PrivateJoined: 5/31/2010(UTC) Posts: 4
Thanks: 2 times
|
 Can someone please help? I spent almost half of yesterday building this map. Somewhere along the line of making it, it sort of froze up, so I decided to save that map as it is, and if anything went wrong I had a duplicate of it that works. Anyway, I loaded the one I was working on back up and continued to work on it today. I tried to load it up in the game (I have the Rise of the Reds mod installed, and no that isn't the problem because I have done plenty of other maps in it). Basically, the map will not show up in the unofficial maps in the game. Like it's not even there to be selected. I don't understand what is wrong with it. I have worked really hard on it and I would like to avoid having to scrap it and start from the earlier duplicate and redo all of my work. I have attached the map as well for you guys to look at.
|
|
|
|
|
|
MajorJoined: 3/11/2014(UTC) Posts: 97
Thanks: 7 times Was thanked: 16 time(s) in 15 post(s)
|
Check and make sure that the map folder has the same name as the saved map... P.S. I found your problem. Your map was not in a folder. I placed it in a folder for you, try this... (Good looking map by the way!...whoops, I uploaded it twice, just pick one, lol) Edited by user Tuesday, August 4, 2015 4:56:56 PM(UTC)
| Reason: Not specified
|
 1 user thanked slird for this useful post.
|
|
|
|
PrivateJoined: 5/31/2010(UTC) Posts: 4
Thanks: 2 times
|
Wundebar!!! Thanks alot! I checked and it was in a folder originally, but you must have done something else because it works now!! Thank you so much you're a life saver. And yeah, thanks about the map, haha it's still pretty rough around the edges and needs a bit of work but I have indeed put some effort into it. I was going for the russian invasion of Afghanistan so I had alot of drop zones and paratroopers and I had Kabul in the bottom right corner haha. I plan on releasing it for Rise of the Reds so you guys can play it when it's finished
|
|
|
|
|
|
MajorJoined: 3/11/2014(UTC) Posts: 97
Thanks: 7 times Was thanked: 16 time(s) in 15 post(s)
|
Awesome. Glad I could help. Cant wait to see the finished release!
|
 1 user thanked slird for this useful post.
|
|
|
|
PrivateJoined: 5/31/2010(UTC) Posts: 4
Thanks: 2 times
|
Alright so I have since worked on the map and it is pretty much done. Only one problem, the AI won't work. I don't get it. I have done everything all the world builder instructions say to do. I did the inner, outer perimeter, combat zone, attack waypoints, etc all of that. I did everything I was supposed to do making sure they were numbered correctly and even tried replacing the player start waypoints. But the map still won't work against AI. The map starts and before I can build a dozer a message pops up "You are victorious" and that's the end. I do not understand what I did wrong. Here it is again maybe this will be the final fix and it will be read to play! Thanks so much for your help.
|
|
|
|
|
|
MajorJoined: 5/21/2015(UTC) Posts: 107  Thanks: 6 times Was thanked: 19 time(s) in 16 post(s)
|
You have to add the skirmish players. |
3D/2D Artist |
|
|
|
|
|
GeneralJoined: 4/10/2014(UTC) Posts: 1,591 Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex Thanks: 16 times Was thanked: 247 time(s) in 217 post(s)
|
That and maybe you have to import mod specific skirmish scripts. |
|
|
|
|
|
|
PrivateJoined: 5/31/2010(UTC) Posts: 4
Thanks: 2 times
|
I added skirmish players already and no you don't have to import mod specific scripts because normal ZH and Generals maps will work flawlessly with RotR
|
|
|
|
|
|
MajorJoined: 5/21/2015(UTC) Posts: 107  Thanks: 6 times Was thanked: 19 time(s) in 16 post(s)
|
Yh, and you screwed up... You have a PlyrGLA in teams.. Remove all others, except for civilian one, skirmish america, china, gla, lasergeneral and superweapongeneral. Edited by user Friday, August 7, 2015 4:19:19 PM(UTC)
| Reason: Not specified |
3D/2D Artist |
|
|
|
|
|
MajorJoined: 3/11/2014(UTC) Posts: 97
Thanks: 7 times Was thanked: 16 time(s) in 15 post(s)
|
Map works great for me...pretty awewsome. I like it!
|
|
|
|
|
|
MajorJoined: 5/21/2015(UTC) Posts: 107  Thanks: 6 times Was thanked: 19 time(s) in 16 post(s)
|
Yh Slird is right, tried the map aswell, and works fine for the mins I tested it.. Brutal USA AI, was building stuff. |
3D/2D Artist |
|
|
|
|
|
| Users browsing this topic |
|
Guest
|
Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.