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Description
Facts: Stalin-Grad renamed from St. Petersburg in the time of World War 2 when Stalin ruled Russia. Later named Lenin-Grad after the next ruler then eventually back to St. Petersburg. This was a horrific battle.
Dimensions: 90x90
File Size: 100.9 KB        File Type: .zip
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Description
The eight start locations are connected with each other by a long road. In the center there are four industrial sites with some Oil Derricks and some xtra ore and gems.
Dimensions: 126x128
Theater: Urban
Map Format: .mmx
File Size: 111.4 KB        File Type: .zip
Max Players: 8
Author: EJAH   
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48980 downloads

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Description
I have added sounds to the map. Crickets now will be heard at your bases. A cold wind as you cross the bridges, a random explosion can be heard, Air-raid sirens and a Hoot Owl near your base. As you cross the bridge waves can be heard. Bases are lit up at night. All prison camps can be heard hard at work with Oil Derricks. This is a nice map for four players. Lots of Islands with Oil Derricks on them. Beware of the snipers that guard them. If you're the Americans don't count on paratroopers everytime. The prison camps will most likely take your plane out before it gets there. The prison camps have Oil Derricks, a nuke plant and a Civilian Hospital. You will have to fight to get to it. Also there are Yuris and spies in prison there. In the burning city there are bunkers at every entrance to a bridge, but in order to garisson your troops in them you will have to hunt down the Snipers. They wont be to happy to see you! There are plenty of resources for you, but be careful not to spend too much, because your enemy can cut you off from the rest of the ore & gems on other Islands.
Dimensions: 110x90
Theater: Temperate
File Size: 112.1 KB        File Type: .zip
Max Players: 4
Author: Z_Outlaw   
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15486 downloads

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Description
A split city with moderate resources spread reasonably liberally. In 6 player mode, resources are tight and Oil Derricks should be sought out and protected quickly. Certain players may be shielded, and so the map is not deemed totally 'fair', plus a few players have a severe height advantage. . .
Dimensions: 90x90
Theater: Urban
File Size: 97.2 KB        File Type: .zip
Max Players: 6
Author: John Beech   
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18336 downloads

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Description
All start locations in this detailed city are connected to each other with lots of bridges. The city is divided by a canal and each player has a place to build a Naval Yard surrounded by cliffs and buildings. There are not many tech buildings on the map. Each player has 1 Oil Derrick and 1 tech Airport.

If you want to enjoy the extra sounds like owls near the church, fountains in the city etc., you should turn of the music.
Dimensions: 126x128
Theater: Urban
Map Format: .mmx
File Size: 182 KB        File Type: .zip
Max Players: 8
Author: EJAH   
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44664 downloads

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Description
This map is too big for automatic map transfer.
Dimensions: 90x90
Theater: Temperate
File Size: 78.5 KB        File Type: .zip
Max Players: 4
Author: Stuart Hazelton (Stuman987)   
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8075 downloads

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Description
Detailed 4 player city map containing 16 Oil Derricks, an industrial area, Hospital, big Airfield and plenty of ore and gems mixed in with the city.
Dimensions: 75x75
Theater: Urban
File Size: 36 KB        File Type: .zip
Max Players: 4
Author: Stuart Hazelton (Stuman987)   
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10060 downloads

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Description
Island Hoppers is pretty self-explanatory. Very large, with goodies in the corners and the larger islands in the middle. Make good use of those V3s and Prism Tanks. I play with mods a lot so I find this map to be pretty strategic, but I dont like using the superweapons though, then its just too easy. I would like to see the Iron Curtain and the Chronosphere reduced to tech level 9. Think about it.
File Size: 196.7 KB        File Type: .zip
Author: Jrliii   
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9320 downloads

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Description
Set in a small country region, in the middle of nowhere, this map is quite good for MegaWealth, but is just as good at battle and free for all.
The map includes many Oil Derricks, 3 at the rear of each base, and 3 surrounding the bases (easily destroyed) 1 on each corner of the lake, 7 on the central air-access only island.
There is a small gemfield in each base, 4 patches of ore, medium gemfield in central air-access only island, 4 tech Airports, several strucures to garrison and four derelict tanks to look at! (Oh, there is a Mr Yummy's hot dog stand up north, it's on fire!)

Tip: War Factories for both sides are included in each persons base. This is so that players can use Nighthawk transport to get to the island in the middle. There are several Oil Derricks on the island, and a gem field, with space for a single Ore Refinery. You can only access this island by air.
Map Format: .mmx/.mpr
File Size: 130.7 KB        File Type: .zip
Max Players: 4
Author: Andrew McKendry aka Chronolag   
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10419 downloads

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Description
CV's for each side near starting points enable "Unholy Alliance" type gameplay in other battle modes. Bases are easily defendable against ground attacks with a single access point guarded by huts. All garrisonable structures hold more units than normal, are harder than usual to destroy, and are click-repairable (same method as repairing base structures) while garrisoned. This includes the steel-reinforced outhouses with subterranean gunports (all bases needing latrines) close to your base. ;-)

Ore near starting positions does not regenerate, so be sure to capture as many Oil Derricks as possible. They provide far more income than normal and are worth defending. Map contains other goodies: nuclear reactors, tech Airports, and various other surprises. (Warning: some buildings are guarded by static defenses and/or alligators.) Loaded pickup trucks deliver crates when destroyed. Radar map immediately comes online at the start of the game (though you'll still have to build an AFC or Radar to get units depending on those structures).
Dimensions: 140x110
Theater: Temperate
File Size: 179.7 KB        File Type: .zip
Max Players: 4
Author: Wildefire   
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6867 downloads

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