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Description
Multiplayer map introducing a new and interesting gameplay. You'll find out......
File Size:
157.6 KB
File Type:
.zip Max Players: 6
Author: multan
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36012 downloads
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Description
This is a modified version of the shellmap that plays in the background when you launch Zero hour. This version allow you to play in a 2vs2vs2 skirmish map.
File Size:
145.3 KB
File Type:
.zip Max Players: 6
Author: Clone
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53092 downloads
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From the Author:
Urantian Conflict is one of the first maps to use the new scripting technique discovered by Fleetatks to give units to any player on the map. In the past, we could only script for the "Local Player" or the host of the game for online use. This map has over 1800 custom scripts to give any player, Human or AI, defensive turrets for their particular faction and start location. Power for these defenses is located off-map so strikes against the power grid won't shut down your opponent's defensive structure or their super weapon build up in most cases. So you'll need to play smarter or harder. Each power plant is removed as their corresponding turret is taken out so you're not left with units off-map. This map also employs a "Marker" unit to communicate across folders for AI scripting giving them the same advantages as their Human opponent(s). This "Marker" is also used to remove extra supply docks from unused start locations so each player will have to work with what they're given. A train running around the back of each base adds just one more way to mix up your attack strategies. Urantian Conflict is scripted for all eight rooms and should work great for multi-player online or skirmish use.
File Size:
561.6 KB
File Type:
.zip Max Players: 6
Author: Drummin
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75211 downloads
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From the Author:
Multi-leveled Twisting pathways wind through the hills Known as the Badlands. Unlike most map configurations, base openings on this map face the outside of the map with bunkers placed for maximum protection. This map is intended to be a tank and infantry game... fighting your way through the trenches. Long-range units can pound you from canyons far away and are very hard to counter. Air units also have an unfair advantage on this map so there is the option to play without long-range or Air units built into the scripting. Either way you play it, you will find it challenging to conquer your opponent. A Raptor patrol squadron starts the opening movie by telling you of an approaching scout closing in on your position. You'll follow the Combat Bike at ground level as it approaches your base. Because of this, the movie is slightly different depending on your starting location. Enjoy!
File Size:
198.9 KB
File Type:
.zip Max Players: 6
Author: drummin
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51911 downloads
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From the Author:
This map is designed for 2 human players fighting back-2-back in the center against 1-4 hard armies. It will work in just about combination you want to play but, the center teams have a complex waypoint system that gives all attacks a even chance of entering at any of the 8 entrances to the center bases(super challenging to defend). Thats just the icing, this map has had tons of work done in the scripting: Super Weapons and Generals Promo's have ben disabled, the game can be ended early by capturing all 4 Satellite buildings on the corners, Sell Off has been disabled, some unshrouding, The AI will isntantly start taking full advantage of the defense in their base, and some aesthetic's. play a demo game and watch the AI work, it really is impressive. Very Big, hope you've got a decent comp.
File Size:
380.8 KB
File Type:
.zip Max Players: 6
Author: Brian and David B.
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97991 downloads
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From the Author:
This map is one perfect multiplayer map (it’s for skirmish too, but better to be used for multiplayer).When you see it,you will understand that it is designed for team play 3vs3 and there is only one way to approach into the enemy bases, when it’s team play. Between the allies have contacting ways and you can help at the second. The multiplayer game here should be really long and the defense- indestructible. Sneak attacks can be fatal for some players, because it’s easy to make it with the planes or the motorcycles. The map is a waste desert-there are no tech buildings in the center-only in the corners and most for the players with the purpose to defend the main entrance of the bases! The size of this great desert map is 300\400.Max number of players-6.
File Size:
288.1 KB
File Type:
.zip Max Players: 6
Author: Velidar
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79422 downloads
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