A few days ago, I saw a similar post. I find it very interesting.
I konw the HelixContain. It's only one slot
If upgrade gattling, then it's useless to upgrade any others. Because the slot is occupied by gattling
Actually, I thought of something else.
I make the gattling have a HelixContain too. And init the bunker in the gatting.
And so on, put tower into the bunker.
It does work, but unfortunately, the model binding skeleton is incorrect.
The Helix moving, rotation, but the bunker and tower follows gattling.
In short, half the battle.
So, I wonder if anyone can solve this problem.
I am also very open to other solutions that can be implemented.