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Offline Scott  
#1 Posted : Tuesday, April 23, 2013 3:13:25 PM(UTC)
Scott
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Hi, I was wanting to start re-skinning units and adding in new units into the game and was wondering if someone could point me in the right direction to improving the in-game graphics. I've read about ENB series but couldn't find any information on it for C&C Generals.

Any advice/help would be much appreciated.
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Offline Rrtaya_tsamsiyu  
#2 Posted : Tuesday, April 23, 2013 3:30:33 PM(UTC)
Rrtaya_tsamsiyu
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i tried ENB once, couldn't get it to work that good. Wouldn't really improve anything for me other than the splash screen. i only tried it for a few minutes though, and only tried one version of it.
one soul at a time
Offline Scott  
#3 Posted : Tuesday, April 23, 2013 3:39:16 PM(UTC)
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Would the size or resolution of your skin image make any different to the units graphics?
Offline precision_bomber  
#4 Posted : Tuesday, April 23, 2013 10:58:52 PM(UTC)
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Enb is really good if you get it to work.
You could go to moddb for 'Generals Enhanced' and Download the SDK by VectorIV.

though you could re-skin the in-game graphics if you like.
You may wanna take both directories of original and Zero Hour to put the textures though.

Edited by user Tuesday, April 23, 2013 11:00:01 PM(UTC)  | Reason: Not specified

Death Label:
Reduced back to 3 main factions(and a couple of extras).
Each faction can choose a(or all of them) tech-tree via General's Powers.
Angel Wings: Jets and Anti-Air, Helicopters and Missiles, Hovercraft and Lasers
Red Skulls: Armor Division, Mecha Armada, Drone Swarm
Earth's Saviors: Air Raid, Homeworld Security, Stealth
thanks 1 user thanked precision_bomber for this useful post.
Scott on 4/24/2013(UTC)
Offline Scott  
#5 Posted : Wednesday, April 24, 2013 7:15:25 AM(UTC)
Scott
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Thanks, I'll give it a try. I take it that to get the best graphics a combination of ENB Series and re-skinning the models to a higher quality/detail
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