Commander in Chief Joined: 5/17/2003(UTC) Posts: 1,602 Location: Sweden
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Wohoo, folks know about this? I'm not going to say how to do it, but you can "teleport" your Engineer anywhere in the map. Basically you can capture the enemy MCV from anywhere in the map with, umm... three clicks. Tested this on Skirmish against the AI, wohoo, owned! Edited by user Monday, April 23, 2007 11:55:30 AM(UTC)
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Administrator Joined: 8/3/2003(UTC) Posts: 3,086 Thanks: 445 times Was thanked: 186 time(s) in 130 post(s)
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Did you test it for all sides or just one (and if so, which one)? |
CommieDog: Because someone has to do your dirty work for you |
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Administrator Joined: 3/31/2002(UTC) Posts: 2,423 Thanks: 13 times Was thanked: 87 time(s) in 58 post(s)
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It works for all sides. Thank you for not posting it Incia, we don't really need this to spread. If anyone really wants to find out what it is, they'll certainly be able to.
EA has already been made aware of the bug. |
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Administrator Joined: 1/1/2003(UTC) Posts: 6,526 Location: USA
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So, do we need any more arguments for beta testing before releasing a game to the public? This is another result of a rushed mindset. |
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Moderator Joined: 7/6/2004(UTC) Posts: 944 Location: Canada Thanks: 15 times Was thanked: 10 time(s) in 7 post(s)
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Maybe the summit was their idea of beta testing...? I hope notEdited by user Monday, April 23, 2007 5:57:18 PM(UTC)
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Commander in Chief Joined: 5/17/2003(UTC) Posts: 1,602 Location: Sweden
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CommieDog wrote: Did you test it for all sides or just one (and if so, which one)?
Haven't tested or heard any reports if it works for Scrin. Almost everyone have said it works for Nod, but I tested it with GDI. So I think there's a bug in the "capture" code or something, so it should work with every unit that is able to "capture" something. Are there more units that can capture buildings other than Engineer, Saboteur and Assimilator?
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