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Offline Commander Ned  
#1 Posted : Saturday, January 3, 2015 12:19:42 PM(UTC)
Commander Ned
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Joined: 12/26/2014(UTC)
Posts: 23

Was thanked: 1 time(s) in 1 post(s)
Here's a place to create your own unit! This unit can be for Generals or Generals Zero-Hour! Decide the faction, its abilities and if you want, some of its quotes!
I'll post a message soon to make my unit, and hope you guys will follow!
Hey! Its Commander Ned here! Check out my videos on YouTube:

USA Gameplay:
!
China Gameplay:


Also check out my topic on C&C Labs Forums » C&C Generals Discussion » C&C Generals and Zero Hour:

Create your Unit!

I wanna get as many responses as possible!


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Offline Gameanater  
#2 Posted : Saturday, January 3, 2015 6:00:24 PM(UTC)
Gameanater
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Red Mech

Faction: China Infantry General (Fai)

A mech of a Mini-Gunner. Roughly twice it's size, and equipped with the ECM Tank's anti-missile re-direction technology (which is why this REPLACES the ECM Tank too). Equipped with a much more powerful Gattling gun, but moves slightly slower and cannot garrison buildings. Vulnerable to EMP and Jarmen Kell's Pilot Snipe, as aswell as enemy Chinese Neutron Missiles and Neutron Mines. When destroyed, a normal Mini-Gunner ejects.

It can also crush enemy vehicles, except for Overlords, and can traverse much more terrain (I.E. Cliffs, like a Colonel Burton or Saboteur)

Edited by user Saturday, January 3, 2015 7:40:16 PM(UTC)  | Reason: Added crushing and terrain

Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.
Offline Annihilationzh  
#3 Posted : Saturday, January 3, 2015 9:46:21 PM(UTC)
Annihilationzh
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Joined: 8/2/2008(UTC)
Posts: 1,779
United Kingdom

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Lil' Tank/Alpha Tank/People's Tank/Light Tank

For airforce, superweapon, infantry and stealth generals. It's a light and cheap tank that is weak against tanks and has extra range. It's purpose is to be a supporting tank rather than a main battle tank.

Bombard Tank

For tank general. Akin to the battlemaster, but it has 230 range (up from 150) and fires a powerful shell every 4 seconds. It's also expensive.

Stealth Bomber

For airforce general. It's a replacement for the stealth fighter that grants it a single, large radius projectile. However, it doesn't increase damage. The extra radius allows the stealth fighter to be effective against grouped enemies, and especially infantry.

Edited by user Sunday, January 4, 2015 11:54:03 AM(UTC)  | Reason: Typo. Typed an by mistake

If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
Offline Commander Ned  
#4 Posted : Sunday, January 4, 2015 4:33:26 AM(UTC)
Commander Ned
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Joined: 12/26/2014(UTC)
Posts: 23

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Thanks for being active guys.
Now it's my turn.

My unit is the Laser Launcher:
USA Laser General
Price: $450

It's basically a Gattling Tank that shoots lasers. These lasers are less powerful than the Laser Tank lasers. It's a Cannon sitting on an Overlord base. It can shoot consecutive "rounds" just like the Laser Turret for about 10 seconds.
Upgrades:
Composite Armor
Advanced Training
Advanced Rounds (Costs $1000): It's basically an "Autoloaders" upgrade to make it shoot longer rounds. Available at the Strategy Center.
Quotes:
When told to shoot: Fry 'em! / Send them to the oven
When told to move: Ok. / Where's the next laser
When exits the War Factory: Ready to fry
When injured: Expensive equipment here! / Oh no...My lasers!
Thanks and stay active!

Edited by user Sunday, January 4, 2015 11:42:47 AM(UTC)  | Reason: Not specified

Hey! Its Commander Ned here! Check out my videos on YouTube:

USA Gameplay:
!
China Gameplay:


Also check out my topic on C&C Labs Forums » C&C Generals Discussion » C&C Generals and Zero Hour:

Create your Unit!

I wanna get as many responses as possible!


Offline Commander Ned  
#5 Posted : Sunday, January 4, 2015 11:41:41 AM(UTC)
Commander Ned
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Joined: 12/26/2014(UTC)
Posts: 23

Was thanked: 1 time(s) in 1 post(s)
Battleship: Nickname: Overlord of the Seas
Faction: USA
Price: $2000
Building: Dock (Costs $2000)
Tech Building: Strategy Center and War Factory
HP: 900
Firing Range: 400

Literally an Overlord of the seas. I realize that this unit is nowhere near new and is available in some mods, but I have never played with one so I don't know what the actual unit is like. Therefore, this "creation" is just my own imaginary depiction of this unit.

The Battleship is similar to the one that appears in Campaign USA 2 Zero Hour. It is equipped with two "Twin ZPT-98 125mm" cannons, making four cannons in total. It can be equipped with an extra "125mm 2A46 Smoothbore Gun". Also, it can be filled with 3 infantry units that can shoot from the unit.

Upgrades:
-Composite Armor
-Extra Barrels (Equips Battleship with extra "125mm 2A46 Smoothbore Gun." Price: $500.) Bought from the Dock.
-Advanced Training

Quotes:
When told to move: Taking the cannons / Haul them over
When told to shoot: Bombard them! / They will expect nothing
When exits the Dock: Let's go for a swim
When injured: No, don't touch the cannons! / SOS! Sinking!
When infantry enters: Come in, meet the cannons
When infanrty exits: Don't drown...Hehehe...
Hey! Its Commander Ned here! Check out my videos on YouTube:

USA Gameplay:
!
China Gameplay:


Also check out my topic on C&C Labs Forums » C&C Generals Discussion » C&C Generals and Zero Hour:

Create your Unit!

I wanna get as many responses as possible!


Offline Darus  
#6 Posted : Tuesday, January 6, 2015 1:42:24 PM(UTC)
Darus
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Joined: 12/27/2004(UTC)
Posts: 237
Location: Malaysia

Was thanked: 2 time(s) in 2 post(s)
Laser Overlord.
Cost : $2500
(01) Laser point system to attack aircraft and shoot down missiles.
(02) Equipped with Speaker Tower, Gattling Cannon & Bunker
UserPostedImage

Are you ready?
Offline SUPER-G  
#7 Posted : Tuesday, January 6, 2015 3:05:21 PM(UTC)
SUPER-G
Colonel
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 4/21/2012(UTC)
Posts: 690
Canada

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Was thanked: 116 time(s) in 100 post(s)
ADATS Anti Air/Infantry Drone

Cost: $2000
Requires tech structure + General's promotion

A land drone about the size of a Technical. It has a gatling gun on one side, and 2 TOW missiles on the other. Useful against air and infantry targets, but also useful against light armor, and somewhat useful against tanks. Moves at a speed similar to Avenger and is not stealthed.

Upgrades:
Advanced Ai -$750- decreases reaction time for orders (normally it would take a second to carry out the order, similar to US's Sentry Drone).
Stealth Detector -$1000- Detects nearby stealth units, lethal to hero units.

Expensive, hard to get, but very useful and powerful.

Edited by user Tuesday, January 6, 2015 3:06:20 PM(UTC)  | Reason: Not specified

Discord - PK_Soar #9531
PK_Soar #9531

He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey


Offline jfftjlv12345  
#8 Posted : Wednesday, January 7, 2015 3:49:59 AM(UTC)
jfftjlv12345
Captain
Joined: 11/11/2014(UTC)
Posts: 71
Philippines

Thanks: 1 times
Faction: Laser General

The Peer Tank

Pros:
An experimental super heavy tank that is armed with 2 super heavy positron cannons, has a PDL and AA laser, has plasma missile pods that attack both ground and air, can hover over water, has nanobots to repair itself and other vehicles around its vicinity, has deflector shields, can upgrade to Dual Super Heavy Particle Cannons and Dual Super Heavy Solar Cannons. Has modular weapons as well, such as Mobile Bunker, pulse cannons to attack infantry and aircraft, a missile jammer, and a railgun to attack targets at long range.

Cons:
However, it can only be built once in the field.
Costs 10000 and 50 power.

Upgrades:
Advanced Training
Energy Reactors-Increase damage and reduce power requirement to 40.
Composite armor-Faster and more armored.
More effective Deflector Shields


It gets its name from the 12 Peers of France. We got Crusaders, Paladins, and what's next? A PEER!

Quotes:
Out of WF:
The Peer is here, waiting for orders.
Selected:
Yes?
Unmatched.
Force of mankind.
Death has arrived.
Pinnacle of mankind's advancements.
Move:
Moving to location.
Reactors at optimum.
Hover engines engaged.
Attack:
Who do you think you are?
Primitive!
Energy weapons engaged!
Do not let these apes go through!

Edited by user Thursday, January 8, 2015 8:10:24 PM(UTC)  | Reason: Not specified

Offline Commander Ned  
#9 Posted : Wednesday, January 7, 2015 2:31:41 PM(UTC)
Commander Ned
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Joined: 12/26/2014(UTC)
Posts: 23

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Originally Posted by: jfftjlv12345 Go to Quoted Post
Faction: Laser General

The Peer Tank

Pros:
An experimental super heavy tank that is armed with 2 super heavy positron cannons, has a PDL and AA laser, has plasma missile pods that attack both ground and air, can hover over water, has nanobots to repair itself and other vehicles around its vicinity, has deflector shields, can upgrade to Dual Super Heavy Particle Cannons and Dual Super Heavy Solar Cannons. Has modular weapons as well, such as Mobile Bunker, pulse cannons to attack infantry and aircraft, a missile jammer, and a railgun to attack targets at long range.

Cons:
However, it can only be built once in the field.
Costs 10000 and 5 power.

Upgrades:
Advanced Training
Energy Reactors-Increase damage and reduce power requirement to 4.
Composite armor-Faster and more armored.
More effective Deflector Shields


It gets its name from the 12 Peers of France. We got Crusaders, Paladins, and what's next? A PEER!

Quotes:
Out of WF:
The Peer is here, waiting for orders.
Selected:
Yes?
Unmatched.
Force of mankind.
Death has arrived.
Pinnacle of mankind's advancements.
Move:
Moving to location.
Reactors at optimum.
Hover engines engaged.
Attack:
Who do you think you are?
Primitive!
Energy weapons engaged!
Do not let these apes go through!


WOW! Awesome unit. Quite overpowered though ... And what do you mean by Particle Cannons, are you referring to the normal superweapon? If so, then you should put a power price of 20 power, the price of two Particle Cannons. Plus, what are Solar Cannons? You should also consider removing the missile jammer since it also has deflector sheilds. And plus you should consider removing some of its equipment and arnament, there's just simply too much! But the quotes are impressive, I really liked them.
Hey! Its Commander Ned here! Check out my videos on YouTube:

USA Gameplay:
!
China Gameplay:


Also check out my topic on C&C Labs Forums » C&C Generals Discussion » C&C Generals and Zero Hour:

Create your Unit!

I wanna get as many responses as possible!


Offline SUPER-G  
#10 Posted : Wednesday, January 7, 2015 2:53:59 PM(UTC)
SUPER-G
Colonel
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Was thanked: 116 time(s) in 100 post(s)
Originally Posted by: Commander Ned Go to Quoted Post
WOW! Awesome unit. Quite overpowered though ... And what do you mean by Particle Cannons, are you referring to the normal superweapon? If so, then you should put a power price of 20 power, the price of two Particle Cannons. Plus, what are Solar Cannons? You should also consider removing the missile jammer since it also has deflector sheilds. And plus you should consider removing some of its equipment and arnament, there's just simply too much! But the quotes are impressive, I really liked them.


Considering you can build only 1, and that it requires a steady stream of power, i think it's fine. Nothing in this game in completely invincible. If the general runs out of power, then the tank is vulnerable.
Discord - PK_Soar #9531
PK_Soar #9531

He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey


Offline Annihilationzh  
#11 Posted : Wednesday, January 7, 2015 4:21:11 PM(UTC)
Annihilationzh
General
Joined: 8/2/2008(UTC)
Posts: 1,779
United Kingdom

Thanks: 26 times
Was thanked: 476 time(s) in 331 post(s)
It depends on how much health and damage the unit has. 10k is a win or lose investment.
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
Offline Commander Ned  
#12 Posted : Thursday, January 8, 2015 2:55:30 AM(UTC)
Commander Ned
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Joined: 12/26/2014(UTC)
Posts: 23

Was thanked: 1 time(s) in 1 post(s)
Originally Posted by: Annihilationzh Go to Quoted Post
It depends on how much health and damage the unit has. 10k is a win or lose investment.


Very true! So, would you jfftjlv12345, state the Peer's HP and damage? But 10,000 as you said may be a win or lose investment, but I'm leaning to towards the win. The Peer is described as a very heavy tank, which means it has quite a lot of HP. And the damage, well, based on how much armament it has, I think is quite a lot. So I think that 10,000 is quite a win investment here.
Hey! Its Commander Ned here! Check out my videos on YouTube:

USA Gameplay:
!
China Gameplay:


Also check out my topic on C&C Labs Forums » C&C Generals Discussion » C&C Generals and Zero Hour:

Create your Unit!

I wanna get as many responses as possible!


Offline SUPER-G  
#13 Posted : Thursday, January 8, 2015 11:39:20 AM(UTC)
SUPER-G
Colonel
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 4/21/2012(UTC)
Posts: 690
Canada

Thanks: 260 times
Was thanked: 116 time(s) in 100 post(s)
Originally Posted by: Commander Ned Go to Quoted Post
Originally Posted by: Annihilationzh Go to Quoted Post
It depends on how much health and damage the unit has. 10k is a win or lose investment.


Very true! So, would you jfftjlv12345, state the Peer's HP and damage? But 10,000 as you said may be a win or lose investment, but I'm leaning to towards the win. The Peer is described as a very heavy tank, which means it has quite a lot of HP. And the damage, well, based on how much armament it has, I think is quite a lot. So I think that 10,000 is quite a win investment here.


But it's size can also mean that it is slow, so one can send however many bomb trucks, or suicide cars from behind the tank and *kaboom*, there goes your tank. Or even some hits from auroras could bring it down.

It wouldn't be very wise to use this tank on it's own IMO, but rather with a force of other vehicles to go along with it.
Discord - PK_Soar #9531
PK_Soar #9531

He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey


Offline Commander Ned  
#14 Posted : Thursday, January 8, 2015 11:45:25 AM(UTC)
Commander Ned
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Joined: 12/26/2014(UTC)
Posts: 23

Was thanked: 1 time(s) in 1 post(s)
Very true. The same of course, applies with other tanks, including the Overlord. Just a question, do you wanna play me via Hamachi?
Server name: cnccncgeneralszh101
Password: generals
Hey! Its Commander Ned here! Check out my videos on YouTube:

USA Gameplay:
!
China Gameplay:


Also check out my topic on C&C Labs Forums » C&C Generals Discussion » C&C Generals and Zero Hour:

Create your Unit!

I wanna get as many responses as possible!


Offline jfftjlv12345  
#15 Posted : Thursday, January 8, 2015 8:08:16 PM(UTC)
jfftjlv12345
Captain
Joined: 11/11/2014(UTC)
Posts: 71
Philippines

Thanks: 1 times
Atomic Tank

Faction: Nuke General

Cost:10000
Build Lim: 3
Same from Heavy Weapon, has deflector shields, has many armaments(gatling gun,laser,homing missile, unguided rockets, flak cannons, and lightning gun) , and also can launch nukes.
Offline jfftjlv12345  
#16 Posted : Thursday, January 8, 2015 8:09:56 PM(UTC)
jfftjlv12345
Captain
Joined: 11/11/2014(UTC)
Posts: 71
Philippines

Thanks: 1 times
Wait. let me edit my Peer post....
Offline jfftjlv12345  
#17 Posted : Thursday, January 8, 2015 8:16:56 PM(UTC)
jfftjlv12345
Captain
Joined: 11/11/2014(UTC)
Posts: 71
Philippines

Thanks: 1 times
Faction: AF General, turn his name into Rapid Deployment General(optional)

Light Tank-lighter than Crusader
Cost:700
Light Humvee-can load only 3
Cost:400
Advanced Combat Chinook-has minigun and rockets, has fireports up to 10 soldiers
Cost:2000
Osprey-detects stealth and drops HE bombs
Cost:1600
Starlifter-transports up to 5 tanks
Cost:1750
Pave Low-armed with minigun, aerial propaganda tower
Cost:1750

Edited by user Thursday, January 8, 2015 8:19:00 PM(UTC)  | Reason: Not specified

Offline jfftjlv12345  
#18 Posted : Thursday, January 8, 2015 8:21:18 PM(UTC)
jfftjlv12345
Captain
Joined: 11/11/2014(UTC)
Posts: 71
Philippines

Thanks: 1 times
Originally Posted by: SUPER-G Go to Quoted Post
Originally Posted by: Commander Ned Go to Quoted Post
Originally Posted by: Annihilationzh Go to Quoted Post
It depends on how much health and damage the unit has. 10k is a win or lose investment.


Very true! So, would you jfftjlv12345, state the Peer's HP and damage? But 10,000 as you said may be a win or lose investment, but I'm leaning to towards the win. The Peer is described as a very heavy tank, which means it has quite a lot of HP. And the damage, well, based on how much armament it has, I think is quite a lot. So I think that 10,000 is quite a win investment here.


But it's size can also mean that it is slow, so one can send however many bomb trucks, or suicide cars from behind the tank and *kaboom*, there goes your tank. Or even some hits from auroras could bring it down.

It wouldn't be very wise to use this tank on it's own IMO, but rather with a force of other vehicles to go along with it.



Good idea though, so it wouldn't be OP by itself.
Offline Hell Warrior  
#19 Posted : Friday, January 9, 2015 4:07:53 AM(UTC)
Hell Warrior
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Joined: 1/1/2015(UTC)
Posts: 16

Thanks: 1 times
Was thanked: 2 time(s) in 2 post(s)
In my opinion, the prime factor of an OP unit is its speed, and that is what makes one a pne man army, for example the rockvee, technicles for worker crushing early game. These units are hard targets due to their speed. On the contrary, can an overlord be sent alone and expect to survive? Such teams need squads to backup, then their true power is shown.
Feel free (although you probably don't want to) to view my short vidoes displayig the awesomeness of each of the 9 zero hour generals!) Like comment and share if you like them! (I doubt it heheheh)
Airforce: http://youtu.be/0f-oucFRGLo
Laser: http://youtu.be/DvXtqaZfihs
Superweapon: http://youtu.be/BR4OAVuh968
More to come soon? :)
This is Chaos Warrior's new account.
Offline Commander Ned  
#20 Posted : Friday, January 9, 2015 4:16:32 AM(UTC)
Commander Ned
Private
Joined: 12/26/2014(UTC)
Posts: 23

Was thanked: 1 time(s) in 1 post(s)
Originally Posted by: Hell Warrior Go to Quoted Post
In my opinion, the prime factor of an OP unit is its speed, and that is what makes one a pne man army, for example the rockvee, technicles for worker crushing early game. These units are hard targets due to their speed. On the contrary, can an overlord be sent alone and expect to survive? Such teams need squads to backup, then their true power is shown.


Which is why the Peer tank is not THAT overpowered. Super-G posted the same thing, stating that its speed is one of its main disadvantages. But jfftjlv12345, you still have not posted, as I see, the health and damage of the Peer! But we are getting to the conclusion that this unit is like the Overlord, seems overpowered at first, but then when analyzed, its true weaknesses surface. (Its inability to attack alone due to its speed.)

This does not mean I do not want to know about its health and damage...
Hey! Its Commander Ned here! Check out my videos on YouTube:

USA Gameplay:
!
China Gameplay:


Also check out my topic on C&C Labs Forums » C&C Generals Discussion » C&C Generals and Zero Hour:

Create your Unit!

I wanna get as many responses as possible!


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