 9/1/2006(UTC) Posts: 1,550 Location: USA
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looks good, but ver complicated, and sort of cultish. but still cool |
Look, at the gaping holes 1 inch in front of you. I missed Flyin' high in sky, dropping bombs, and sayin' bye bye |
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MajorJoined: 6/23/2005(UTC) Posts: 342  Thanks: 1 times Was thanked: 3 time(s) in 2 post(s)
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News-Update November 06This are the first pictures of the fortress mode. As the name says you will build up a fortress. For this a Citadel and a wall be build from startup. In fortress mode a rush in the first minutes of game is almost impossible 'cause the units can be destroyed at the wall easyly. Instead of this you should be carful since your enemy is able to upgrade the wall with turrets and units. A player lost the game if he lost the citadel. So protect this structure - no matter the costs! Further more the Lance Strike, is done now and shows the new light effects. In this opportunity I would like to remember you that we still look for experienced people who would like to help us. << Click here >>By the way we would be glad if you would vote for us for the MOTY 2006 Award on ModdB.com. Thank you very much in advance for your vote! << TPoHW Homepage >>      Edited by user Sunday, November 26, 2006 12:38:35 AM(UTC)
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<< DetoNato >> Creator of The Power of Hightech Warfare and Timeless War  |
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PrivateJoined: 12/4/2006(UTC) Posts: 12 Location: Russia
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If you still require a second-modeller - I'm here and he's is my some kind of first work for the mod:  A little bit undone, no textures and 100% fictional, but as a test-work it suits me ) Edited by user Monday, December 4, 2006 1:21:10 PM(UTC)
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Let the medved guide you... |
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GeneralJoined: 9/1/2006(UTC) Posts: 1,550 Location: USA
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BTW thanks for submitting the mod to mod toaster |
Look, at the gaping holes 1 inch in front of you. I missed Flyin' high in sky, dropping bombs, and sayin' bye bye |
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MajorJoined: 6/23/2005(UTC) Posts: 342  Thanks: 1 times Was thanked: 3 time(s) in 2 post(s)
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@ AL_Hassan
I don't like the model you postet. Try to create one or two model(s) of famous C&C-Unit. And also please try to skin it/them. That is to test your skills. |
<< DetoNato >> Creator of The Power of Hightech Warfare and Timeless War  |
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GeneralJoined: 9/1/2006(UTC) Posts: 1,550 Location: USA
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where can i go to learn this stuff
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Look, at the gaping holes 1 inch in front of you. I missed Flyin' high in sky, dropping bombs, and sayin' bye bye |
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Commander in ChiefJoined: 5/16/2005(UTC) Posts: 1,844 Location: Ohio, USA
Was thanked: 2 time(s) in 2 post(s)
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BlackAce2020 wrote: where can i go to learn this stuff
I'm not a modeller but Krit tells me that he really likes Killakanz's Tutorial. Look on the left side for navigation. Also be sure to check out Jaymioz's Infantry Modelling and Animation Tutorial. Edited by user Tuesday, December 5, 2006 12:30:21 PM(UTC)
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