Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
Go to last post Go to first unread
Offline Mansy  
#1 Posted : Friday, June 14, 2024 1:55:43 PM(UTC)
Mansy
Private
Joined: 6/14/2024(UTC)
Posts: 1



Hey guys! Only just come across this forum! Im a long time c&c fan for a good 20 years! Long story short im replaying c&c generals zero hour and ive done all the campaigns again on hard so now im moving onto generals challenge. The problem is i absolutely hate how fast some generals are able to use superweapons [laser & superweapon generals] and i just want to fight them without there superweapons (as i enjoy how brutal with units they are) as for me its just not enjoyable to be bombaded with superweapons.
So... i have managed to edit the code so that the laser generals superweapon timer starts really high at like 150+ minutes 😄 but after 3 or 4 mins he is still firing his particle cannons at me even tho the timers not counted down and i dont no why. Maybe as its chsllenege mode you cant stop him or maybe ive over looked something else in the code. Thank you ☺️

SpecialPower SuperweaponParticleUplinkCannon
Enum = SPECIAL_PARTICLE_UPLINK_CANNON
ReloadTime = 7500000 ; in milliseconds
PublicTimer = Yes
ViewObjectDuration = 30000
ViewObjectRange = 250
ShortcutPower = Yes ;Capable of being fired by the side-bar shortcut.
AcademyClassify = ACT_SUPERPOWER ;Considered a powerful special power that a player could fire. Not for simpler unit based powers.
Sponsor
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.