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Description
Three evenly matched yet vastly different start positions, lots of gold in each player's corner, 3 large piles of candy in the center, small patches of water near each base, no trees.
Dimensions: 64x64
Theater: Snow
File Size:
42.1 KB
File Type:
.zip Max Players: 3
Author: ATH
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6483 downloads
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Description
This is my first attempt at making a map with Final Alert.
I love the idea that if you can make it happen you can use all weapons and men.
Let me know what you think!
File Size:
159.1 KB
File Type:
.zip Max Players: 4
Author: Lobotomy Lunch
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5384 downloads
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Description
Start on opposite sides of a meteor crater, donut lake with heavy candy deposits on sandy shore, a very tactically interesting map as players get ample room to grow but limited room to expand on their corner. Both corners have a small patch of water.
Dimensions: 80x60
Theater: Temperate
File Size:
48.9 KB
File Type:
.zip Max Players: 2
Author: ATH
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4520 downloads
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Description
This map is better than the last one I put out, loads of detail. Night-time lighting as well.
For everyone who played Islands of Death and Urban Assault you probably noticed something about the two maps. Urban Assult rocked....... it had a bunch of detail elevation differences and
all sorts of stuff like that. Then you played Islands of Death....... and that one really sucked. Just to make this known to everybody now, I wasn't the original designer for that map, I just built it. A friend of mine is the one who did that map, he talked and I placed what he wanted.
So here is another one of my maps for everybody to enjoy. The Forest of Evermore is a standard battle. It has a lot of detail in it. Elevation changes, animals, terrain differences, and I think I got a little excited with the "paint random trees" button.
Dimensions: 100x100
Theater: Temperate
File Size:
125.9 KB
File Type:
.zip
Author: Volrath
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4552 downloads
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Description
Heavy amount of resources. Look around the center of the map for some goodies like crates (and some pretty fine explosions!)
Be sure to put a lot of GI's or Conscripts in the wall surrounding your base or the enemy might do it!
Theater: Snow
File Size:
74.7 KB
File Type:
.zip Max Players: 4
Author: Hitm@n
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5170 downloads
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Description
A 2-8 Players Map for Naval/Air wars. All players have an Oil Derrick and a neutral Air Command Center on his own land. No bridges/paths connect to other player's base. You can only use Naval units, Air units, transports or Chrono devices/units to attack your enemy.
File Size:
146.7 KB
File Type:
.zip Max Players: 8
Author: Andyca Chiou
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20398 downloads
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Description
A 2-4 player map. 4 Neutral Battle Labs in the center of the map. Wood bridges connect 4 lands.
File Size:
152 KB
File Type:
.zip Max Players: 5
Author: Andyca Chiou
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12974 downloads
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Description
This is my second map for RA2. If you find any problems with it please email me. The middle area of the map contains many goodies, just be careful!! Also I wouldn't suggest trying to send flying units directly over the center. Enjoy!!
Dimensions: 120x120
Theater: Urban
File Size:
143.8 KB
File Type:
.zip Max Players: 4
Author: Ravengerz
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8419 downloads
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Description
Each player starts in a corner with a bunker, an Oil derrick, 5 ore mines and lots of gems. The corners are easy to defend because they are elevated and have "cliff edges". It's possible to construct ship yards but the computer played players won't do so. Most of the time I spent with this map went to make the details and to make the map good looking.
Dimensions: 120x120
File Size:
173.5 KB
File Type:
.zip Max Players: 4
Author: Sir Zer0
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7811 downloads
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Description
Best played with two, but it is quite playable with four. Oil Derricks on an island in the middle of a river. Also Oil Derricks, Outposts, and Airports, both East and West.
Dimensions: 75x75
Theater: Temperate
File Size:
66.6 KB
File Type:
.zip Max Players: 4
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5053 downloads
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