Private Joined: 4/23/2013(UTC) Posts: 3
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Hi, I was wanting to start re-skinning units and adding in new units into the game and was wondering if someone could point me in the right direction to improving the in-game graphics. I've read about ENB series but couldn't find any information on it for C&C Generals.
Any advice/help would be much appreciated.
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Colonel Joined: 5/8/2012(UTC) Posts: 615 Location: USA, Tennessee, Home, Livingroom, couch. Thanks: 102 times Was thanked: 194 time(s) in 139 post(s)
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i tried ENB once, couldn't get it to work that good. Wouldn't really improve anything for me other than the splash screen. i only tried it for a few minutes though, and only tried one version of it. |
one soul at a time |
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Private Joined: 4/23/2013(UTC) Posts: 3
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Would the size or resolution of your skin image make any different to the units graphics?
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Major Joined: 12/18/2011(UTC) Posts: 313 Location: Planet Cutezome
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Enb is really good if you get it to work. You could go to moddb for 'Generals Enhanced' and Download the SDK by VectorIV. though you could re-skin the in-game graphics if you like. You may wanna take both directories of original and Zero Hour to put the textures though. Edited by user Tuesday, April 23, 2013 11:00:01 PM(UTC)
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Death Label: Reduced back to 3 main factions(and a couple of extras). Each faction can choose a(or all of them) tech-tree via General's Powers. Angel Wings: Jets and Anti-Air, Helicopters and Missiles, Hovercraft and Lasers Red Skulls: Armor Division, Mecha Armada, Drone Swarm Earth's Saviors: Air Raid, Homeworld Security, Stealth
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1 user thanked precision_bomber for this useful post.
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Private Joined: 4/23/2013(UTC) Posts: 3
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Thanks, I'll give it a try. I take it that to get the best graphics a combination of ENB Series and re-skinning the models to a higher quality/detail
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