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Description
This is my first AOD map ever

Area of Defense with 10 waves.
First waves have fast ground units
Later waves include air units.
Max 3 Human Players

Made by Nurik,AZA and Beka

**Important**
Make sure the enemy is set as an easy, normal GLA in the top right corner for it to work.

Date submitted: 4/26/2025
Date reviewed: 5/07/2025
File Size: 15.2 KB        File Type: .zip
Max Players: 3
Author: Sengerke   
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1153 downloads

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Description
The morning sun is flooding over this urban landscape and displaces the moisture and chill of the night. The new day begins and the city comes to life once again. Terra Bellum is a detailed design map which provides everything for challenging combats.

Date submitted: 4/5/2025
Date reviewwed: 4/22/2025
File Size: 402.9 KB        File Type: .zip
Max Players: 3
Author: GB   
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1199 downloads

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Description
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COOP GLA vs CHI - Call of Dragon ZH
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This is another custom scripted co-op mission map. 1 or 2 humans players as GLA against 1 China computer. You find the map in custom 3 player maps.

Capture the flag and Call the Dragon (Reinforcements), but don't China got it back. Once you made it to the flag, you need to build up base and destroy the Chineese troups. If you want to win it, you better don't waste time.

Separate Scripts for:
>> Singleplayer Mode - easy, normal and hard
>> CO-OP Mode - easy, normal and hard

Good Luck General!

Date submitted: 2/5/2025
Date reviewed: 2/9/2025
File Size: 358.2 KB        File Type: .zip
Max Players: 3
Author: El_Chapo   
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3039 downloads

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Description
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COOP USA vs GLA - Cliffs of Dover ZH
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The GLA is making a lot of
trouble in Dover. The USA has
come for help with a little
devision.

Separate Scripts for:
>> Singleplayer Mode - easy, normal and hard
>> CO-OP Mode - easy, normal and hard


Date submitted: 8/4/2023
Date reviewed: 8/5/2023


This is a custom scripted co-op mission map.
1 or 2 humans players as USA against 1 GLA computer. You find the map in custom 3 player maps.
File Size: 200.9 KB        File Type: .zip
Max Players: 3
Author: El_Chapo   
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9444 downloads

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Description
its Free For all Map only 3 players can play in this map It is one of the best games for 3 players only Each person has a large space to build what he wants, and there is also justice in the distribution of spaces between players



Date submitted: 10/9/2022
Date reviewed: 11/7/2022
File Size: 114 KB        File Type: .zip
Max Players: 3
Author: Ramadan   
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9111 downloads

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Description
3 players map for singleplayer battles and multiplayer (1 vs 1 vs 1). Its detailed, very big and balanced. Can reminds a bit Cairo Commandos.

Landscape: plains, forests, villages, big highway, some lakes
Players: 3
AI: yes
Balance: good
Resourses: normal

Map creators:
- BagaturKhan (scenario, drawing), Yug-server (map, design, 90% work)
Comrade_Lenin (AI)


Date submitted: 4/24/2022
Date reviewed: 4/30/2022
File Size: 163 KB        File Type: .zip
Max Players: 3
Author: BagaturKhan   
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6764 downloads

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Description
A small open map for free-for-all for 3 players.

Date submitted: 10/21/2021
Date reviewed: 11/09/2021
File Size: 10.4 KB        File Type: .zip
Max Players: 3
Author: cetx2   
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3934 downloads

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Description
Just a basic skirmish map you can play.

Enjoy.


Date submitted: 4/2/2021
Date reviewed: 4/19/2021
File Size: 85 KB        File Type: .zip
Max Players: 3
Author: MTR   
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8151 downloads

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Description
Simple map with concept of map from C&C Tiberium wars 3 (Unfair Advantage)

Date submitted: 1/8/2021
Date reviewed: 1/28/2021
File Size: 39.5 KB        File Type: .zip
Max Players: 3
Author: Miru   
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Description
COOP – GLA vs AirF – Iranian Counterstrike ZH
“Iranian Counterstrike”
It is a 3 Player/Skirmish Map for Zero Hour (co-op online mission)
2 human player GLA vs USA AIRF 1 Skirmish Comp and an additional scripted comp.
by El Chapo a.k.a. issy
contact@generals-maps.com

Goal:
2 Humans are starting with a hand full of units and they need to free the city area behind the bridges.
After that workers will be send to you. There you can build and kill all enemies on map to win.

Setup:
2 Humans start as GLA
1 Comp starts as USA AirF

There is a map.ini with the map. It allows to collect Generals Points for kills on CompEnemy.
That forces you to restart Generals after map transfer. Have all player the map in the second run, it works fine.

Features List:
===-Player Civilian-===

Script Folder: 01 Check Setup Faction GLA vs USA AirForceGeneral
– Failsafe = Players can start from each slot in Lobby, but they must have the correct armies and startpositions chosen in Lobby.

Script Folder: 02 Relationships
– Relationships to additionally Civilian Players (CompEnemy and CompFriend)

Script Folder: 03 Map Setup
– Humans have no Sneak-Attack and no Rebell Ambush Level 3
– Superweapons only for Comps available
– Supplies has modiefied values worth of money
– Unshrouded Waypoints on map for all players (for the waterfalls and Enemy Base)
– Removal Scripts for unnecessary units after Start.

Script Folder: 04 Intro Manager
– Timers for the intro
– Removal Script for Intro Units

Script Folder: 05 Audio
– Playing sounds and Speeches

Script Folder: 06 Briefings
– shows text messages during the game

Script Folder: 07 Camera
– Camera movements
– shrouds map with fog of war after intro

Script Folder: 08 Early Defeat
– Ending the game to own conditions
– Shows related Text messages

The Music scripts are default.. but it starts delayed after intro…

===-Player CompEnemy-===
(Player Civilian in blue)

Script Folder: CE Intro Units
– Intro Units of Player CE and its actions

Script Folder: CE Basic Setup
– Money of Player CE
– Full Science availability
– All Upgrades are bought
– Scoring on for CE ( but it is not necessary here actually)

Script Folder: CE Strategy Center
– It chooses randomly a tactic on build event

Script Folder: CE-PowerPlants Manager
– linked scripts for build event of power plants, it upgrades the powerplants

Script Folder: CE-Power Free Energy
– exists a power plant usa a chineese will be spawned too (outside the map), and with killing powerplants they disappear also. Just extra power)

Script Folder: CE Garrison Buildings
– Spawn of units at waypoints and garrision certain buildings then

Script Folder: CE War Manager
– control scripts for activation of action scripts and script folders
– 3 main trigger activating the following actions

Use of Special Powers:
– Spydrones
– Paradrops
– A10 Strikes
– Spectre Gunship
– CarpetBomb
– Daisy Cutter
– MOAB
– Particle Canon

War Production Folders:
3x WarBaracks where units will be spawned if they are not exist anymore
3x WarFactories …
3x Airfields …
– spawning of untis in sequences of timers at a waypoint in a special direction
– sequences repeating in randomly times and stops while a production build is dead

===-Player CompFriend-===
(Player Civilian in green)

Script Folder: CF Intro Units
– spawns and moves intro units of player

Script Folder: CF Base Setup
– Money setup of player
– Buys several updates

Script Folder: CF Transfer Manager
– Tigger scripts to activate transfers from Player CF to both human players in 3 steps
– 3 times transfering of units to the player based on startpositions

Skirmish Scripts should be default.


Date submitted: 10/3/2020
Date submitted: 10/4/2020
File Size: 1.1 MB        File Type: .zip
Max Players: 3
Author: El_Chapo   
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