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Offline tore  
#1 Posted : Saturday, November 23, 2013 7:43:38 PM(UTC)
tore
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Hello there C&C Labs! I just wanted to relay this news to you.

CnCNet is a service driven by the community which allows to play the classic C&C games online without any complicated software or setup. The games are always patched with the latest community patches to ensure that they work on modern systems!

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TL:DR version: CnCNet 5 is awesome! Took a long time to make and test! TS and RA2 not supported yet! Download here!

After over a year of work and testing CnCNet 5 has finally been deemed stable enough for an official release!

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Compared to CnCNet 4, CnCNet 5 is coded from scratch and takes advantage of the online systems Westwood implemented into the games. CnCNet 5 has a external lobby system which gets rid of the old and buggy LAN lobby. No more games disappearing or glitches related to kicking people from the game. You can also say good bye to lag caused by the LAN netcode as previously hinted to CnCNet 5 makes use of the WOL netcode making games go smooth.

CnCNet 5 works perfectly despite closed ports due to the improved tunnelling system which also lets multiple people in the same household play with people online.

The CnCNet 5 lobby uses an IRC server which allows you to send private messages, make passworded lobbies game and to communicate with players. You can connect using a normal IRC client as well, but you won't have any game functionality.

Currently CnCNet 5 supports Command & Conquer and Command & Conquer: Red Alert. Support for Command & Conquer: Tiberian Sun is in the works as is other Westwood Online enabled games, maybe even a game where you fight over a certain "waterless world".

Below are a list of changes to the individual games:

Command & Conquer
- Over 160 maps to choose from by default.
- New option: Auto Crush Infantry
- New option: MCV Undeploy
- Automatic transfer of custom maps
- No limit on starting money

Command & Conquer: Red Alert
- Over 430 maps to choose from by default.
- Automatic transfer of custom maps
- Choose starting location
- Choose alliance
- New option: Fix Formation Exploit
- New option: Fix Range Exploit
- 12 other new game options
- Automatic transfer of custom maps
- No limit on starting money

Command & Conquer: Tiberian Sun
- Not yet supported, use CnCNet 4 in the mean time.
- Iran is working on it with help from CCHyper!

If you are interested in following development look here: http://www.ppmsite.com/forum/viewtopic.php?p=498086

Command & Conquer: Red Alert 2
- Not yet supported, use CnCNet 4 in the mean time.
- Needs a developer, if you are interested go to irc.freenode.net in the channel #cncnet.

CnCNet 5 would not have been possible if it weren't for the hard work of hifi (backend), FunkyFr3sh (frontend) and Iran (tons of new features in the games).

Features such as ladder etc will come soon.

CnCNet provides ready to play versions of both Command & Conquer and Command & Conquer: Red Alert.

On the weekends we have over 130 people playing on CnCNet, hope to see some of you there! :)

Edited by user Saturday, November 23, 2013 8:05:40 PM(UTC)  | Reason: Not specified

thanks 2 users thanked tore for this useful post.
Rrtaya_tsamsiyu on 11/24/2013(UTC), CommieDog on 11/25/2013(UTC)
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Offline CommieDog  
#2 Posted : Saturday, November 23, 2013 9:50:21 PM(UTC)
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C&C Labs Staff: Labs Staff MemberThe Forgotten Staff: The Forgotten StaffRed Alert Staff: Red Alert Staff MemberAll Stars Staff: All Stars Staff
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Good to see that there are still people tinkering with the C&C of yore even as EA seems to have abandoned the franchise.
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CommieDog: Because someone has to do your dirty work for you
Offline tore  
#3 Posted : Sunday, November 24, 2013 11:29:14 AM(UTC)
tore
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Joined: 11/23/2013(UTC)
Posts: 3

Was thanked: 3 time(s) in 2 post(s)
A lot has been done to keep the classics running on modern systems, while adding extra features.

C&C1 and RA1 can run in higher resolutions (just like TS and RA2 can go up to about 3000x3000)
cnc-ddraw makes C&C1 and RA1 run on a OpenGL or GDI surface. (makes modern DirectX and graphics cards more happy about the games colors and allows stretching and windowed mode)
Scrolling the sidebars with scroll wheel in C&C1 and RA1. (like TS and RA2)
Change hotkeys for RA1

and a bunch of other stuff I can't remember right now. There's more to come too.

Edited by user Sunday, November 24, 2013 11:31:31 AM(UTC)  | Reason: Not specified

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