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Offline Yoshi714  
#1 Posted : Wednesday, March 26, 2008 9:33:04 AM(UTC)
Yoshi714
Major
Joined: 2/13/2008(UTC)
Posts: 380

Release Crash at Thu Mar 27 14:32:23 2008
; Reason Uncaught exception in Main::WndProc... probably should not happen


Last error:
Exception is access violation
WinMain at 401700
Error code: EXCEPTION_ACCESS_VIOLATION
Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Access address:00000000 was read from.

Stack Dump:
<Unknown>(-1) : <Unknown> 0x6C5B776D
<Unknown>(-1) : <Unknown> 0x0074C6BA

Details:
Register dump...
Eip:6C5B776D Esp:00128120 Ebp:0012814C
Eax:05031940 Ebx:00000001 Ecx:00000000
Edx:6C5ADC30 Esi:072AF7C0 Edi:05031940
EFlags:00010202
CS:001b SS:0023 DS:0023 ES:0023 FS:003b GS:0000
EIP bytes dump...

Bytes at CS:EIP (6C5B776D) : 8B 01 8B 57 20 8B 80 18 01 00 00 52 C6 45 FC 01 FF D0 C7 47 1C 00 00 00 00 8B 8E C8 02 00 00 8B


Current stack:
Turtling is not a strategy, its a weakness
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Offline Stewox  
#2 Posted : Wednesday, March 26, 2008 10:42:01 AM(UTC)
Stewox
Major
Joined: 12/26/2006(UTC)
Posts: 457
Location: Slovenia

... in Main:WdProc ... , never saw it before , but it look like a fatal error or a hardware processor error , maybe processors instructions are somehow damaged (SSE-s .... and other) , and this is on blind , i dont know anything fo sure.

EDIT , maybe something with Windows

http://www.toymaker.info/Games/html/wndproc.html , wierd


something with windows callback function

Edited by user Wednesday, March 26, 2008 10:43:04 AM(UTC)  | Reason: Not specified

UserPostedImage
Offline Yoshi714  
#3 Posted : Wednesday, March 26, 2008 2:27:43 PM(UTC)
Yoshi714
Major
Joined: 2/13/2008(UTC)
Posts: 380

Yes, it was windows I think. I didnt get it again UNTIL I tried to end programs in task manager while the game was trying to load... although the first time i had been done ending programs for atleast 10 seconds before the game started up. On my lap top I typically end EVERYTHING even explorer.exe before playing ZH since my lap top is running vista and it sucks a lot of my 2gig of ram. So I think it had something to do with the task manager ending things while loading the game... but I had done it a million times before with no effect but hey, its a computer, **** happens.
Turtling is not a strategy, its a weakness
Offline randomperson  
#4 Posted : Thursday, March 27, 2008 12:49:01 AM(UTC)
randomperson
Colonel
Joined: 12/16/2006(UTC)
Posts: 577
Location: United Kingdom

I would guess vista UAC: Exception is access violation do you run it as an admin?
UserPostedImage
Offline Yoshi714  
#5 Posted : Thursday, March 27, 2008 4:13:05 PM(UTC)
Yoshi714
Major
Joined: 2/13/2008(UTC)
Posts: 380

yes i do, i am the only one that uses my computers.
Turtling is not a strategy, its a weakness
Offline Stewox  
#6 Posted : Tuesday, May 27, 2008 11:57:55 AM(UTC)
Stewox
Major
Joined: 12/26/2006(UTC)
Posts: 457
Location: Slovenia

I know it's old , but , hey did you fixed the problem (or got everything all new)

cause now my friend has this problem , omg



EDIT , right now , he did it , i just maybe said him try this beacuse i saw here another ZH problem thread >

All you need to do is make a options.ini in my documents/"ZH data/

and paste this in the options.ini

AntiAliasing =
DrawScrollAnchor =
GameSpyIPAddress = 0.0.0.0
Gamma = 50
IPAddress = 0.0.0.0
IdealStaticGameLOD = High
LanguageFilter = false
MoveScrollAnchor =
MusicVolume = 55
Resolution = 800 600
Retaliation = yes
SFX3DVolume = 79
SFXVolume = 71
ScrollFactor = 50
SendDelay = no
StaticGameLOD = Low
UseAlternateMouse = no
UseDoubleClickAttackMove = no
VoiceVolume = 70

OH NOW I relaised that this is a second splash screen freez , eh he didnt explained me much detail
WAIT, he is using XP pro sp2 , this fix was intent to be for vista (lol)



ReleaseCrashInfo that my friend got was this , not exactly the same , ... second line is important though


Release Crash at Tue May 27 22:25:12 2008
; Reason Uncaught exception in Main::WndProc... probably should not happen


Last error:
Exception is access violation
WinMain at 401700
Error code: EXCEPTION_ACCESS_VIOLATION
Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Access address:00000000 was read from.

Stack Dump:
<Unknown>(-1) : <Unknown> 0x004010BB
<Unknown>(-1) : <Unknown> 0x7E418724
<Unknown>(-1) : <Unknown> 0x7E418806
<Unknown>(-1) : <Unknown> 0x7E4189BD
<Unknown>(-1) : <Unknown> 0x7E418A00
<Unknown>(-1) : <Unknown> 0x7E42E2C9
<Unknown>(-1) : <Unknown> 0x7E42636F
<Unknown>(-1) : <Unknown> 0x7E43A93E
<Unknown>(-1) : <Unknown> 0x7E43A2A4
<Unknown>(-1) : <Unknown> 0x7E46634D
<Unknown>(-1) : <Unknown> 0x7E4663F2
<Unknown>(-1) : <Unknown> 0x7E45078F
<Unknown>(-1) : <Unknown> 0x7E450747
<Unknown>(-1) : <Unknown> 0x00402098
<Unknown>(-1) : <Unknown> 0x0041385B
<Unknown>(-1) : <Unknown> 0x008E08AC
<Unknown>(-1) : <Unknown> 0x7C817007

Details:
Register dump...
Eip:004010BB Esp:00129334 Ebp:001293A4
Eax:00000000 Ebx:00000000 Ecx:00000000
Edx:0095DA0C Esi:00000010 Edi:0012940C
EFlags:00010246
CS:001b SS:0023 DS:0023 ES:0023 FS:003b GS:0000
EIP bytes dump...

Bytes at CS:EIP (004010BB) : 8B 01 68 84 00 00 00 FF 50 28 33 C0 8B 4D F4 64 89 0D 00 00 00 00 5F 5E 5B 8B E5 5D C2 10 00 8B


Current stack:

Edited by user Tuesday, May 27, 2008 12:03:53 PM(UTC)  | Reason: Not specified

UserPostedImage
Offline Yoshi714  
#7 Posted : Wednesday, May 28, 2008 4:41:19 PM(UTC)
Yoshi714
Major
Joined: 2/13/2008(UTC)
Posts: 380

I figured out that I get that error whenever a process interferes with the game.dat process that starts ZH. As in, starting another program after launching ZH but before the splash screens show.
Turtling is not a strategy, its a weakness
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