PrivateJoined: 3/10/2018(UTC) Posts: 25  Thanks: 1 times Was thanked: 1 time(s) in 1 post(s)
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When I want to modify Speech file, it's says that a ZH Speech File can't be heard or don't exist Problem in game : The ZH Speech file can be heard but in World Builder it says that he don't exist I have desintalled, reinstalled the game but no effect The problem still appear What should I do ? Edited by user Monday, March 12, 2018 5:02:52 PM(UTC)
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GeneralJoined: 4/10/2014(UTC) Posts: 1,591 Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex Thanks: 16 times Was thanked: 247 time(s) in 217 post(s)
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Start by telling us what exactly you're trying to do, and the method you've used so far. Edited by user Monday, March 12, 2018 5:32:20 PM(UTC)
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PrivateJoined: 3/10/2018(UTC) Posts: 25  Thanks: 1 times Was thanked: 1 time(s) in 1 post(s)
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Originally Posted by: KlingonDragon  Start by telling us what exactly you're trying to do, and the method you've used so far. I wanted to put Originals Generals Audio & Speech file in Zero Hour but I don't remember how I have changed these Look this picture free photo hostinghttp://ibb.co/b4RU2xI'm in Zero Hour World Builder but It says that MisUSA01Brif01 don't exist but in game this speech plays Now It impossible to get Zero Hour Speech file again
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MajorJoined: 2/21/2015(UTC) Posts: 386  Thanks: 80 times Was thanked: 132 time(s) in 96 post(s)
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If you're trying to use Generals speech in a Zero Hour map, this might help: http://www.cnclabs.com/f...-Zero-Hour-missions.aspx |
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PrivateJoined: 3/10/2018(UTC) Posts: 25  Thanks: 1 times Was thanked: 1 time(s) in 1 post(s)
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Originally Posted by: SkyMix_RMT  Thanks but I still got a problem Zero Hour Speechs has disappeared from Script Look to the picture, it says that MisUSA01Brif01 don't exist but this speech file is played in the 1rst USA mission of Zero Hour Edit : The Weirdest thing is that speech file is played & original sounds is not played Edited by user Tuesday, March 13, 2018 12:37:45 PM(UTC)
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GeneralJoined: 4/10/2014(UTC) Posts: 1,591 Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex Thanks: 16 times Was thanked: 247 time(s) in 217 post(s)
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WB is not perfect. There are lots of little bugs. One of those is that some referenced files don't always work. Most of the time they work in the game anyway. |
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PrivateJoined: 3/10/2018(UTC) Posts: 25  Thanks: 1 times Was thanked: 1 time(s) in 1 post(s)
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Originally Posted by: KlingonDragon  WB is not perfect. There are lots of little bugs. One of those is that some referenced files don't always work. Most of the time they work in the game anyway. Yes but now, I can't further continue to make my map for my USA Campaign because of this Speech Bug
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MajorJoined: 3/22/2017(UTC) Posts: 278 Location: Some where on Earth
Thanks: 123 times Was thanked: 69 time(s) in 59 post(s)
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Well : 1. Just export your Speech files somewhere and Keep Listening them there . (my own choice in advance) 2. just Open your Vanilla Worldbuilder and listen them in there while you are making your maps in your ZH World Builder . 3. add Speech codes from your vanilla generals to your zh Speech.ini ; make sure to have a backup from the original one . and in all make sure to have the sounds added to your map.ini : Code:
;Thanks to Skymix
DialogEvent Name
Filename = FileName.wav
End
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Asking is Not a Problem , Problem is Not to Know Something .
Operation : Dark Angel Static : Launch Delayed Reason : Uncool Terrain - Old Logic in use - Lack of Performance Status : Applying new Terrain - Applying new Logic - Increasing Performance by 300% |
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PrivateJoined: 3/10/2018(UTC) Posts: 25  Thanks: 1 times Was thanked: 1 time(s) in 1 post(s)
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Originally Posted by: Unknown Editor  Well : 1. Just export your Speech files somewhere and Keep Listening them there . (my own choice in advance) 2. just Open your Vanilla Worldbuilder and listen them in there while you are making your maps in your ZH World Builder . 3. add Speech codes from your vanilla generals to your zh Speech.ini ; make sure to have a backup from the original one . and in all make sure to have the sounds added to your map.ini : Code:
;Thanks to Skymix
DialogEvent Name
Filename = FileName.wav
End
I remember to do something in Data/Audio. There was a French folder & a Speech file but with my reinstalled games, the file have disappeared
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PrivateJoined: 3/10/2018(UTC) Posts: 25  Thanks: 1 times Was thanked: 1 time(s) in 1 post(s)
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Problem Solved
I have restored my PC
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