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Offline Wulf1045  
#1 Posted : Friday, September 16, 2016 5:05:57 PM(UTC)
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Hi how to change units Voice like sounds and that also what kind of audio does it have to be
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Offline acidbrain  
#2 Posted : Friday, September 16, 2016 10:47:19 PM(UTC)
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Originally Posted by: Wulf1045 Go to Quoted Post
Hi how to change units Voice like sounds and that also what kind of audio does it have to be


You can find the used voices in the object code under AUDIO Parameters, looks like this, scorpion is used as example...
Code:

  ; *** AUDIO Parameters ***
  VoiceSelect           = ScorpionTankVoiceSelect
  VoiceMove             = ScorpionTankVoiceMove
  VoiceAttack           = ScorpionTankVoiceAttack
  SoundMoveStart        = ScorpionTankMoveStart
  SoundMoveStartDamaged = ScorpionTankMoveStart
  VoiceGuard            = ScorpionTankVoiceMove

  UnitSpecificSounds
    VoiceCreate    = ScorpionTankVoiceCreate
    TurretMoveLoop = TurretMoveLoop
    VoiceEnter     = ScorpionTankVoiceMove
  End

You can find the AudioEvents in Voice.ini

You can find the Sounds in AudioEnglish.BIG...
If you want to add a new voice you have to make a folder called Audio in the Data folder, a folder called Sounds in the Audio folder and a folder called English in the Sounds folder, here you can put your new voices.
The audio format is wave...

Greetz

Edited by user Friday, September 16, 2016 10:51:24 PM(UTC)  | Reason: Top Secret

Panem et kirkinses
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CommieDog on 9/20/2016(UTC)
Offline Zatsupachi  
#3 Posted : Friday, September 16, 2016 11:50:44 PM(UTC)
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To be more precise, the sound needs to be a 16-bit wave.

The game doesn't like playing 32-bit wave sounds.
"It's precision_bomber."

Death Label HAS BEEN RELEASED(go get v0.99):
http://www.moddb.com/mod...oads/death-label-ver-099

Next Episode:
precision_bomber's Zero Hour SCIENCE!
thanks 2 users thanked Zatsupachi for this useful post.
acidbrain on 9/17/2016(UTC), CommieDog on 9/20/2016(UTC)
Offline Wulf1045  
#4 Posted : Tuesday, September 20, 2016 10:18:54 AM(UTC)
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What do I need to make 16bit sounds?
Offline Wulf1045  
#5 Posted : Friday, September 23, 2016 8:07:43 PM(UTC)
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Hi excuse me how can I open the Audio English what software do I need?
Offline Zatsupachi  
#6 Posted : Saturday, September 24, 2016 3:26:36 AM(UTC)
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You can use any audio editing program. So long as you specifically save it as a 16-bit wave.

I use Audacity to record/weave together audio and export them to 16-bit wave since you can specify so.
"It's precision_bomber."

Death Label HAS BEEN RELEASED(go get v0.99):
http://www.moddb.com/mod...oads/death-label-ver-099

Next Episode:
precision_bomber's Zero Hour SCIENCE!
thanks 2 users thanked Zatsupachi for this useful post.
UTD^Force on 9/24/2016(UTC), CommieDog on 9/26/2016(UTC)
Offline Wulf1045  
#7 Posted : Saturday, September 24, 2016 10:00:45 AM(UTC)
Wulf1045
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Joined: 8/19/2016(UTC)
Posts: 18

I tried putting it and it still doesn't work it doesn't play at all need help
I'm using Generals The first decade it's not working anyone who has first decade or something?
Offline AdrianeMapMaker  
#8 Posted : Saturday, September 24, 2016 8:20:36 PM(UTC)
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the first version with no intro or the second version with intro ? with no expansion pack ?
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Offline Wulf1045  
#9 Posted : Saturday, September 24, 2016 11:33:44 PM(UTC)
Wulf1045
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Wait Adrianne are you saying I need to put the codes on the first generals? Not the Audio Zh?
Offline Wulf1045  
#10 Posted : Saturday, September 24, 2016 11:34:56 PM(UTC)
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Whatever you meant I'm using Generals the First Decade the one with all the command and conquer series
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