just for note
Sorry there , the Zerohour also has Generals.str , i remember this came from public sources but it not working correctly if you change the name , in game.dat there is no mention of zerohour.str only generals.str ,
As for the carpet not working , lol i forgot too to edit the commandcenter , but i figured out in a while , knew about it but forgot, anyways i love ZH modding , i wonder how RA3 will be like , i don't need SDKs just simple advanced and very effective ZH ini system [:-tup]
oh i got all turned on with the carpet bomb mods i made recently , sorry there i just have enough and so i forgot exactly what i was doing , i could but then i must make quite some time to get in again , anyways is fun making own carpet bombs , especially buildable , i have all the code you need , i save everything ... then i made some special carpet mods , and also incorporated one carpet cluster bomb code from reborn 2 i think , the code looked nothing special , but it was locked to 10 dropped items (bombs) i set to 50 and double check ,(i have SELECTABLE ..not ignored in ui) so i saw that just the bombs taken that much of space units each , original payload 10 then bomb took 1 space , with ex. 20 bomb payloas(OCL) will take 2 space and etc... and so that's why i ended up , but i will continue someday , it's a kind of season thingy , one time that game , one time this game , sometimes i end up with RA2YR

so anyone interested in having a look of my "Hijacked B2 bomber" for GLA stealth general , buildable at GLA Airfield(i used Contra 005 version,ZH original is left in) , don't worry you wouldn't have to edit a thing to make it work (orelse you want tweak) and i made .STR(missing) entries too.
Edited by user Monday, June 30, 2008 9:55:41 AM(UTC)
| Reason: Not specified