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 PrivateJoined: 7/4/2015(UTC)Posts:  31  | 
            
	      
                Hi, I found a mod that I love for zh, but there's a lot of bugs and crashes. I really wish could play with it but I need a modder for correct these bugs (I don't know anything in modding), so if anyone want help me and give me his help it will be very cool  the mod is "fire power upgrade" mod, it changes vanilla factions and boss general. | 
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 MajorJoined: 3/27/2015(UTC)Posts: 490
 
 Thanks: 5 timesWas thanked: 213 time(s) in 155 post(s)
 
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                iunno bruh works fine for me.The mod is just very shoddily put together.
 
 It'd be nice if you can pinpoint what was exactly wrong.
 I only got a crash when I played boss general and I was having too much fun with two Artillery Bunkers filled with Kill-pilot Pathfinders and too many vehicles were stacked at the front of my base.
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 PrivateJoined: 7/4/2015(UTC)Posts:  31  | 
            
	      
                thanks for your reply, I've crashes when I build paladin and marauder with boss general, when they get out from war factory, and maybe few random crashes I don't know the reason why.I tried to find the source in my documents "RealeseCrashInfo" file and I got this:
 
 Release Crash at Fri Apr 19 01:21:04 2019
 ; Reason Uncaught Exception in GameEngine::update
 
 Last error:
 Exception is access violation
 WinMain at 401700
 Error code: EXCEPTION_ACCESS_VIOLATION
 Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
 Access address:00000000 was read from.
 
 Stack Dump:
 <Unknown>(-1) : <Unknown> 0x0066C6A6
 <Unknown>(-1) : <Unknown> 0x18203EB4
 <Unknown>(-1) : <Unknown> 0x00954760
 <Unknown>(-1) : <Unknown> 0x0066C1A0
 
 Details:
 Register dump...
 Eip:0066C6A6	Esp:0019F830	Ebp:04AF8AF8
 Eax:07276E24	Ebx:00040000	Ecx:00000000
 Edx:009546A4	Esi:1FCE2210	Edi:188E1658
 EFlags:00210202
 CS:0023  SS:002b  DS:002b  ES:002b  FS:0053  GS:002b
 EIP bytes dump...
 
 Bytes at CS:EIP (0066C6A6)  : 8B 01 FF 50 14 3B 44 24 08 74 06 32 C0 5E C2 14 00 6A 03 8D 4E E0 E8 6F FC FF FF B0 01 5E C2 14
 
 
 Current stack:
 
 
 have tou got the same bug with paladin and marauder? thanks for your help :)
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 GeneralJoined: 8/2/2008(UTC)Posts:  1,779  Thanks: 26 timesWas thanked: 476 time(s) in 331 post(s)
 
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                Originally Posted by: lechibaw  I've crashes when I build paladin and marauder with boss general Means they are very badly coded. Originally Posted by: lechibaw  ; Reason Uncaught Exception in GameEngine::update This is a generic error and means nothing. | 
| If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.
 I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
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              1 user thanked Annihilationzh for this useful post. |  | 
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 PrivateJoined: 7/4/2015(UTC)Posts:  31  | 
            
	      
                ok thanks, I'll try to repair the units codes by myself, but for the other crashes, even when I open worldbuilder there are lot of errors :/thanks for all your help :)
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 PrivateJoined: 7/4/2015(UTC)Posts:  31  | 
            
	      
                hi, I found another interesting mod for me, but I've a crash at start, can anyone test it to tell me if it's the same for him? and in that case, can anyone is able to help me and correct it please? thanks, I upload the mod here :) | 
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 GeneralJoined: 3/8/2016(UTC)Posts:  1,165  Thanks: 312 timesWas thanked: 185 time(s) in 149 post(s)
 
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                can you show the crash log (it can be found at documents/Cnc Zero hour Data/here
 anyways before playing mods makes sure you had clean game without any other mods
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 PrivateJoined: 7/4/2015(UTC)Posts:  31  | 
            
	      
                here is the crashlog:
 Release Crash at Thu Jul 11 21:58:58 2019
 ; Reason Error parsing INI file 'Data\INI\SpecialPower.ini' (Line: 'SpecialPower AirF_SuperweaponCarpetBomb ')
 
 
 Last error:
 
 
 Current stack:
 
 I have a proper install with any mods :)
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 GeneralJoined: 8/2/2008(UTC)Posts:  1,779  Thanks: 26 timesWas thanked: 476 time(s) in 331 post(s)
 
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                Looks like this mod (the generalleangmod) is for an old patch of the game. Some of the mod's INI files are outdated. I used my INI checker and ALL of these need fixing: Code:File CommandButton.ini. Line 8128. Object Boss_VehicleTroopCrawler does not exist.
File Object\AirforceGeneral.ini. Line 8567. ObjectCreationList AirF_OCL_AmericanRangerDebris10 does not exist.
File Object\AirforceGeneral.ini. Line 9730. ObjectCreationList AirF_OCL_AmericanRangerDebris02 does not exist.
File Object\AirforceGeneral.ini. Line 13171. ObjectCreationList AirF_OCL_AmericanRangerDebris02 does not exist.
File Object\AirforceGeneral.ini. Line 15171. ObjectCreationList AirF_OCL_AmericanRangerDebris02 does not exist.
File Object\AirforceGeneral.ini. Line 16170. ObjectCreationList AirF_OCL_AmericanRangerDebris05 does not exist.
File Object\BossGeneral.ini. Line 3436. FXList FX_BossParticleUplinkDeathInitial does not exist.
File Object\BossGeneral.ini. Line 10221. Object Boss_SupplyCenter. Behavoir CommandSetUpgrade uses more than one upgrade in TriggeredBy, but there is no RequiresAllTriggers = yes. Is it ok?
File Object\BossGeneral.ini. Line 10228. Object Boss_SupplyCenter. Behavoir CommandSetUpgrade uses more than one upgrade in TriggeredBy, but there is no RequiresAllTriggers = yes. Is it ok?
File Object\BossGeneral.ini. Line 19451. Upgrade Upgrade_AmericaHallfireDrone does not exist.
File Object\ChemicalGeneral.ini. Line 816. ObjectCreationList SUPERWEAPON_AnthraxBombGamma does not exist.
File Object\DemoGeneral.ini. Line 5255. Weapon Demo_DestroyedWeapon does not exist.
File Object\DemoGeneral.ini. Line 12034. Weapon Demo_DestroyedWeapon does not exist.
File Object\DemoGeneral.ini. Line 12435. Weapon Demo_DestroyedWeapon does not exist.
File Object\InfantryGeneral.ini. Line 15888. ObjectCreationList OCL_Infa_HelixBattleBunker does not exist.
File Object\InfantryGeneral.ini. Line 15948. CommandSet Infa_ChinaHelixBombCommandSet does not exist.
File Object\LaserGeneral.ini. Line 8287. ObjectCreationList Lazr_OCL_AmericanRangerDebris10 does not exist.
File Object\LaserGeneral.ini. Line 9430. ObjectCreationList Lazr_OCL_AmericanRangerDebris02 does not exist.
File Object\LaserGeneral.ini. Line 12852. ObjectCreationList Lazr_OCL_AmericanRangerDebris02 does not exist.
File Object\LaserGeneral.ini. Line 14857. ObjectCreationList Lazr_OCL_AmericanRangerDebris02 does not exist.
File Object\LaserGeneral.ini. Line 15857. ObjectCreationList Lazr_OCL_AmericanRangerDebris05 does not exist.
File Object\SuperWeaponGeneral.ini. Line 8761. ObjectCreationList SupW_OCL_AmericanRangerDebris10 does not exist.
File Object\SuperWeaponGeneral.ini. Line 12288. ObjectCreationList SupW_OCL_AmericanRangerDebris02 does not exist.
File Object\SuperWeaponGeneral.ini. Line 14295. ObjectCreationList SupW_OCL_AmericanRangerDebris02 does not exist.
File Object\SuperWeaponGeneral.ini. Line 15295. ObjectCreationList SupW_OCL_AmericanRangerDebris05 does not exist.
File Object\SuperWeaponGeneral.ini. Line 17351. ObjectCreationList SupW_OCL_AmericanRangerDebris02 does not exist.
File SpecialPower.ini. Line 916. Science SCIENCE_AirF_CarpetBomb does not exist.
 Keep in mind that if you do get this mod working, it'll have bugs from the older versions of the game. Edited by user Friday, July 12, 2019 1:02:33 PM(UTC)
 | Reason: Not specified | 
| If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.
 I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
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 PrivateJoined: 7/4/2015(UTC)Posts:  31  | 
            
	      
                wow ok, thanks all for your replies, I imagine taht first mod (fire power upgrade) is old and also for an older patch.I can correct them from myself because I don't know anything in modding, but if there still some bug due to older patchs I change my mind and will look at other mods.
 
 thanks all for your help and sorry for my bad ensglish, and if you know some overpowered factions mod can you tell me there please? big thanks :)
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 GeneralJoined: 3/8/2016(UTC)Posts:  1,165  Thanks: 312 timesWas thanked: 185 time(s) in 149 post(s)
 
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                contra - with overpowered SUPER UNITS but still balanced
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 PrivateJoined: 7/4/2015(UTC)Posts:  31  | 
            
	      
                thanks, I love the super units idea :) | 
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