C&C Labs News
— Tuesday, July 30, 2002 —
Vote
Posted by Mikeat 1:08 PM
So go cast your votes now!
— Monday, July 29, 2002 —
Ladder
Posted by Luckieat 3:00 PM
Actually, what we've confirmed is that we will provide a "ladder kit" that will enable individuals (fansites, gaming rooms, players in general) to set up their own personal ladders. We'll provide the ladder...err...author...to enable various rules, passwords, options, etc. They'll also get to include anyone - even if its just for their closest friends. We're currently implementing the ladder kit so their will be more news to come in the near future.
This quote appeared on CnC Bunker.
I would also like to take this chance to thank anyone who has clicked our banner. Keep clicking everyone, and remember, you have to click one link on the page that the banner brings up. Thank you for prolonging the life of Command and Conquer Generals World.
— Sunday, July 28, 2002 —
New Poll
Posted by Mikeat 12:27 PM
| Are you going to buy Generals? | |
| Im pre-ordering! | 26 |
| Yep, once its out | 64 |
| Not sure yet | 1 |
| Definitely not | 1 |
Total Votes: 92 | |
Generals Ladder
Posted by Mikeat 12:02 PM
The Ranking system in Generals will be ran by the players not EA. So it will be up to the fansite/fans who host ladders to monitor them.I'm not sure whether this is a bad thing or a good thing yet. I guess that time will tell.
LOL! Doesn't mean we won't patch the game, and that does not mean we won't link to the top 5 ladders around the community.
Are you saying you guys can't trust yourselves to run an honest ladder?
Yes look at our ladder, under staffed and very well ran. I've seen some killer fan ladders for UT and Quake, I think Generals could have the same.
Sorry... But it's something new we wanted to try that has worked well for other games. Like I said, we will promote the top 5 most played ladders on our site. Since this is after all about fame and recognition you will still recieve it.
News Roundup
Posted by Mikeat 11:55 AM


That's all for now.
— Friday, July 26, 2002 —
Federation Studios Article
Posted by Mikeat 7:06 PM
Most of which just focus on what they feel are the problems that have been plaguing the community in the last year. I figured I might as well join the bandwagon, but instead take a different spin. For once, I want to focus on how to IMPROVE the community, not what is "wrong" with it.So, assuming that got your interest, read it here.
State of the Community Articles
Posted by Mikeat 6:58 PM
What about the poor war story writers? From the stories I've seen, they aren't worth a kindergartner's applaud. "Man jumps. Man shoots gun. Man fall down... dies. Super powerful laser gun kills man who made other man fall down and... die." Yes, I really enjoy reading a war story that seems more like 'Run, Spot, Run!' (On another note, Paradox from CNCG believes this: "Spot the dog is the pinnacle of English literature.") than a Tom Clancy novel.
Many “State of the Community” articles have been written. Articles on the “State of the Community” articles were written. And now articles on the articles on the “State of the Community” articles are being written. Many are just rants and many more offer no solutions and simply serve as either “flamers” or an “I’m pissed and here’s why:” article. Mark at C&C Universe has been the “Bill O’Reilly” of many of the current issues. And then there are the “President Bush”-type people who do not take a firm position either way, not wishing to rock the boat. But these are, in this journalist’s viewpoint, the main problems of “The Community.” Clearly, concisely, and bluntly.
The fact is, people, that some of us are worrying too much about the 'state of the community'. Really, is what we are doing here, creating and populating fansites that important? They aren't all going to dissapear overnight, and if they do, no one's whole life will be destroyed, and nothing big is going to really change. We can be concerned about what is going to happen to our favourite sites, but really, it's the webmaster and site owner's choice about whatever happens to their site. There WILL be CnC sites around for a while yet, with another game on the horizon, and continual interest in the previous CnC games.
Affiliates. What does that word bring to mind? A list jam-packed with links in the right sidebar of your favorite site? No, that's not quite it, I was sure it was on the left. Regardless, affiliates have degraded into nothing more than a huge solid block of links to every other relevant site in the community. In my mind, the idea of 'affiliates' needs to be redefined.
Now, let’s go on with the real issue. To write an article about some community, one should first define a community. People, who are used to complaining about things, often tend to forget the initial purpose of those things they complain about. The Command & Conquer community exists, like any collective, to offer the individual what he cannot obtain himself. One cannot create, all by himself, all the maps, war-stories, discussions, wallpapers, articles and news posts, which the community creates for him. That’s why, quite naturally, what we are used to calling “the community” was formed.
Many articles I have read seem to indicate that the community is 'falling to pieces' or that the loss of a few influential members is causing a community meltdown of sorts. This quite frankly isn't the case and I will explain why. For every member that 'leaves' the community another two join. There will always be Westwood/EA Pacific fansites as long as there are games to support and there will always be fans to run them as long as the games are worth supporting. With Generals on the horizon and many other 'unannounced' games lurking in the background I can't see the community falling to pieces or going to hell quite yet.
Well let's see...community articles. Seems everyone has an opinion on the state of the community these days. Some are good and thought out, and others should have been flushed down the toilet at their concept, know what I mean? Frankly speaking, I don't think the average fan gives a hoot what state the Westwood community is in. They come to our websites looking for goodies for their game. If ya don't have what they want, they move on to the next site. Doesn't take a Master's degree to figure that one out. Fact is, people have a tendancy to complicate what once was really quite simple. Now every seems to think it necessary to analyze what's going on. And what is that you may ask? Don't ask me cause I ain't got no idea.I couldn't agree more.
I do know that life is what ya make it. Works for me.
I mind my own business and update my two websites I have. Then I take some time out to entertain my cats, go to work, sleep, and get up and do it all over again.
The state of the community for me is this: When I go online and my websites are working, then I'm happy cause the fans can get to them. Then I surf to other websites in the community to see if they are online. Yep...sure enough, there they are. So for today everything is working. Will it still be working tomorrow? I have no idea. I just take one day at a time and don't worry about tomorrow =)
I'm Back
Posted by Mikeat 5:10 PM
— Wednesday, July 24, 2002 —
There's just nothing...
Posted by Luckieat 2:51 PM
There is very little news around the site, and their isn't much in the way of real good Generals news, so if your bored with this lack of stuf to read and/or do, try one of the suggestions below.
- We are currently standing in and around 15th on the Westwood Top 50. This just goes to show what can be accomplished when you work hard and do your best. Do you want to help out? Just click the WW Top 50 logo to the left and rate our site.
- Remember clicking our banner will keep us around for years to come, suplying you with Generals info everyday.
- Finally, you could learn to speak German and head over to our partner site. You can learn some German here. If you already know some German, you head over to their site right now. Just click here.
— Monday, July 22, 2002 —
Everything in one big nutshell...
Posted by Luckieat 12:53 AM
Hey everyone,
Ash of CNCSERIES has posted a good article about the public relations problems regarding Command and Conquer. Here is a small peice of the article:
In the past month, the Official Site was completed and set up to be viewed by all. After a beautiful Flash intro, catchy thudding music and a pleasing looking black layout, what was there? Not much, really. An information section that has been surpassed by most sites in the community and hasn't been updated once (nor since the original preview by the looks of it) with a rather.....poor way of worming out of it: a tag with "undocumented" stamped on it. Does this console you? I'm guessing it's supposed to radiate a feeling of militaristic background, but when you look beyond the graphics you see it for what it really is: a site with no info or new screenshots whatsoever. Essentially, it's a waste of space, the only purpose being to attract people to the name. Imagine it as a supermodel; simply draped over a superior product in order to catch attention. Sorry, but I've grown out of buying a product because of a pretty woman sat on top of it.
You can find the rest of it here.
Mark at CNC Universe had a responsive article to Ash's, here is a small exerpt:
Westwood was never known for it’s brilliant marketing technique when Virgin owned it. Part way through development of a number of titles, EA purchased Westwood. This gave them access to EA’s huge money reserves and marketing resources. Needless to say that now Westwood has gained an untimely reputation of being a sellout and a mass marketing machine, not the precision engineering company that it once was.
You Can find the rest of this article here.
There are two new scanned pages of Generals information. Here is a small clip of it:
And that's before you even consider the titular officer. As well as Red Alert 2-style hero characters, you'll also be able to take along a General who will open up more troop types and tactical options. Quite how autonomous these epauletted elites will be is yet to be finalised, but some of the names hint at their uses: Terrorist Cell General, BioWar General, Warlord General and so on. Is this the end of tank rushing in C&C?
You would be able to see the rest of the article in our Miscellaneous Section of our Images Gallery but given the "situation" we can't upload them. So just click on the link below to access the makeshift image viewer. It's kind of crude but I only had 20 minutes to make it and I've been awake for over 16 hours straight now.
That's it, If you would like to leave comments, i will respond, but for now, I'm out, it's definatly time for bed...
— Friday, July 19, 2002 —
A few bits of info
Posted by Mikeat 11:41 PM
Jeremey: I have been looking around the community, and there have been many rumored release dates for Generals, and I was wondering if you could shed any light on when the release date will be?So that is where the release date stands right now.
Delphi: We are saying right now "at the end of this year."
Paradox of CNCGenerals.com had this short Q&A with Chris (AKA Delphi) regarding the Official Generals Forums:
Paradox: Hi Chris.
I was wondering if you could give us a rough time when the Generals forums will be unlocked, and accept to registrations?
Delphi: Sadly I can't. They will go live when we are ready. =)
CNC Matrix has two new Generals wallpapers/fan art! Here's the thumbnails:
CNC Bunker has reached 100,000 hits! Congrats to them!
— Thursday, July 18, 2002 —
Official Generals Site
Posted by Mikeat 6:00 PM
A bunch of sites around the community have found out that there is now an Official Generals Message Board. You can't register yet, but if you still want to check it out, go here.
Also, the Official Generals Site has had a few updates. First of all, they have gotten rid of the introduction. They've also added a "NEWS" and "BOARDS" link, which both do nothing at the moment. It looks likey they are slowly getting ready to have a full Generals website.
50,000 Hits
Posted by Luckieat 1:46 PM
— Wednesday, July 17, 2002 —
Wallpapers
Posted by Luckieat 10:40 AM
We have two new wallpapers. One of which was developed by me completely from the Official Generals Website. The other was developed by JuvScorpion.

By the way, I would like to thank everyone who has been clicking our ads. We hope that by the end of the year we can pay for our hosting costs to keep our site around to see other days. If you visit on a regular basis and don't click our banner, please make an effort to do so. So, keep us around and click our wonderful banner ad. Thanx for visiting!
— Saturday, July 13, 2002 —
Community News
Posted by Mikeat 4:12 PM
- Wayne from CNCGN has made yet another great Generals render.
- CNC Matrix has posted a new Generals fan art image:

Head over here for the full sized image. - Westwood Unleashed has posted a small preview of Generals from Hyper Magazine.
- The Taiwanese Generals Site has been launched by EAP. It isn't Flash like the English Generals Preview website, but it has a good layout. So, if you speak Chinese, check it out.
- CNC Universe has a scanned in version of the interview that PC Powerplay had with Mark Skaggs. A text version can be found at CNCGenerals.com right here.
And that's all for CNC news for now. I also just wanted to let everyone know that the Generals World Special Forces Clan website now has a new members section. User account will be added to that later today, so check back for new on the [GWSF] site.
— Friday, July 12, 2002 —
Generals Movies
Posted by JuvScorpionat 11:53 AM
Alert!
Posted by Mikeat 9:03 PM
ALERT! ALERT!
There is another PC Game over at http://www.pcgcentral.com on the lower right hand side asking "What do you think was best PC game at E3 was?". We need all hands to cast their vote for C&C Generals.
WOOT! WOOT!
Chris Rubyor (Delphi)
Well, what are you waiting for?
— Wednesday, July 10, 2002 —
Generals Videos
Posted by Mikeat 5:31 PM
Partner Site Update
Posted by Mikeat 2:57 PM
Modding Manifesto
Posted by Ashat 2:32 PM
A nice bonus is that EA Pacific is planning on releasing the editor several months earlier than the game. This will, I hope, allow everyone a chance to play around with the editor without getting bored of it. What I hope this will do is jumpstart a community of mappers sharing ideas. Imagine this, one guy finds a neat and novel idea for making a map much more interactive. He posts this on a community forum, and other mappers take note. Adding this to their own ideas, they come up with many different applications for the neat idea. The first week Generals is released, there's already plenty of cool and novel maps, as map makers have already had time to climb the learning curve. This sort of thing is EXACTLY what the community needs to thrive and flourish.Any mappers and modders out there, this mainly applies for you, so be sure to Read the Rest now.
He makes a good point about Half Life as well, it's still being played (or rather, the modifications for it) so Generals and EA should enjoy this success as well. Hopefully there will be no need for petitions, we will be given what we need at the very start, and be able to get to grips with the software before the initial release. Will this mean the end of shoddy maps released at the opening of games? And will Statik Vision's mod be easy to create? Read on at this link again.
New Render
Posted by Mikeat 1:37 PM
Here's an awsome new Generals render, this time from CNCDEN:
Click on the image to see the full-sized version. It's available in both 800x600 and 1024x768.
Mininum Specs
Posted by Ashat 6:55 AM
Pentium 2 400MhzCan your ageing computer take the strain? Or will it keel over and die when it sees the box?
700 mb of hard drive space
16 mb graphics card
128 mb of RAM
A mouse and a keyboard (obviously)
8 speed CD-Rom drive
Hmm, I can't say for sure just yet, but the MHZ might need to be bumped up by 200 MHZ (600) and a GeForce 2 32MB minimum.
— Tuesday, July 9, 2002 —
Message from Delphi & Community News
Posted by Mikeat 3:41 PM
ALERT! ALERT!Today's Community News:
There is a new PC Game poll over at http://firingsquad.gamers.com/ on the lower right hand side asking "What PC game are you most looking forward to?". We need all hands to cast their vote for C&C Generals.
Good luck and God speed!
Chris Rubyor (Delphi)
Online Community Manager
Command & Conquer
Electronic Arts/Westwood Studios
New Screenshots
Posted by Mikeat 12:15 PM

The full sized images are also in our Images Gallery: Screenshots page.
Gen Top 100
Posted by Ashat 7:41 AM
New Poll & Some Community News
Posted by Mikeat 12:01 AM
| What do you like best about Generals? | |
| 3D Graphics | 29 |
| Sage Engine Effects | 13 |
| New Units/Structures | 28 |
| New Storyline | 7 |
| Futuristic Real-War Theme | 19 |
Total Votes: 96 | |
And now for some community news:
Delphi: It means more mods will be watching the board and cleaning off the spam, etc.That topic can be found here.
Question: Will these people be like Mobius, and never show themselves, like Zeus, and occasionally relax and talk about sports and stuff, or you, and just delete things?
Delphi: Yes a big meanie like me who deletes things.
You'll never see them, but you will notice more topics related to Generals.
— Sunday, July 7, 2002 —
Nightly Community News
Posted by Mikeat 8:45 PM
Transnote >> Can you advise on if the RA:2/Yuri discussion forums will be closing in the near future? There is much speculation on this and no clear answer.
Delphi >> Yes, they will eventually all be shut down per EA. =(
That will be it for community news this evening. Don't forget to post in our forums and if you are thinking about buying a new PC game, be sure to support our website and buy it through our online store!
— Saturday, July 6, 2002 —
Community News
Posted by Ashat 11:36 AM
— Friday, July 5, 2002 —
Mark Skaggs Interview
Posted by Ashat 7:48 PM
7. If you take a look on to RA2, you will recognize that there are many, many cheaters and game-washers. Do you have any plans for generals like anti-cheating tools or better and longer support, so that this cheating-wave won't overrun WOL?It's a very interesting interview, which gives some straight-forward answers rather than the usual mystic and floaty half answers we've come to expect, so make sure you read it right now. Thanks are due for CnC Universe, as they found it out first. Cheers guys
[Skaggs, Mark] We've been working on this since Yuri's Revenge and have built some critical components into the new engine to eliminate the possibility of the cheats we've seen so far. That being said, hackers and cheaters won't go away so we'll have to continue to keep up with them even after we ship.
— Thursday, July 4, 2002 —
Updates
Posted by Mikeat 11:17 AM
I've just made a bunch of back-end updates to CNC Generals World. This includes a new news system. I will email news updaters about how they can log into the new system shortly.
