PrivateJoined: 6/29/2013(UTC) Posts: 13 
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I want to add 3 new sets of Tactical HUD's for three new forces. Can anyone assist please.
I know, for Generals and Generals Zero Hour, WND files make the changes for them. However, when I looked for all WND Files in CNC3TW, I got nothing.
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AdministratorJoined: 8/3/2003(UTC) Posts: 3,086  Thanks: 445 times Was thanked: 186 time(s) in 130 post(s)
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The Mod SDK's documentation briefly mentions UI editing, saying that it's only possible to do retextures of existing UI elements. It may be outdated, as I've seen mods that move UI elements around.
One thing I can remember is that I think jonwil made a tool to convert the UI files into XML so you can edit them. You should try searching for that. |
CommieDog: Because someone has to do your dirty work for you |
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MajorJoined: 3/6/2011(UTC) Posts: 371 Location: The Netherlands
Thanks: 1 times Was thanked: 13 time(s) in 10 post(s)
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Isn't Bibbers asset extractor also able to do that? https://bibber.eu/downloads/cnc-red-alert-3/ |
TRA AI developer / hacker, TRA developer, TRA Music hacker, RA3 Trancending Mod creator |
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PrivateJoined: 6/29/2013(UTC) Posts: 13 
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Originally Posted by: ZeroMD  That is not what that tool is used for, LOL.
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AdministratorJoined: 8/3/2003(UTC) Posts: 3,086  Thanks: 445 times Was thanked: 186 time(s) in 130 post(s)
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Originally Posted by: GEN.ZOOL  Originally Posted by: ZeroMD  That is not what that tool is used for, LOL. I'm not sure if the asset extractor can handle the UI files. But I know it works for C&C 3 just as well as RA3. |
CommieDog: Because someone has to do your dirty work for you |
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PrivateJoined: 6/29/2013(UTC) Posts: 13 
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I intend to add three new forces to my MOD, I have made the custom UI-HUD's for them, but I do not know how to include them so the new forces use them.
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PrivateJoined: 4/7/2015(UTC) Posts: 19
Thanks: 3 times
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Perhaps downloading, unpacking and analising files from "The Forgotten" mod (which adds 1 new faction, without deleting GDI nor Nod nor Scrin) will give you an answer.
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