I think I figured out a way to disable super weapons without the need to use WorldBuilder!
- Go to Maps folder
C:\Users\<YourUserName>\AppData\Roaming\Command and Conquer 3 Kanes Wrath\Maps\
- Go to the folder of the map you want to edit
- There is map.xlm file, right click and select any text editor
- Add the script (mentioned below) after <ScriptSet> tag
Script to disable Super Weapons by xonone[code]
<Script
id="Script 4">
<Action
Type="ALLOW_DISALLOW_ONE_BUILDING">
<ParameterList>
<ObjectType
Object="AlienRiftGenerator"/>
</ParameterList>
</Action>
<Action
Type="ALLOW_DISALLOW_ONE_BUILDING">
<ParameterList>
<ObjectType
Object="BlackHandTempleOfNOD"/>
</ParameterList>
</Action>
<Action
Type="ALLOW_DISALLOW_ONE_BUILDING">
<ParameterList>
<ObjectType
Object="GDIIonCannonControl"/>
</ParameterList>
</Action>
<Action
Type="ALLOW_DISALLOW_ONE_BUILDING">
<ParameterList>
<ObjectType
Object="MarkedOfKaneTempleOfNOD"/>
</ParameterList>
</Action>
<Action
Type="ALLOW_DISALLOW_ONE_BUILDING">
<ParameterList>
<ObjectType
Object="NODTempleOfNOD"/>
</ParameterList>
</Action>
<Action
Type="ALLOW_DISALLOW_ONE_BUILDING">
<ParameterList>
<ObjectType
Object="Reaper17RiftGenerator"/>
</ParameterList>
</Action>
<Action
Type="ALLOW_DISALLOW_ONE_BUILDING">
<ParameterList>
<ObjectType
Object="SteelTalonsIonCannonControl"/>
</ParameterList>
</Action>
<Action
Type="ALLOW_DISALLOW_ONE_BUILDING">
<ParameterList>
<ObjectType
Object="Traveler59RiftGenerator"/>
</ParameterList>
</Action>
<Action
Type="ALLOW_DISALLOW_ONE_BUILDING">
<ParameterList>
<ObjectType
Object="ZOCOMIonCannonControl"/>
</ParameterList>
</Action>
</Script>
[/code]
UPDATE: nope... its seems like its not working :(
Edited by user Tuesday, July 20, 2021 11:05:49 AM(UTC)
| Reason: Update