im trying to edit some maps on worldbuilder with TRA assets loaded, but i cant seem to get it working
i added the path to the path to the TRA .big file in the RA3_wb_1.0.cfg, but when i start worldbuilder i get this crash error
[quote]: <<< DID YOU REMEMBER TO BUILD DATA??? >>>
Type hash mismatch for type 0xac78ce63 in asset AIBudgetStateDefinition:TraAlliedDefensiveEarlyGameBudget. Expecected hash: 0xd47ced67 but got: 0x99ff1736
256 addresses:
(unknown)(0): WorldBuilder.exe+966674 Debug::PreStaticInit+3058
(unknown)(0): WorldBuilder.exe+966674 Debug::PreStaticInit+3058
(unknown)(0): WorldBuilder.exe+966674 Debug::PreStaticInit+3058
...[/quote]
this is my .cfg file
[quote]set-search-path big:;.
add-big MapsCampaign.big
add-big MapsMultiplayer.big
add-big MapsTutorial.big
add-big English.big
add-big EnglishAudio.big
add-big EnglishMovieAudio.big
add-big Apt.big
add-big Terrain.big
add-big StaticStream.big
add-big GlobalStream.big
add-big Libraries.big
add-big Shaders.big
add-big Misc.big
add-big WBData.big
add-big TheRedAlert_1.0.big
[/quote]
i copied the TRA .big into the same folder as that .cfg btw so the path to that .big is certainly correct
Edited by user Thursday, October 6, 2011 10:48:50 PM(UTC)
| Reason: Not specified